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Storm Call Occultist Complete Guide | 100% Deli viable, and the most fun I've had all league

Occultist

5.26K1.53M71.40M

(99)


Forbidden FlameSmall Cluster JewelMedium Cluster JewelMedium Cluster JewelLarge Cluster JewelLarge Cluster JewelForbidden FleshMedium Cluster JewelImpossible EscapeMilitant FaithThread of HopeWatcher's EyeVoid SceptreAegis AuroraIncandescent HeartCrown of the Inward EyeAlgor MortisTwo-Stone RingOpal RingAshes of the StarsSorcerer BootsMageblood
Bottled FaithQuicksilver FlaskRuby FlaskTopaz FlaskSapphire Flask

POB: https://pastebin.com/Z9wR9qV1

Previous gameplay video: https://www.youtube.com/watch?v=i8QUpZ9rxs4&t=13s

The idea of the build is to go CI with Incandescent Heart. CI gives is Chaos damage immunity, and Incandescent Heart makes it so that 25% of the elemental damage we take from hits is taken as Chaos damage, and since we're immune to that, we straight up mitigate 25% damage. Combined with Ruby, Sapphire and a Topaz flask which make us take 20% less damage of that specific element, makes the build very tanky.

Phys damage is mitigated by max block, high armor, and in the future, Endurance Charges, I say in the future, since the current iteration of the build has no way of generating them.

Aegis is another big part of the build, has high Armour value, good block, and you recover energy shield equal to 2% of armour when we block, being max block we can sustain ES pretty much all the time. The Divine Shield Keystone also is a great addition to the build.

Algor Mortis is the go-to glove for this build. We will chill enemies with Frost Shield and while enemies are chilled, we can Sap them to give us a big defensive buff, since Sap reduces the damage enemies do by a considerable amount. It's also fantastic offensive wise, since enemies that we chill take increased lightning damage.

For jewels there is not a lot of room for customization I'm afraid as all of the jewel slots are used up by unique jewels, so we don't get a lot of crit multi.

We're using a Militant Faith under Dominus to get the "Inner Conviction" keystone which gives us 3% more spell damage per Power Charge, and at the moment we're rocking 8 power charges. This is socketed next to Paint Attunement and also gives us a decent chunk of Aura Effect and Reduced Mana Cost of Skills, thanks to devotion.

To reduced the Duration of Storm Call and have it strike the ground as soon as possible. I've opted to go for a Magebane Impossible Escape and take Exceptional Performance and the 2 other small points, reducing duration of Storm Call by 25%.

Forbidden Flesh & Flame which gives us Heart of Destruction is a very nice QOL and DPS increase. The more AOE the better, and Convergence is amazing for this build.

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Life

1

Mana

37

Energy Shield

5258

DPS

71M

Effective Hit Pool

1.53M

Chaos Res

-60

Fire Res

75

Cold Res

80

Lightning Res

76

Armour

44K

Evasion

439

Block

64 | 75

Crit Chance

97%

Crit Multi

407%

Rage

0

Strength

181

Intelligence

392

Dexterity

122

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

116%

Unholy Authority
Unholy Authority
Profane Bloom
Profane Bloom
Vile Bastion
Vile Bastion
Forbidden Power
Forbidden Power
Pain Attunement
Pain Attunement
Divine Shield
Divine Shield
Chaos Inoculation
Chaos Inoculation
Arcane Expanse
Arcane Expanse
Arcane Focus
Arcane Focus
Arcane Guarding
Arcane Guarding
Arcane Potency
Arcane Potency
Arcane Sanctuary
Arcane Sanctuary
Blast Radius
Blast Radius
Deep Wisdom
Deep Wisdom
Disciple of the Forbidden
Disciple of the Forbidden
Essence Surge
Essence Surge
Faith and Steel
Faith and Steel
Influence
Influence
Instability
Instability
Lightning Walker
Lightning Walker
Mental Rapidity
Mental Rapidity
Nimbleness
Nimbleness
Overcharge
Overcharge
Sanctum of Thought
Sanctum of Thought
Sovereignty
Sovereignty
Static Blows
Static Blows
Unnatural Calm
Unnatural Calm
Window of Opportunity
Window of Opportunity
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Dante00152

Divinia collected this build from this reddit post.

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