14.58M
DPS
663.23K
Effective HP
5.11K
Life
27
Energy Shield
Overview
Rage Vortex of Berserking Flicker Strike Berserker vs T17 - 3.25 is a Path of Exile Berserker build by Para, made for the Kalguur league (3.25). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 14.58M DPS with 663.23K effective HP, 5.11K life. Suited for: T17, Mapping. Key uniques include Bear's Girdle, Lion's Roar, Progenesis, Carnage Heart, Hyaon's Fury.
Build Video
Para's Notes
POB for the video: https://pobb.in/Abvj9U7v7dmI
Current POB: https://pobb.in/mt5y9klLFdIp
Older POB(budget-ish): https://pobb.in/BvxuC41yIVGK
Build guide: https://www.pathofexile.com/forum/view-thread/3559020
I'm a big fan of flicker builds. Having never played Berserker before, or made a rage based build, I decided to experiment this league start. I started out trying to main skill Rage Vortex of Berserking, but found the that the skill is kind of lacking in clear speed as a main skill without a secondary skill to supplement it. I decided to try Flicker as a main with RVOB as a supplement, and its working surprisingly well. This my second ever self made build, I think there may be room for improvement without spending extreme amounts of currency.
Why Rage Vortex of Berserking? -Counteracts the life loss of Rite of Ruin. Berserk can do this as well, but it's not always up, and you can refresh RVOB while it's still active to reset the rage drain rate. -Applies several on hit effects you'd rather not have in your main skill setup: fortify, maim, cull. -Acts as a pseudo anti-melee bubble when Lion's Roar is up, due to the knockback. -Helps gain frenzy charges with the redeemer chest mod: 10% to gain a frenzy charge on hit. In my setup RVOB hits about 18-20 times a second, resulting in enough charge gain to not have to worry about using Farruls Fur. -With 10% instant leech, you are constantly gaining a TON of life and mana, allowing you to get away with a very small mana pool and giving a very nice amount of life leeched per second. POB says that the RVoB storm alone gives around 1k HP/s in instant leech and 20k HP per second in leech over time. Flicker gives about 700 HP/s in instant leech and 14k a second in leech over time.
I opted for 80/80 block with Svalinn instead of going two hander. Clearing juiced T16's is a breeze. T17's can be cleared well if you roll the maps well enough, but the bosses are still a nightmare for flicker. I also took the lazy route and just got resolute technique instead of trying to build for crit/accuracy, but it works well enough without crit.
Most important things to keep in mind:
- You need at least 10 rage on hit for the build to be smooth. The more you have, the lazier you can be about refreshing RVoB and the better you can sustain Berserk, but 10 is fine.
- Melee splash(Tribal Fury) + non vaal attacks target an additional enemy(glove eldrich mod/explicit or attack mastery) is needed for flicker to actually clear well and feel satisfying.
- Intimidating cry before activating RVoB to get free double damage for the entire duration. Refresh RVoB whenever you feel the drain rate is starting to stop you from sitting at 65+ rage.
- Use Berserk sparingly, I mostly use it for finishing the last half of a big bosses health bar. Berserk isn't really necessary for mapping. You can't reset/cancel Berserk so the rage drain rate eventually becomes completely unmanageable and you'll go back to 0 rage.
- You may have to swap some points around to get 80/80 block, as I am now using a watcher's eye that gives 5% block from determination in addition to the pride two extra impales.
- All rage gain is on hit, no warcry rage gain, and RVoB is manually refreshed. Therefore, if your rage is at 0, you must land at least one attack before you can rev up RVoB. This is easy enough to do with a single flick or a leap slam.
I leveled with RVoB + sunder until I was ready to switch to flicker. I used Blood Magic with just pride + eternal blessing until I switched over to a mana leech setup with determination + pride. I also recently switched to a corrupted blood jewel, dropped the health flask, and bought a progenesis for extra survivability.
This build is very much experimental and a WIP. I'd love any feedback on improving it.
Gear













Skills
Body Armour
Passive Tree


Character Stats
Defence
- Effective Hit Pool
- 663.23K
- Life
- 5.11K
- Energy Shield
- 27
- Mana
- 57
- Phys Max Hit Taken
- 31.37K
- Armour
- 101.76K
- Evasion
- 0
- Ward
- 334
Resistances
- Fire Resistance
- 76%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 75%
Offence
- Total DPS
- 14.58M
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Rage
- 70
Attributes & Utility
- Strength
- 478
- Intelligence
- 77
- Dexterity
- 169
- Movement Speed
- 57%