- DPS
- 3.44M
- Effective HP
- 133.85K
- Life
- 2.69K
- Level
- 97
- Min budget
Overview
Reap Impale Champion - Utilizing some of the new Items and Gems! is a Path of Exile Champion build by RDeschain1, made for the Sanctum league (3.20). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 3.44M DPS with 133.85K effective HP, 2.69K life, 992 energy shield. Suited for: Mapping, Essence. Key uniques include Entropic Devastation, Rumi's Concoction, Sandstorm Visage, Invictus Solaris, Dyadus.
RDeschain1's Notes
PoB: https://pastebin.com/a9Y76tBu
New Items from this League are highlighted below.
Over the last few days I brainstormed the idea of an Impale Spellcaster with the new gloves Entropic Devastation. After trying out alot of different Passives Trees and Ascendancies in PoB, i ended up with Champion - for Perma Fortify, (basically) perma Adrenaline + Pain Attunement Synergy + Slayer Cull Through Flesh/Flame Jewels, Stun Immunity and some Aura buffs with Inspirational.
Because Champion doesnt really have good access to Spell Crit, I use the new Sandstorm Visage with a 10.96% Crit Chance wand, giving me almost 11% base crit for my Reap. Because of that, only few nodes through the Tree are neccesary to reach 100% crit chance. (PoB doesnt recognize the Mod from Sandstom Visage, which is why i put it manually on it). Anomalous Reap in combination with Ashes also gives lots of crit on top.
Another new thing this build utilizes is the Balance of Terror Jewel. It gives me 34% Crit Multi and take no extra damage from crit for 10 seconds after casting it manually. I think these Jewels are pretty good. With no investment, the cast speed is almost instant. 10 Seconds is plenty aswell. And with the new support Gem "Cursed Ground", I can pre cast whenever I sense danger incoming (before hitting Essence Mods or Strongboxes).
I also make use of an interesting Elegant Hubris Jewel that gives me Frenzy Charges on Hit, lots of Crit Multi and some desperately needed Spell Suppresion.
The Build was not cheap at all - and I honestly highly doubt that a budget version of this could even work. But with all the investments I've made, i am very happy with the result.
I did craft the Belt, Armour, Weapon and Shield myself though, which made the whole thing alot cheaper.
Clear is nice, Single Target Damage is also nice. I just cleared Uber Shaper Deathless! (Kinda proud). Its also pretty good defensively with Petrified Blood, decent Regen/Leech, Full Spell Suppression during Mapping (With flask) and a bit of block/spellblock thorugh Shield/Flask.
With Elusive, Tailwind and Adrenaline, and mostly moving around with Shield Charge, the build is also very fast!
The DPS in PoB is definitely not correct. Awakened Spell Cascade (absolutely mandatory for the build) overlaps I _think_ 4 times, making the damage 4 times higher on single Targets like bosses.
I can upload a Video if you want. Kinda tired right now so might do that tomorrow!
Hope you like it, cheers.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 3.44M
- Hit DPS
- 1.24M
- With Poison DPS
- 1.24M
- With Ignite DPS
- 1.24M
- With Bleed DPS
- 1.24M
- With Impale DPS
- 2.71M
- Damage over Time
- 46.67K
- Impale DPS
- 1.47M
- Culling DPS
- 688.23K
- Average Hit
- 260.93K
Attack & Crit
- Attack/Cast Rate
- 4.74/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 539%
- Mana Cost
- 0
- Life Cost
- 396
Defence
- Effective Hit Pool
- 133.85K
- Life
- 2.69K
- Energy Shield
- 992
- Mana
- 91
- Ward
- 0
- Armour
- 30.72K
- Evasion
- 4.38K
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 12%
- Spell Suppression
- 94%
- Evade (Melee)
- 50%
- Evade (Projectile)
- 50%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+2%)
- Cold Resistance
- 76% (+28%)
- Lightning Resistance
- 76% (+15%)
- Chaos Resistance
- -33%
Max Hit Taken
- Physical
- 18.52K
- Fire
- 46.35K
- Cold
- 41.55K
- Lightning
- 41.55K
- Chaos
- 6.47K
Recovery
- Life Regen
- 471.4/s
- ES Regen
- 0/s
- ES Recharge
- 992/s
- Mana Regen
- 16.7/s
- Life Leech
- 892.26/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 222
- Intelligence
- 206
- Dexterity
- 111
- Movement Speed
- 127%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0