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PoE 3.17·Archnemesis·Occultist

Lightning Tendrils Day2/3 League Start Setup

by metalonorfeed4 years ago1

DPS
1.1M
Effective HP
75K
Life
5.06K
Level
94
Min budget

Overview

Lightning Tendrils Day2/3 League Start Setup is a Path of Exile Occultist build by metalonorfeed, made for the Archnemesis league (3.17). It is centered on Lightning Tendrils and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 1.1M DPS with 75K effective HP, 5.06K life, 2.13K energy shield. Key uniques include Agnerod South.

metalonorfeed's Notes

Hey Guys, I've been pleasantly surprised by lightning tendrils while leveling and I keep lightning tendrils in my shortlist as a league starter.

Maybe you could look at my PoBs! One is life based, the second one is a far tankier CI version which should be my lategame transition. The life version has 1.5Mil DPS while the CI version has 2M DPS, both on modest gear requirements.

The CI version has 120k max damage taken, the life version has a merely 12k.

https://pastebin.com/cyiXgWrT

https://pastebin.com/4nY9sKEc

Let me know what I can improve upon :) I know occultist is a strange choice at first, but the power charge stacking is very efficient early league to scale DPS, aswell as the dual curse option which allows for a lot of flex early game where you can tech in temp chains, enfeeble, etc... Explosion also helps with clearspeed since tendrils only hits a cone in front of you, the ES Regen ascendancy only shines once you transition to ES.

Gear

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Agnerod South
Energy Shield Helmet
Armour/Energy Shield Chest
Amulet
Ring
Ring
Energy Shield Gloves
New Item
Energy Shield Boots
New Item
New Item
Militant Faith
Melding of the Flesh

Skills

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Weapon 1

  • Lightning TendrilsLightning Tendrils21WMain
  • InspirationInspiration20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Infused ChannellingInfused Channelling20/20W
  • HydrosphereHydrosphere20/20W
  • ConductivityConductivity20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • HextouchHextouch20/20W
  • WrathWrath20/20W
  • DeterminationDetermination20/20W
  • Purity of LightningPurity of Lightning21/20W
  • Summon Lightning GolemSummon Lightning Golem1/20W
  • Molten ShellMolten Shell6/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Flame DashFlame Dash20/20W
  • Arcane SurgeArcane Surge5/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Help Alira

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
1.1M
Hit DPS
1.1M
With Poison DPS
1.1M
With Ignite DPS
1.1M
With Bleed DPS
1.1M
Damage over Time
0
Culling DPS
0
Average Hit
176.77K

Attack & Crit

Attack/Cast Rate
6.22/s
Crit Chance
92%
Crit Multiplier
572%
Mana Cost
10
Life Cost
0

Defence

Effective Hit Pool
75K
Life
5.06K
Energy Shield
2.13K
Mana
119
Ward
0
Armour
10.5K
Evasion
21
Phys Damage Reduction
19%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+24%)
Cold Resistance
90% (+14%)
Lightning Resistance
90% (+11%)
Chaos Resistance
43%

Recovery

Life Regen
50.6/s
ES Regen
253.1/s
Mana Regen
47.6/s
Life Leech
1.01K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
189
Intelligence
455
Dexterity
43
Movement Speed
25%
Endurance Charges
3
Frenzy Charges
3
Power Charges
7
Devotion
90