- DPS
- 2.23M
- Effective HP
- 26.13K
- Life
- 3.86K
- Level
- 97
- Min budget
Overview
Tunderstorm Build Guide is a Path of Exile Deadeye build by Pocho_Oso, made for the Allflame league (3.29). It is centered on Thunderstorm and plays as a dexterity, attack, area, duration archetype. In Path of Building it reaches 2.23M DPS with 26.13K effective HP, 3.86K life. Suited for: Mapping, Bossing, Abyss. Key uniques include Goredrill, Fury Valve, The Fledgling, Mageblood, Heartbreaker.
Build Video
Pocho_Oso's Notes
Howdy folks!
I'm back with another not so shitty build! This time, I went in a completely different direction and made a full evasion Deadeye using Thunderstorm. Thunderstorm fires a payload arrow which, when it hits the ground, creates a thunderstorm (which I tend to call whirlwinds). Stand in the whirlwind for a bit and it energizes. When you leave the area of the whirlwind, it explodes and a bunch of tornados shoot out.
The whirlwind created by Thunderstorm has a 0.25 second delay per stage with a maximum of 4 stages, so if you stand in it for 1 second, it fully charges. This delay is scalable with global attack speed, allowing you to severely shorten that duration. Grabbing as much attack speed on the tree along with haste helped me drop that duration to under half a second.
Playstyle
I found the best way to play this skill was to always keep moving. Fire the payload, stand inside, fire another, and keep moving from whirlwind to whirlwind. This allows for a pretty substantial number of tornados without having to stop much at all. High attack and move speed allow you to continuously run through packs and launch more and more tornados. Pair this with Phasing and you can run directly through large groups, detonating whirlwinds, and dealing area damage via Thunderburst and creating your tornados.
Required Gear
- The Fledgling - Farshot and proj speed/damage. The downside is ignored due to the payload aspect of the arrow.
- Fury Valve - Good all around amulet, but the important part is the split. This skill is not affected by the removal of additional projectiles, so each projectile that hits splits once.
- A source of Phasing - I went with Watcher's since I already run Haste.
Defenses
The build is able to easily get to Evade cap, especially with Kintsugi (which I put the Cloak of Flame vestigial mod on for a little more defense) and Wind Dancer. Spell Suppression is also easy to cap in this area of the tree and a little bit on gear. Very "just don't get hit" playstyle.
Ascendancy Order
This depends on you. If you feel you need more attack speed, grab Gathering Winds first. If attack speed feels good, go with Far Shot and Endless Munitions first. Either way, Focal Point is the last one I would get.
This build has very high movement, attack, and clear speed, but it is not a bosser. I was able to take down all Voidstone Pinnacle bosses along with Uber Elder, but it was not made to take down Ubers. The clear is good and I was able to run a full set of maps with 5 Abyss scarabs in about an hour.
If this sounds good, feel free to check out the video and the PoB. I accidentally ancient orbed a Mageblood (when trying to get a Headhunter) so I have a PoB for both Mageblood and no Mageblood.
Until next time!
PoB (Mageblood) - https://pobb.in/cTKPQJp0DtTp
PoB (No Mageblood) - https://pobb.in/R6xbTMur0D4p
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 2.23M
- Hit DPS
- 2.23M
- With Poison DPS
- 2.23M
- With Ignite DPS
- 2.23M
- With Bleed DPS
- 2.23M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 449.2K
- Burst Damage
- 449.2K
Attack & Crit
- Attack/Cast Rate
- 4.97/s
- Hit Chance
- 100%
- Accuracy
- 3.21K
- Crit Chance
- 72%
- Crit Multiplier
- 409%
- AoE Radius
- 2.3 m
- Mana Cost
- 21
- Life Cost
- 0
Defence
- Effective Hit Pool
- 26.13K
- Life
- 3.86K
- Energy Shield
- 0
- Mana
- 168
- Ward
- 0
- Armour
- 940
- Evasion
- 58.08K
- Phys Damage Reduction
- 9%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 95%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 76%
- Lightning Resistance
- 75% (+19%)
- Chaos Resistance
- 60%
Max Hit Taken
- Physical
- 5.24K
- Fire
- 16.3K
- Cold
- 16.9K
- Lightning
- 16.3K
- Chaos
- 10.72K
Recovery
- Life Regen
- 233.6/s
- Net Life Regen
- 133.7/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.6/s
- Life Leech
- 791.9/s
- ES Leech
- 0/s
- Mana Leech
- 154.15/s
- Total Degen
- 99.9/s
Attributes & Utility
- Strength
- 134
- Intelligence
- 143
- Dexterity
- 358
- Movement Speed
- 127%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0