- DPS
- 116.71M
- Effective HP
- 1.04M
- Energy Shield
- 4.08K
- Level
- 99
- Min budget
Overview
[POE1: 3.26] League Start Plans and Goals (I'm still Sanctuming) is a Path of Exile Champion build by mas0ny1, made for the Kalguur league (3.25). It is centered on Double Strike of Momentum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 116.71M DPS with 1.04M effective HP, 2.97K life, 4.08K energy shield. Suited for: Sanctum. Key uniques include The Celestial Brace, Mageblood, Perfect Ashes of the Stars, The Squire, Kalandra's Touch.
Build Video
mas0ny1's Notes
Assumptions:
Adrenaline active from self trauma
Arctic armour and immortal call up with 5 endurance charges
Always hit from taunt
10 fort on tree, 10 gloves, 20 base
Rage = 42 assuming medium value from vengeful cry
Ailment effect = no clue lmao, think I set them to minimum from non-hit inflicted
Notes:
Armour mastery @ Inexorable = Runegraft
Armour attributes too high, maybe need to switch to hybrid base, but ES seems to give best max hit
Alternative annoints - +1 curse, or cleansed thoughts for chaos res
brightbeak aegis aurora for when poor
6 link in chest
Double strike, trauma, inc crit dmg and strikes, more duration, faster attacks
going leader of the pack (instead of soverighty which gives you 1 skill point for a mastery which can be runecraft
boot annoit arcane focus or blacksmith's clout (defensive vs offensive)
Kua's Channel: https://www.youtube.com/@kua1558
Champion POB: https://pobb.in/JUA_VqGU9IvA
I highly highly do NOT recommend playing this as it is entirely experimental
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 99
Damage
- Full DPS
- 116.71M
- Combined DPS
- 116.71M
- Hit DPS
- 116.71M
- With Poison DPS
- 116.71M
- With Ignite DPS
- 116.71M
- With Bleed DPS
- 116.71M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.5M
- Burst Damage
- 2.5M
Attack & Crit
- Attack/Cast Rate
- 23.31/s
- Hit Chance
- 100%
- Accuracy
- 768
- Crit Chance
- 100%
- Crit Multiplier
- 445%
- Mana Cost
- 72
- Life Cost
- 0
Defence
- Effective Hit Pool
- 1.04M
- Life
- 2.97K
- Energy Shield
- 4.08K
- Mana
- 206
- Ward
- 0
- Armour
- 6.29K
- Evasion
- 17.47K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 68%
- Spell Block
- 65%
- Spell Suppression
- 14%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+2%)
- Cold Resistance
- 90% (+20%)
- Lightning Resistance
- 90% (+13%)
- Chaos Resistance
- 77% (+9%)
Max Hit Taken
- Physical
- 68.53K
- Fire
- 262.44K
- Cold
- 207.33K
- Lightning
- 207.33K
- Chaos
- 33.18K
Recovery
- Life Regen
- 207.7/s
- Net Life Regen
- 118.72/s
- ES Regen
- 0/s
- ES Recharge
- 4.08K/s
- Mana Regen
- 16.8/s
- Life Leech
- 2.77K/s
- ES Leech
- 0/s
- Mana Leech
- 640.22/s
- Total Degen
- 88.98/s
Attributes & Utility
- Strength
- 221
- Intelligence
- 246
- Dexterity
- 185
- Movement Speed
- 59%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 40
- Devotion
- 0