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The Hidden Invitation farm 15x - results and breakdown

Occultist

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I was inspired by some recent posts and decided to try The Hidden invitation farming strat.

Expenses:

I bought 15 sets of breachstones (Xoph, Esh, Tul, Uul-Netol), and a total of 5 invitations. One set of Breachstones is around 50c, an invitation is 11c. You have a pretty high chance of getting an invitation while doing a set, I got 10 The Hidden invitations as drops from Breach Bosses. I used the cheapest simple breachstones and my intention was to go as cheap and fast as possible.

My total expenses were 805c or around 3.3 divs.

Strat:

Just run the set, kill the bosses, then run an invitaton. Buy an invitation if you haven't got one from the bosses. I rolled the invitations at around 50-60% quant, I have a Wandering Path tree and all Maven small nodes - other nodes don't matter for the strat. This way I get +36% quant on an invitation for free. It's not Height of Hubris (rip) but better than nothing.

I also did carries on TFT and in trade chat - for a Cosmically Challenging Crucible challenge (The Hidden on 80% quant). At first I charged 100c, but then I saw that pretty much no one else does that and raised the price to 150c. My strat was killing 3 bosses and leaving 1 on low HP (preferably Uul-Netol or Xoph), dying, then looking for clients. I took 1-2 clients (I wanted to do it fast and safe) roughly every other run.

My build is entry level CoC FR (https://pobb.in/a7md5gf9Mah-), around 10 mill dps. I failed 2 runs because of greed - my advice is reroll -max res, increased area, +projectiles mods unless you are really tanky. Esh does full screen lightning nova that can easily kill you and launches annoying ball lightning, Xoph and Tul has lots of projectiles and ground damage. Try to kill Esh and Tul first as they are the most dangerous IMO.

Results:

Big loot: 7 Maven's Writs, 1 raw divine, 3 Woke gems (Added Lightnig, Swift Affliction, Deadly Ailments), 2 Flawless breachstones, 3 Orbs of Conflict, Elderslayers invitation.

Small loot: whole lot of random currency, div cards and 119 random scarabs. 6-9 blessings for each boss. Also got around 40 Vaal fragments, some Divine vessels that weren't counted.

Carries: 4 for 100c, 7 for 150c

Total: 4521c or 18,5 div incuding carries, 3071c or 12.5 div without carries

Spreadsheet with more info - I made it with dark colors so you won't get flashbanged too hard :)

As you see, carries were around 1/3 of all profits. I got 5-6 Maven splinters each run, 7 splinters a couple times and 8 one time. I'm sure with better build and higher rolls you can get more splinters on average.

Time: haven't really timed it properly, but 1 set + killing 3 bosses, looking for clients and finishing the invitation takes around 20-25 minutes for my subpar build. The worst thing about the strat is that the breachstone is essentially an autoscroller. So all in all you can get around 3-4 divines per hour with carries. But more importantly at least for me is that you pretty much quadriple your investments even without carries. Also I'm sure the more you go, the higher chance to get juicy woke gems and other high value loot. 2 invitations pretty much guarantee a Maven's writ, that's 120c investment (worst case) with 240c profit not counting literally anything else. However, your build needs to be pretty good, if you can't instakill a boss in the invitation you will have to deal with a lot of screen cancer that is almost impossible to dodge all at once.

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Life

1

Mana

212

Energy Shield

4122

DPS

10M

Effective Hit Pool

105.43K

Chaos Res

0

Fire Res

75

Cold Res

80

Lightning Res

76

Armour

41K

Evasion

586

Block

75 | 75

Crit Chance

96%

Crit Multi

611%

Rage

0

Strength

170

Intelligence

329

Dexterity

143

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

34%

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Hex Master
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Infused
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Light of Divinity
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SanjiBlackLeg

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