Hello all,
I was heavily inspired by Velyna and Mathil's build guides for EConc and decided to give it a try. I tinkered with some of the tree and gear and took what I thought were the best parts of both guides. Major differences include the use of impossible escape to save ~7 points and herald of ice for better clear
POB: https://pastebin.com/dBAbQiVa
Build highlights:
- Burst DPS: 14.4m (assuming all 5 projectiles hit, melee range, berserk + focus on)
- Average DPS: 6m (no proj distance specified, 0 rage, no focus, no berserk)
- 4.3k life, 23k armour (with flask up, no MS/VMS), spell suppress cap once I get 1 roll, ailment immune, 26% attack block.
So far taken down all the normal bosses except Sirus and The Feared/Conqueror 4 way/Synthesis 4 way mostly because I spent all my currency early and wanted to farm a bit before buying the maps. Hopefully going to try the Uber Bosses soon.
I still have a lot of upgrades I plan to make but any advice/criticism is appreciated! So far I plan to do the following:
Tree
- Regret into Path of the Ranger, drop scion start and join from ranger start - possibly add in another large cluster with 1-2 more levels
Gear:
- Roll brittle ground on boots
- +19 spell suppress roll on boots/helm/glove to drop 2 points on the tree and cap spell suppress on full life
- Replace inspiration with Empower 4
- Possibly replace HoI with Aspect of the Spider for more single target DPS
- Chaos res
- Nearby enemies have -9% fire res helm
- +2/+2 Skin of the Loyal eventually
Things I'm not sure about is what anoint to put on (didn't read Gladiator's Perseverence carefully enough) and whether to drop HoI/Aspect of the Spider to fit in Grace with an enlighten 4 + a mana res efficiency helmet. If anybody has any bright ideas for recombinator shenanigans, would also love to hear it!
Build is tons of fun, hope somebody else can enjoy!