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HoAG Herald vs Maven | Day 2 Legacy of Phrecia

PoE 3.25.alternate · PhreciaHeraldHerald of AgonyHeistEssenceAbyss

1 year ago35

by NerotoxSubscribe

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89.74K

Effective HP

4.61K

Life

63

Energy Shield

Overview

HoAG Herald vs Maven | Day 2 Legacy of Phrecia is a Path of Exile Herald build by Nerotox, made for the Phrecia league (3.25.alternate). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. Defensively it sits at 89.74K effective HP, 4.61K life. Suited for: Heist, Essence, Abyss. Key uniques include Widowhail, Replica Dragonfang's Flight, Rearguard, Lioneye's Vision, Thief's Torment.

Build Video

Nerotox's Notes

Leveling: I'm planning on SRS to Library -> Swap to HoAG when enough links for HoAG (pref 4 link) + Herald of Purity (3+ Link) + quill rain. You really need the quill rain for the Attackspeed + mana on hit to sustain the virulence stacks, otherwise keep leveling with minions (mainly srs). Won't be the fastest leveling ever, but after the bow swap it should be OK. Rain of arrows as main skill before swapping to storm rain with GMP This build benefits extemely from doing early heist for ~50-100c (chaos recepe) to get all the uniques setup and enough chaos to craft yourself the 4/6 medium clusters. (alt spam until you get pure agony). Each cluster is 17% more damage. Grabing alira during acts makes gearing for dex a lot more comfy in early maps. Lategame swap to +1 skillpoint. Ascendencies: 1. Mana reserve (cant get anything else). !!! you can delay this to still use auras if you want !!! After you click this, make sure to get arctic armor + double herald 4l setup 2. Herald of agony Buff effect (chaos res is kinda useless, but double poison chance helps sustain stacks a lot, since no poison chance near start and no reflect jewel yet) Could go Herald of Purity effect here if u feel too squishy, but since ur a bow character, just dodge 3. +25 Virulence -> this is the omega spike, 80% more dmg node here -> really want to make sure u have ur skills setups correct here for manaforged triggers. 4. +3 Herald Levels Item Progression in terms of item priority: 1. Quill rain (during acts with ur first chaos) 2. Thiefs torment - very important for sustain - pref during acts 3. Rearguard/Hyrri's Bite, not high prio if expensive 4. Rainbowstride (if 1c), good defensive pickup combined with Rearguard. - Can click glancing blows at this point, nearly block capped + thief's torment sustains glancing blows 5. Golden Rule - this will probably be ~10c - only really needed for single target, if you get it, try to buy a corrupted rearguard that removes the phys implicit to lower the selfdamage. Should be automatically chaos res capped with ascendency + 100 poison stacks. 6. +1 amulet - get any +1 all/phys/chaos and craft life on it. 7. Lioneye's chest -> this gives u a free link for ur HoAG + very high armor for early PDR 8. Widowhail - u really want a 5 link to be able to fit faster attacks or momentum since ur losing the attackspeed from quill rain, aim for 230%+ (just increases block chance) 8a) Upgrade your rearguard to one with better block rolls + corruption to remove implicit 9. Calamitous Jewel, could be expensive, but very good for stack sustain with 20% ice poison chance + 25% more dmg. if too expensive just skip until later. 10. Aspect of the Crab beast - Because u have so much free mana, this is very good for PDR since with widowhail you will be at block cap, so ur stack uptime will be quite good. Other Notes: Before you drop thiefs torment you need to get elreon crafts on 2x ring to sustain mana and you need a mana on hit jewel. During leveling after getting thiefs grip + first ascendency you can click MoM since you have tons of free mana (only HoAG + arctic armor are reserved) and a lot of mana sustain from quillrain + thiefs grip. Don't spend your town gold too much, you will need to respec quite a few points from early leveling -> lvl 70 tree and then again when at ~85 to swap to triple cluster. If you don't have lioneyes chest you need pierce in your links for clear. Because of the ED effect you can use effects that read like "while at maximum x charges gain y". This is very good for the small cluster node for spellblock (10% spellblock unconditionally) to fix your block chance. If you are dying to reflected poison: Get a corrupted rearguard so the implicit added phys dmg is gone. Make sure chance to poison support is level 1. If you do everything correctly you should only be taking roughly 60 damage per second from your self poison at 100 stacks. For all of the leveling trees: feel free to spec all 3 +30 dex nodes if you need them. Make sure u didn't click the poison pantheon or golden rule doesn't work. Transitioning to voices: I think even 7p voices could be worth getting day 1 if they are under 10c and you are roughly lvl 90. Otherwise I'd say just go 4th cluster with a normal cluster if you have high enough level. Ailment Immunity via Stormshroud in lategame with boot implicit + 2x abyss jewel (or essence boots + 1 jewel) If HoAG gets stuck too much, can drop the hextouch curse setup to go automation + convocation + molten shell + selfcast curse. (or annoint sth else if you cba) Tattoo 1x Bleed chance to get free 40% inc armor If you want to run blink arrow -> Run 1x unset ring in most setups. Some can fit it without running an unset ring. Herald of Agony scaling: HoAG is a very special skill, because there are (nearly) no outside factors on gear that can increase its dps. HoAG gets increased damage (additive with minion damage on tree/gear) HoAG gets increased attack speed (additive with minion attack speed on tree/gear) HoAG gets flat physical damage (additive with flat added support gems/auras) This means that there are only 2 ways to scale HoAG: Gem Levels and Virulence stacks. Gem Levels are pretty straight forward: Empower + Woke Gems + Replica Dragonfang + Corruptions on chest. Higher level on HoAG also increases its scaling from the above 3 per virulence stack. Virulence is +25 from ascendency and then +45/60 from 9/12 cluster jewels in lategame + some additional from quality ending up with 137 virulence with Ashes and 4 voices. "But virulence will decay so fast, you can never sustain": Virulence decay is capped at server tickrate (30/second) so technically you only need to apply 31 poisons per second to eventually cap/counteract the decay. The build however hits way more often, as on single target you have 27 hits from RoA triggers and 100 storm rain arrows in the ground triggering every 0.4 sec with 6 beams per arrow giving good coverage.
Loadouts

Gear

Widowhail
Rearguard
Blood Halo
Lioneye's Vision
Replica Dragonfang's Flight
Thief's Torment
Kraken Vise
Honour Shackle
Rainbowstride
Phoenix Shine
Phoenix Shine

Skills

Body Armour

  • Herald of AgonyHerald of Agony21/20WMain
  • Damage on Full LifeDamage on Full Life20W
  • Withering TouchWithering Touch20W
  • Returning ProjectilesReturning Projectiles20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles1/20W
  • Awakened Minion DamageAwakened Minion Damage2/20W

Weapon 1

  • Storm RainStorm Rain20/20W
  • Faster AttacksFaster Attacks20/20W
  • MomentumMomentum20W
  • Chance to PoisonChance to Poison3W
  • Greater Multiple ProjectilesGreater Multiple Projectiles2W

Helmet

  • Rain of Arrows of Saturation20W
  • Manaforged ArrowsManaforged Arrows1W
  • FrenzyFrenzy5W
  • Ensnaring ArrowEnsnaring Arrow20/20W

Boots

  • AutomationAutomation20W
  • ConvocationConvocation1/20W
  • Blink ArrowBlink Arrow20/20W
  • Feeding FrenzyFeeding Frenzy20W

Gloves

  • Sniper's MarkSniper's Mark19/23W
  • Mark On HitMark On Hit19/20W

Gloves

  • FrostblinkFrostblink20W
  • Vaal Arctic ArmourVaal Arctic Armour20W

Weapon 1

  • Chance to PoisonChance to Poison20W

Passive Tree

Passive tree 3.25
scroll to zoom
Elementalist
Elementalist

Character Stats

Defence

Effective Hit Pool
89.74K
Life
4.61K
Energy Shield
63
Mana
261
Phys Max Hit Taken
10.11K
Armour
11.51K
Evasion
1.39K
Ward
0

Resistances

Fire Resistance
77%
Cold Resistance
77%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Crit Multiplier
0%

Attributes & Utility

Strength
242
Intelligence
208
Dexterity
169
Movement Speed
30%
Item Rarity
36%