- DPS
- 31.98M
- Effective HP
- ∞
- Energy Shield
- 5.25K
- Level
- 100
- Min budget
Overview
Really happy with poison spark this league is a Path of Exile Occultist build by MrEdgarAllenPwn, made for the Sanctum league (3.20). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 31.98M DPS with ∞ effective HP, 1 life, 5.25K energy shield. Suited for: Mapping, Bossing. Key uniques include Hands of the High Templar, Mageblood, Atziri's Promise, Aegis Aurora, Circle of Nostalgia.
MrEdgarAllenPwn's Notes
This league was by far my most successful. I started out as poison seismic sabo and had a great time. The dps was lackluster for endgame so instead of dumping loads of currency I built a CoC Ice Spear Occultist. That character deleted bosses, especially Lycia; the downside was how squishy it was. I had trouble doing invitations and if I wasn't on point with my timing certain pinnacles would make me use a portal. Not the end of the world, but I HATE dying. So I farmed a ton with a(n) RF jugg (made maps so trivial and since you never die you just zip through everything). That got old and I missed pinnacle/invitation slaying.
I did my best to try and build something that could do literally all content fast with the remainder of my currency. I had made about 300 divines (after selling all my CoC and Seismic gear), so I wanted to make an "immortal" bosser. This build can definitely get better with about 20-100 div more, but the only thing that kills this build is stubbornness. You can walk into any t16 and afk as molten shell or tempest shield will kill adds while Aegis Aurora will keep you alive. If you're hit by a crazy degen effect vaal discipline will save you. You clear screens and damage bosses off screen. max atk/spell block, 55k armour (w/out molten shell), 84 all res, chaos immunity, 5.2k ES, 32 mil dps, 100%+ movement...
A few corrupts and a better helm/boots would get this tankier and to the max DoT dps, but that's just for min-maxing. This was by far the best build I have made and the most fun. MB had something to do with it, but if I used the 200ish div I spent on that to max out other aspects of the gear, it would still be comparable and probably only lose out on some movement and armour.
Gimme your thoughts...
POB link: https://pastebin.com/KxzGY0BB
Gear
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Skills
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Gloves
Temporal Chains1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 31.98M
- Combined DPS
- 31.94M
- Hit DPS
- 173.95K
- With Poison DPS
- 31.94M
- With Ignite DPS
- 173.95K
- With Bleed DPS
- 173.95K
- Damage over Time
- 31.76M
- Poison DPS
- 513.89K
- Culling DPS
- 0
- Average Hit
- 34.85K
- Burst Damage
- 34.85K
Attack & Crit
- Attack/Cast Rate
- 4.99/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- Mana Cost
- 2
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 5.25K
- Mana
- 47
- Ward
- 0
- Armour
- 61.01K
- Evasion
- 139
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+7%)
- Cold Resistance
- 84% (+9%)
- Lightning Resistance
- 84% (+7%)
- Chaos Resistance
- 56%
Max Hit Taken
- Physical
- 23.25K
- Fire
- 127.06K
- Cold
- 127.06K
- Lightning
- 127.06K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 5.25K/s
- Mana Regen
- 53.3/s
- Life Leech
- 0.2/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 189
- Intelligence
- 384
- Dexterity
- 217
- Movement Speed
- 114%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 160