PoE 3.23·Affliction·Necromancer
Animate Weapon of Self Reflection Lucky Lightning Style
by gabrion22 years ago9
- Effective HP
- 477.05K
- Energy Shield
- 4.45K
- Level
- 95
- Min budget
Overview
Animate Weapon of Self Reflection Lucky Lightning Style is a Path of Exile Necromancer build by gabrion2, made for the Affliction league (3.23). It is centered on Animate Weapon of Self Reflection and plays as a dexterity, duration, minion, spell archetype. Defensively it sits at 477.05K effective HP, 47 life, 4.45K energy shield. Suited for: Sanctum, Simulacrum. Key uniques include Rakiata's Dance, Darkness Enthroned, Coruscating Elixir, Ashes of the Stars, Skin of the Lords.
gabrion2's Notes
Build Premise
Animate Weapon of Self Reflection using Rakiata’s dance with a focus on minion buffs to push lightning damage. Animate guardian wears Doryani’s Prototype and has 90% lightning resist, which Rakiata turns into -90%. Specters provide further buffs, especially flat lightning damage and lightning damage rolls being lucky from Perfect Spirit of Fortune.
Offence
~10 million DPS. This number usually applies regardless of enemy resists (though flat damage reduction of course reduces it). With absolute ideal gear my highest POB hit ~17 million DPS.
For clear, a second Rakiata’s can be used with melee splash and minion speed rather than multistrike.
Defense
75 block, 72 spell block
~35k evasion (buffed)
~30k armour (buffed)
80 fire, 80 lightning, 75 cold resist (could swap fire and cold)
75 chaos resist
Crits mitigated through Soul of Solaris, Sanctum of Thought, and Defiance Banner
10 perma-fortification
90% chance to avoid bleeding plus Soul of Ralakesh
72% chance to avoid poison
Elemental status effects transferred to guardian (Sign of the sin eater)
~5k ES (nothing to write home about here)
POB
Notes: Custom flask used to simulate auras of lvl 82 specters, enemy lightning resist should be set to 90%, power and frenzy charges come from shield on guardian (set as you please or zero). Finally, you have to do some manual final calcs based on hits being lucky (or tell me how to do this in POB). With numbers in POB my simple math says its about 1.33x damage from lucky.
Final thoughts
It’s a fun and pretty well rounded build, but honestly far from top tier given the amount of divs put into it. Has been second character project since early in the league with virtually all currency put into it (in a rich league) and still comes out with modest DPS. If anyone has ideas to improve, please share!
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.18/s
- Hit Chance
- 100%
- Crit Chance
- 7%
- Crit Multiplier
- 215%
- Mana Cost
- 87
- Life Cost
- 0
Defence
- Effective Hit Pool
- 477.05K
- Life
- 47
- Energy Shield
- 4.45K
- Mana
- 458
- Ward
- 0
- Armour
- 30.92K
- Evasion
- 34.81K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 73%
- Spell Suppression
- 0%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+41%)
- Cold Resistance
- 75% (+31%)
- Lightning Resistance
- 80% (+43%)
- Chaos Resistance
- 69%
Max Hit Taken
- Physical
- 12.93K
- Fire
- 46.6K
- Cold
- 29.82K
- Lightning
- 37.28K
- Chaos
- 25.9K
Recovery
- Life Regen
- 230.9/s
- ES Regen
- 310/s
- ES Recharge
- 4.45K/s
- Mana Regen
- 56.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 292
- Dexterity
- 120
- Movement Speed
- 76%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0