PoE 3.27·Keepers of the Flame·Necromancer
Dominating Blow Trauma-stacking Melee Necromancer | PoE 3.27
- DPS
- 36.63M
- Effective HP
- 311.33K
- Energy Shield
- 7.7K
- Level
- 95
- Min budget
Overview
Dominating Blow Trauma-stacking Melee Necromancer | PoE 3.27 is a Path of Exile Necromancer build by Andy Li, made for the Keepers of the Flame league (3.27). It is centered on Dominating Blow of Inspiring and plays as a strength, attack, minion, duration archetype. In Path of Building it reaches 36.63M DPS with 311.33K effective HP, 1 life, 7.7K energy shield. Suited for: Mapping. Key uniques include Stranglegasp, Prospero's Protection, Darkness Enthroned.
Build Video
Andy Li's Notes
https://pobb.in/5oqVyK0F6I_G config set to theoretical single target max dps (molten shell off) clear setup probably hovers around 50 trauma, ~10mil dps
other stuff i forgot to mention: runegraft of the warp is a big scaler different lvl cwdt is to try and offset the triggers bc not enough mana if they all go at once mana leech alone is not enough so mana recoup on jewels block also contributes to the tally of phys dmg prevented for divine shield so its even comfier sustain while mapping
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
- Runegrafts
- Runegraft of TreacheryRunegraft of Treachery15% increased Reservation Efficiency of SkillsAuras from your Skills which affect Allies also affect EnemiesLimited to 1 Runegraft of TreacheryRunegraft of the WarpRunegraft of the WarpBuffs on you expire 30% slowerDebuffs on you expire 30% fasterLimited to 1 Runegraft of the Warp
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 36.63M
- Hit DPS
- 15.49M
- With Poison DPS
- 15.49M
- With Ignite DPS
- 15.49M
- With Bleed DPS
- 15.88M
- With Impale DPS
- 36.24M
- Damage over Time
- 391.85K
- Bleed DPS
- 391.85K
- Impale DPS
- 20.75M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.38M
- Burst Damage
- 2.38M
Attack & Crit
- Attack/Cast Rate
- 6.52/s
- Hit Chance
- 100%
- Accuracy
- 408
- Crit Chance
- 91%
- Crit Multiplier
- 550%
- Minion Limit
- 0
- Mana Cost
- 25
- Life Cost
- 0
Defence
- Effective Hit Pool
- 311.33K
- Life
- 1
- Energy Shield
- 7.7K
- Mana
- 206
- Ward
- 0
- Armour
- 46.48K
- Evasion
- 18
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 63%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+24%)
- Cold Resistance
- 84% (+24%)
- Lightning Resistance
- 85% (+70%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 49.25K
- Fire
- 88.65K
- Cold
- 70.92K
- Lightning
- 88.07K
- Chaos
- ∞
Recovery
- Life Regen
- 81.3/s
- ES Regen
- 0/s
- ES Recharge
- 7.7K/s
- Mana Regen
- 18.5/s
- Life Leech
- 0/s
- ES Leech
- 1.54K/s
- Mana Leech
- 211/s
Attributes & Utility
- Strength
- 162
- Intelligence
- 478
- Dexterity
- 110
- Movement Speed
- 22%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0