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PoE 3.29·Allflame·Deadeye

Tunderstorm Build Guide

by Pocho_Oso1 month ago19Subscribe

DPS
2.23M
Effective HP
26.13K
Life
3.86K
Level
97
Min budget

Overview

Tunderstorm Build Guide is a Path of Exile Deadeye build by Pocho_Oso, made for the Allflame league (3.29). It is centered on Thunderstorm and plays as a dexterity, attack, area, duration archetype. In Path of Building it reaches 2.23M DPS with 26.13K effective HP, 3.86K life. Suited for: Mapping, Bossing, Abyss. Key uniques include Goredrill, Fury Valve, The Fledgling, Mageblood, Heartbreaker.

Build Video

Pocho_Oso's Notes

Howdy folks!

I'm back with another not so shitty build! This time, I went in a completely different direction and made a full evasion Deadeye using Thunderstorm. Thunderstorm fires a payload arrow which, when it hits the ground, creates a thunderstorm (which I tend to call whirlwinds). Stand in the whirlwind for a bit and it energizes. When you leave the area of the whirlwind, it explodes and a bunch of tornados shoot out.

The whirlwind created by Thunderstorm has a 0.25 second delay per stage with a maximum of 4 stages, so if you stand in it for 1 second, it fully charges. This delay is scalable with global attack speed, allowing you to severely shorten that duration. Grabbing as much attack speed on the tree along with haste helped me drop that duration to under half a second.

Playstyle

I found the best way to play this skill was to always keep moving. Fire the payload, stand inside, fire another, and keep moving from whirlwind to whirlwind. This allows for a pretty substantial number of tornados without having to stop much at all. High attack and move speed allow you to continuously run through packs and launch more and more tornados. Pair this with Phasing and you can run directly through large groups, detonating whirlwinds, and dealing area damage via Thunderburst and creating your tornados.

Required Gear

  • The Fledgling - Farshot and proj speed/damage. The downside is ignored due to the payload aspect of the arrow.
  • Fury Valve - Good all around amulet, but the important part is the split. This skill is not affected by the removal of additional projectiles, so each projectile that hits splits once.
  • A source of Phasing - I went with Watcher's since I already run Haste.

Defenses

The build is able to easily get to Evade cap, especially with Kintsugi (which I put the Cloak of Flame vestigial mod on for a little more defense) and Wind Dancer. Spell Suppression is also easy to cap in this area of the tree and a little bit on gear. Very "just don't get hit" playstyle.

Ascendancy Order

This depends on you. If you feel you need more attack speed, grab Gathering Winds first. If attack speed feels good, go with Far Shot and Endless Munitions first. Either way, Focal Point is the last one I would get.

This build has very high movement, attack, and clear speed, but it is not a bosser. I was able to take down all Voidstone Pinnacle bosses along with Uber Elder, but it was not made to take down Ubers. The clear is good and I was able to run a full set of maps with 5 Abyss scarabs in about an hour.

If this sounds good, feel free to check out the video and the PoB. I accidentally ancient orbed a Mageblood (when trying to get a Headhunter) so I have a PoB for both Mageblood and no Mageblood.

Until next time!

PoB (Mageblood) - https://pobb.in/cTKPQJp0DtTp

PoB (No Mageblood) - https://pobb.in/R6xbTMur0D4p

Video - https://youtu.be/SHxgfTHlYlo?si=ISDNmaG2qwEUnLcQ

Gear

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Glyph Siege
The Fledgling
Kintsugi
Fury Valve
Rage Eye
Storm Band
Maelstrom Grip
Mageblood
Mind League
Empyrean Stinger
Watcher's Eye
The Light of Meaning

Skills

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Body Armour

  • ThunderstormThunderstorm20/20WMain
  • VolatilityVolatility20W
  • Increased Critical DamageIncreased Critical Damage20W
  • InspirationInspiration20/20W
  • Lightning PenetrationLightning Penetration20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W

Weapon 1

  • FrenzyFrenzy20W
  • WindburstWindburst20W
  • Manaforged ArrowsManaforged Arrows20W
  • Power Charge On CriticalPower Charge On Critical20W
  • Increased Critical StrikesIncreased Critical Strikes20W
  • Faster ProjectilesFaster Projectiles20W

Boots

  • GraceGrace20W
  • HasteHaste20W
  • EnlightenEnlighten3/20W

Helmet

  • Sniper's MarkSniper's Mark20W
  • Mark On HitMark On Hit20W

Gloves

  • Flame DashFlame Dash6W

Gloves

  • Blood RageBlood Rage20W

Passive Tree

Passive tree 3.29
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
2.23M
Hit DPS
2.23M
With Poison DPS
2.23M
With Ignite DPS
2.23M
With Bleed DPS
2.23M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
449.2K
Burst Damage
449.2K

Attack & Crit

Attack/Cast Rate
4.97/s
Hit Chance
100%
Accuracy
3.21K
Crit Chance
72%
Crit Multiplier
409%
AoE Radius
2.3 m
Mana Cost
21
Life Cost
0

Defence

Effective Hit Pool
26.13K
Life
3.86K
Energy Shield
0
Mana
168
Ward
0
Armour
940
Evasion
58.08K
Phys Damage Reduction
9%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
95%
Evade (Melee)
90%
Evade (Projectile)
90%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+18%)
Cold Resistance
76%
Lightning Resistance
75% (+19%)
Chaos Resistance
60%

Max Hit Taken

Physical
5.24K
Fire
16.3K
Cold
16.9K
Lightning
16.3K
Chaos
10.72K

Recovery

Life Regen
233.6/s
Net Life Regen
133.7/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.6/s
Life Leech
791.9/s
ES Leech
0/s
Mana Leech
154.15/s
Total Degen
99.9/s

Attributes & Utility

Strength
134
Intelligence
143
Dexterity
358
Movement Speed
127%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Rage
30
Devotion
0