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PoE 3.21·Crucible·Occultist

aer0's BIG S U C C Void Sphere Occultist

by aer0_reddit3 years ago244

DPS
3.37M
Effective HP
31.55K
Life
2.42K
Level
97
Min budget

Overview

aer0's BIG S U C C Void Sphere Occultist is a Path of Exile Occultist build by aer0_reddit, made for the Crucible league (3.21). It is centered on Void Sphere and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 3.37M DPS with 31.55K effective HP, 2.42K life, 770 energy shield. Suited for: Mapping, Bossing. Key uniques include Cane of Kulemak, Taste of Hate, Ashes of the Stars, Bottled Faith, Dialla's Malefaction.

Build Video

aer0_reddit's Notes

Some leagues ago I tried to make a void sphere PoB and ultimately failed. The gem has 2 main issues: You can only have 1 void sphere out at a time, and it has a *massive* 10 second cooldown. In order to make Void Sphere a viable main skill with no other damage skills to support it, I needed to solve both of these very difficult problems.

Problem 1 is much easier. Having one void sphere out at a time means that if you can just get your AoE big enough, you'll succ the whole screen and you wont need to cast another until you move. I chose Occultist and power charge stacking in order to help with the massive AoE requirement. The occy pops also help clear stuff at the edges that maybe don't get hit by the sphere, but also do HUGE overlap damage at the center, where lots of mobs get pulled in.

Problem 2 is the real problem. 10 seconds of cooldown seems insurmountable. Luckily, I was able to find 2 solutions here that made it work. First, the build scales quality from ashes and Dialla's to get our Anomalous VS to 80% quality. This provides an insane 160% increased cooldown recovery rate! However, it also presents us with a downside: 160% reduced skill effect duration. That means we need 60% duration just to get back to *zero*.

I solve this with some nodes on the tree and a 53% increased skill effect duration Cane of Kulemak. However, all this isn't enough to comfortably map. At this stage, VS has a 3 second cooldown and just feels too clunky to map with (however bossing with this is fine, as the AoE is huge and the duration is 4.4 seconds, so you have full uptime).

The solution for mapping is a 40% quality anomalous second wind (any more is a waste and lowers your CDR). This provides 3 additional charges, allowing us to cast 4 times while recovering charges in the background. This results in incredibly smooth gameplay and somehow, a wonderful mapping experience.

Void Sphere is a bit of a meme, sure, but this isn't a meme build. This actually works! Of course, the result probably isn't "worth" the investment, but at the end of the day, my goal was just to see if I could make it work. As it turns out, a properly build void sphere is incredibly fun and *kinetic* to play with. The full screen S U C C action is remarkably satisfying. I hope you enjoy and as always, take care!

PoB: https://pobb.in/NCRPP8MRKm4E

Gear

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Cane of Kulemak
Pandemonium Guardian
Dialla's Malefaction
Ashes of the Stars
Brimstone Hold
Armageddon Coil
Pain Nails
Rift Trap
Glyph Hoof
Hollow Iridescence
Forbidden Flame
Ghoul Bliss
Viper Essence
Cataclysm Creed
Forbidden Flesh
Ancient Portent
Hypnotic Desire
Ghoul Essence
Impossible Escape
Hollow Globe
Militant Faith
Behemoth Scar
Watcher's Eye

Skills

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Body Armour

  • Void SphereVoid Sphere21/20WMain
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • EmpowerEmpower4W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Second WindSecond Wind20/10W

Weapon 1

  • Withering StepWithering Step20/20W
  • Leap SlamLeap Slam20/20W
  • Immortal CallImmortal Call3/23W
  • Faster AttacksFaster Attacks21/20W
  • EnhanceEnhance4/5W
  • Cast when Damage TakenCast when Damage Taken1W

Gloves

  • VitalityVitality20W
  • Herald of PurityHerald of Purity21W
  • PortalPortal1/20W
  • ArroganceArrogance20/20W

Helmet

  • Arcanist BrandArcanist Brand21/20W
  • DesecrateDesecrate20/20W
  • Spirit OfferingSpirit Offering21/20W
  • Assassin's MarkAssassin's Mark20/23W

Boots

  • Petrified BloodPetrified Blood20/20W
  • ZealotryZealotry21W
  • GraceGrace20W
  • EnlightenEnlighten4/20W

Gloves

  • Commandment of Fury1W

Ring 2

  • DespairDespair1W

Passive Tree

Passive tree 3.21
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
3.37M
Hit DPS
3.37M
With Poison DPS
3.37M
With Ignite DPS
3.37M
With Bleed DPS
3.37M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
1.35M
Burst Damage
1.35M

Attack & Crit

Attack/Cast Rate
0.3/s
Hit Rate
2.5/s
Cooldown
3.29s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
475%
Mana Cost
324
Life Cost
0

Defence

Effective Hit Pool
31.55K
Life
2.42K
Energy Shield
770
Mana
26
Ward
0
Armour
365
Evasion
18.72K
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
81%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+23%)
Cold Resistance
75% (+75%)
Lightning Resistance
75% (+16%)
Chaos Resistance
30%

Max Hit Taken

Physical
11.94K
Fire
17.54K
Cold
21.92K
Lightning
17.54K
Chaos
5.19K

Recovery

Life Regen
712.4/s
ES Regen
0/s
ES Recharge
770/s
Mana Regen
45/s
Life Leech
872/s
ES Leech
77/s
Mana Leech
0/s

Attributes & Utility

Strength
227
Intelligence
251
Dexterity
155
Movement Speed
109%
Endurance Charges
3
Frenzy Charges
3
Power Charges
8
Devotion
65
Item Rarity
20%