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PoE 3.22·Ancestor·Elementalist

Atziri's Rule Ignite Witch - More viable than expected, become Atziri for ~20Div - POB in comments

by Ronarray2 years ago110

DPS
66.57K
Effective HP
62.34K
Life
4.48K
Level
100
Min budget

Overview

Atziri's Rule Ignite Witch - More viable than expected, become Atziri for ~20Div - POB in comments is a Path of Exile Elementalist build by Ronarray, made for the Ancestor league (3.22). It is centered on Flames of Judgement. In Path of Building it reaches 66.57K DPS with 62.34K effective HP, 4.48K life, 486 energy shield. Key uniques include Atziri's Rule, Cinderswallow Urn, Darkness Enthroned, Warped Timepiece, Atziri's Promise.

Build Video

Ronarray's Notes

Hey all! Ronarray here and this is my Atziri's Rule Ignite Witch Build! This is a first one in the Cosplay Build series which will contain build that will try to imitate bosses and steal their look and abilities - some of them could be pretty viable as well. If you like the guide please make sure to Like the video as well - subscribe to the YouTube channel for more content too! If you have questions or want to discuss anything build related - feel free to hit me on twitch or discord, I will be glad to help. Discord https://discord.gg/xDQVEQahMT Twitch https://www.twitch.tv/ronarray YouTube https://www.youtube.com/@ronarray |-----------------------------------------------------------------------------------------------------------| FAQ |-----------------------------------------------------------------------------------------------------------| 1. This build is pretty fast and was created as a good mapper with nice AOE and Speed due to Lightning Warp + a lot of less duration bonuses. 2. Even if it is pretty viable - it is still a Cosplay build so there are certain lImitations. 3. The damage COULD be pushed higher with much more budget, yet I have stopped at 15-25Div Range to make it accessible for everyone. 4. Less Duration EVERYWHERE is Mandatory to paly the build properly since without it it wil lbe clunky. 5. Shaper of Storms could be exchanged to the Bastion of Elements to up Survivability if you prefer it more. 6. Eldritch Battery and ES from Watchers eye are mandatory to always have enough energy for spell casts. |-----------------------------------------------------------------------------------------------------------| List of Tips and Items |-----------------------------------------------------------------------------------------------------------| 1. The unqiues you will need in the order of importance: x1 Atziri's Rule / Warped Timepiece / Polaric Devastation / Skin of the Lords / Darkness Enthroned / Replicas Emberwake / 2. Build is utilizing A LOT of tattoos so make sure you have them ON as well. 3. Flasks are mostly supportive here, so just use the ones with better duration / def bonuses. 4. Watchers Eye is pretty important here since we are getting a lot of ES from it and we need ES to cast. |-----------------------------------------------------------------------------------------------------------| Gear |-----------------------------------------------------------------------------------------------------------| Weapons Atziri's Rule is the core of the whole build, you can use unlinked one since all 6 support inside will support both Judgement skills. Helmet Rare - With Life / Some resistance - perfectly with Ignites you inflict deal damage % faster and Nearby enemies have -% to Fire resistance Enchant - Curse effect of either Elemental Weakness or Flammability Body Armour Skin of the Lords (skill - Elemental Overload) - 3 RED sockets / 2 blue and 1 green will work perfectly for all the auras and will give us the chance to use Enlighten lvl 3 since it will be up to 5 inside. Gloves Rare - With Life / Spell suppress / Dexterity / Resistance - probably evasion base. Implicits - Fire exposure / Fire damage overtime multiplier. Boots Rare - with x2 resistances / Life / Spell Suppress / Movement Speed Enchant - Regenerate 2% of Life per second if you were Hit Recently Amulet Warped Timepiece - perfect option, we need both Cast speed and Less skill effect Duration - so try to get one with both numbers high. Anoint - Charisma Rings Polaric Devastation (left slot) - A good ring which provides resistance and covers enemies in Ash effortlessly. Replicas Emberwake - works really good with Circling Oblivion from clusters jewels so make sure to use them together - lowers the ignite duration but rises DPS significantly/Gain 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity Belt Darkness Enthroned (95%+) - a really good option to push our resistances and str, 95% is pretty much enough so it should be relatively cheap. Rare Jewels - just get Health / Str and some resistances - perfectly Cooldown Reduction would help too. Jewels Watcher's Eye - Really important detail is to have Gain 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity - everythnig else, any damage related bonuses. x3 Rares - % of Life / and any 2 (perfectly any 3 ) of the followwing - Burning Damage / Damage over Time / Damage over time multiplier / Fire Damage over time multiplier / Fire Damage / Mana Reservation Efficiency Cluster Jewels x1 Large Cluster Rare - Doryanis Lesson / Burning Bright / Prismatic Heart - perfectly with attributes bonus at small passives. x1 Large Cluster Rare - Smoking Remains / Widespread Destruction / Prismatic heart - only Prismatic and Smoking should be allocated. x2 Medium Clusters - Circling Oblivion / Flow of Life - perfectly with some stats as a bonus at small passives - This one is REALLY IMPORTANT since we need Circling Oblivion bonus to maintain proper Ignite Duration with Replicas Emberwake. x1 Medium Cluster - Brush with Death / Flow of Life - mostly to get some regen on kill effect. |-----------------------------------------------------------------------------------------------------------| Tattoos |-----------------------------------------------------------------------------------------------------------| Tattoos are important for the build to function properly. We need: x4 Reservation Efficiency ones - to fit all the auras x1 Attributes - to check the requirements x1 Energy shield recharge - to make sure we always have ES to cast x2-5 Chaos Ressitance - to avoid some of the issues x as many as we can fit 2% Health ones - to get more health If you dont have enough reservation - just drop some lvls off vitality to maintain good amount of mana. |-----------------------------------------------------------------------------------------------------------| Thank you for checking the build out! Please like the video and subscribe to the channel if you enjoyed it. |-----------------------------------------------------------------------------------------------------------| /

Gear

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Atziri's Rule
Damnation Glance
Skin of the Lords
Warped Timepiece
Polaric Devastation
Replica Emberwake
Doom Fist
Darkness Enthroned
Death Spark
Enthralling Prism
Enthralling Prism
Cataclysm Curio
Vivid Joy
Entropy Ornament
Watcher's Eye
Damnation Shine
Pandemonium Creed
Luminous Stone
Loath Creed
Bramble Curio
Oblivion Bliss

Skills

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Weapon 1

  • Flames of Judgement20WMain
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Less DurationLess Duration20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • CrueltyCruelty20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/5W

Weapon 1

  • Queen's Demand20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Less DurationLess Duration20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • CrueltyCruelty20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/5W

Weapon 1

  • Storm of Judgement20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Less DurationLess Duration20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • CrueltyCruelty20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/5W

Body Armour

  • VitalityVitality16W
  • MalevolenceMalevolence20/7W
  • DeterminationDetermination21W
  • GraceGrace21W
  • AngerAnger21W
  • EnlightenEnlighten3/5W

Gloves

  • Lightning WarpLightning Warp20/20W
  • Faster CastingFaster Casting20/20W
  • Less DurationLess Duration21/20W
  • Swift AfflictionSwift Affliction20/20W

Helmet

  • Elemental WeaknessElemental Weakness20/20W
  • Arcanist BrandArcanist Brand3W
  • FlammabilityFlammability20/20W

Weapon 1

  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Less DurationLess Duration20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W

Boots

  • Molten ShellMolten Shell16/20W
  • Cast when Damage TakenCast when Damage Taken11W

Boots

  • ClarityClarity1W
  • ArroganceArrogance20/20W

Weapon 1

  • CrueltyCruelty20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/5W

Weapon 1

  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Passive Tree

Passive tree 3.22
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
0
Hit DPS
66.57K
Damage over Time
20.37M
Ignite DPS
20.37M
Culling DPS
0
Reservation DPS
0
Average Hit
104.02K
Burst Damage
104.02K

Attack & Crit

Attack/Cast Rate
0.64/s
Cooldown
1.52s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
100%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
62.34K
Life
4.48K
Energy Shield
486
Mana
3
Ward
0
Armour
28.05K
Evasion
20.33K
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
0%
Spell Block
20%
Spell Suppression
71%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
75% (+16%)
Lightning Resistance
75% (+29%)
Chaos Resistance
30%

Max Hit Taken

Physical
13.29K
Fire
33.02K
Cold
33.02K
Lightning
33.02K
Chaos
12.42K

Recovery

Life Regen
426.3/s
ES Regen
0/s
ES Recharge
486/s
Mana Regen
61.7/s
Life Leech
211.54/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
160
Intelligence
178
Dexterity
159
Movement Speed
106%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0