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Roast my Power Charge Flicker Strike Theory Craft

PoE 3.21 · CrucibleRaiderFlicker StrikeAbyss

3 years ago2

by SirVampyr

2.04M

DPS

1.85K

Effective HP

2.88K

Life

Overview

Roast my Power Charge Flicker Strike Theory Craft is a Path of Exile Raider build by SirVampyr, made for the Crucible league (3.21). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 2.04M DPS with 1.85K effective HP, 2.88K life. Suited for: Abyss. Key uniques include Replica Abyssus, Gifts from Above, Darkray Vectors.

SirVampyr's Notes

Hello there,

I did a theory craft on Power Charge Flicker Strike with the new Crucible Node that allows us to spend Power Charges instead of Frenzy Charges to reset Flicker Strikes cooldown.

My inital plan was to go with Assassin and go with Lightning Damage since it works so well with Power Charges, but then I realized that Flicker Strike actually scales with Frenzy Charges aswell and Power Charges are really only needed for our uptime. Power Charge on Critical Strike solves this issue for us as one mandatory support gem and we are good.

A few notes before I give you the Pob:

  • The PoB is very barebones. We have open Body Armour, Gloves, Belt, Amulet/Annoint and theoretically 5 open Flasks and 2 open Rings (Rings and Flask in PoB are only there to make it a nice 100% Crit).
  • No required uniques. I added Darkray Vectors and Replica Abyssus simply because everyone uses them and they are easy to aquire and they should be BIS for 99.9% of players.
  • We have 2M ShaperDPS, 100% Crit, 555% Mult, are 100% Elemental Ailment Immune, Immune to Corrupted Blood and have 2.8k HP with pretty much empty gear (that is a lot for a Flicker Build; they usually run between 3-4k HP with gear).
  • Herald of Ice for satisfying explosions.
  • No bs aura effect / reservation scaling that is hard to achieve. Only 3 auras and you can run those without needing anything.
  • No bs scaling with berserk or other temporary stuff. The only thing is Vaal Ancestral Warchief that is temporary.
  • Configuration Notes: Mana-cost crafts are recommended, so I added them here. The new Mastery that has a 25% chance to invert enemy resistances is very powerful. PoB doesn't currently support calculation for it, but it should be at least 20% more damage, even with the Exposure from Avatar of the Veil.
  • Don't forget to set Melee distance to enemy to 0 in config (for Close Combat to work).
  • If you intend to go full glass-cannon and go for the Onslaught Ascendency instead (theoretically more damage and you'll also free the other avoidance nodes), the Inversion Mastery becomes even better, giving you definitely more than 20% more damage.
  • The weapon is a tweaked preset 2H-Sword from PoB. I removed some mods and added a bench craft for it to be more realistic. You can definitely find way better weapons.
  • DO NOT LEAGUE START THIS. You require the Crucible Node in order for this build to work. You do not have any other way of keeping Flicker Strike going. I assume getting the node will be similarly difficult to obtaining a Lab Enchantment on a helmet you like. I recommend you to wait, farm currency and buy an Exquisite Blade with this node from trade (with good iLvl) if available and then craft it yourself. Any uniques (such as Paradoxica) or well-crafted items with this node will probably be incredibly expensive.

So, this build has a lot to offer (imo) and seems incredibly strong on a budget with a lot of room for way higher dps. The only thing I'm not 100% satisfied with is that we currently only cap Crit with Assassins Mark (87.5% without). May or may not be a problem, but we have a ton of room to fix that (+Crit on Body Armour for example).

 

Anyway, roast it:

https://pobb.in/BL_DDaRWtpGa

Gear

Physical 2H Sword
Replica Abyssus
Gifts from Above
Ring
Darkray Vectors

Skills

  • Flicker StrikeFlicker Strike21/20WMain
  • MultistrikeMultistrike20/20W
  • Close CombatClose Combat20/20W
  • RuthlessRuthless20/20W
  • Ice BiteIce Bite20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • PrecisionPrecision10W
  • HatredHatred20W
  • Herald of IceHerald of Ice20/20W
  • Blood RageBlood Rage20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W

Ring 1

  • Consecrate10W

Passive Tree

Passive tree 3.21
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
2.04M
Hit DPS
2.04M
With Poison DPS
2.04M
With Ignite DPS
2.04M
With Bleed DPS
2.04M
Damage over Time
1.31K
Ignite DPS
1.31K
Culling DPS
0
Reservation DPS
0
Average Damage
232.79K
Burst Damage
232.79K

Attack & Crit

Attack/Cast Rate
8.75/s
Cooldown
2.01s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
555%
Totem Limit
1
Mana Cost
15
Life Cost
0

Defence

Effective Hit Pool
1.85K
Life
2.88K
Energy Shield
0
Mana
51
Ward
0
Armour
1.01K
Evasion
1.25K
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
5%
Spell Block
0%
Spell Suppression
40%
Evade (Melee)
1%
Evade (Projectile)
1%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-52%
Cold Resistance
-52%
Lightning Resistance
-12%
Chaos Resistance
-60%

Max Hit Taken

Physical
3.06K
Fire
1.28K
Cold
1.28K
Lightning
1.72K
Chaos
1.8K

Recovery

Life Regen
189.8/s
Net Life Regen
74.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
10.7/s
Life Leech
575/s
ES Leech
0/s
Mana Leech
122.4/s
Total Degen
115/s

Attributes & Utility

Strength
137
Intelligence
77
Dexterity
345
Movement Speed
108%
Endurance Charges
3
Frenzy Charges
8
Power Charges
4
Devotion
0