PoB ArchivesPoB Archives
Builds

(PoE2 - Early Access) Sunder/Boneshatter Titan Endgame Pinnacle Bossing

PoE2 0.1 · Early AccessTitanSunderMappingBossing

1 year ago11

by CricketJamSubscribe

Fetching prices...

8.63K

DPS

13.45K

Effective HP

4.63K

Life

0

Energy Shield

Overview

(PoE2 - Early Access) Sunder/Boneshatter Titan Endgame Pinnacle Bossing is a Path of Exile 2 Titan build by CricketJam, made for the Early Access league (0.1). It is centered on Sunder and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 8.63K DPS with 13.45K effective HP, 4.63K life. Suited for: Mapping, Bossing.

Build Video

CricketJam's Notes

PoB2: https://pobb.in/xYEPFDRqzLta

Mapping: https://www.youtube.com/watch?v=lSuFvZ4H8b8

The build changed around a lot from the mapping video to this. Still no hammer of the gods since it wasn't needed most of the time, but also seemed kinda cheesy for pinnacle bossing. Build has A LOT of holes it needed to fix and it's affected by a lot of map mods that either kill you outright or makes clearing harder because of changes in mob HP, stun, etc.

Main single target gameplan - Gain Rage, Infernal Cry - Daze, Sunder to build up to first Heavy Stun. When Heavy Stunned, Seismic Cry +1 Endurance Charge for 3 uses, Totem, Infernal Cry, Sunder, Totem, Sunder, Infernal Cry repeat to ensure full Crit with no downtime most things die here or phase.

Sunder in general is pretty buggy, sometimes it shotguns with Upheaval on initial hit and/or aftershock, most of the time it doesn't. It also only multi-hits from aftershocks so it's really up to RNG whether it contributes a lot to the first stun before Seismic Cry gives you a guaranteed one to allow you to snowball. If I had to say how to fix - make it so that Sunder's initial hit can multi-hit too so the first Heavy Stun is easier (keep the aftershocks being 100% crit if the initial one consumes armour break), remove aftershocks ability to consume armour so Tremors Support isn't so detrimental, remove the super 3x shotgun aftershocks, fix the offhand exponential crit damage bug.

An issue I had only with Difficulty 4 Pinnacle bosses was that their stun threshold was super high and needing to get to the first Heavy Stun ASAP was the main gameplan because you can snowball from there. Also boss invuln and mechanics dodging means more time that the stun could recover and undo all your work. This is why I opted to use Overpower Support for 50% more stun as the 6th link on Sunder. The Arbiter fight shown here was initially done with Supercritical Support and it really shows just how hard it was for me to stun even with gemswapping to Overwhelming Presence. I've seen a lot harder hitting Sunders heavy stun in 2 attacks but I think their gear and gem levels are vastly better

In hindsight, I probably should have gotten some Rage when hit mods from the tree/jewels to help better manage rage, but I was mostly scared to use it during mapping because of Berserk, and only really needed it for Pinnacles. That's it for PoE2 for now, will wait for league economy reset/nerfs and then give Mercenary pewpew a try!

0:00 Zarokh, The Temporal 1:10 Twisted Domain 3:37 Xesht - Difficulty 4 5:32 Arbiter of Ash - Difficulty 4 7:55 Bloopers

Your character was created 18 days, 13 hours, 57 minutes, and 58 seconds ago. You have played for 5 days, 13 hours, 34 minutes, and 42 seconds. You have killed 382,906 monsters You have died 92 times.

Gear

Blight Grinder
Golem Tower
Viper Brow
Pain Guardian
Dusk Collar
Sorrow Twirl
Golem Whorl
Apocalypse Clutches
Empyrean Girdle
Demon Spur
Simmering Ultimate Life Flask of the Copious
Viscous Ultimate Mana Flask of the Verdant
Raindancer's Dousing Charm of the Abundant
Controlled Metamorphosis
Damnation Prism
Brood Creed
Kraken Burst
Glyph Eye

Skills

  • SunderSunder19/20WMain
  • Fist of War1/20W
  • Heavy SwingHeavy Swing1/20W
  • Upheaval1/20W
  • Rageforged1/20W
  • Overpower1/20W
  • Mace StrikeMace Strike19W
  • Fire Infusion1W
  • HeftHeft1W
  • DevastateDevastate1W
  • Splinter1W
  • Rage1W
  • Resonating ShieldResonating Shield19/20W
  • Armour ExplosionArmour Explosion1/20W
  • Demolisher1/20W
  • Magnified Effect1/20W
  • Break PostureBreak Posture1/20W
  • MobilityMobility1/20W
  • BoneshatterBoneshatter19/20W
  • Impact ShockwaveImpact Shockwave1/20W
  • Execute1/20W
  • Exploit WeaknessExploit Weakness1/20W
  • Close Combat1/20W
  • Infernal CryInfernal Cry11/20W
  • PremeditationPremeditation1/20W
  • Dazing CryDazing Cry1/20W
  • Raging CryRaging Cry1/20W
  • Enraged Warcry1/20W
  • Ancestral Warrior TotemAncestral Warrior Totem13/20W
  • Armour BreakerArmour Breaker19/20W
  • Martial Tempo1/20W
  • Font of RageFont of Rage1/20W
  • Ancestral Urgency1/20W
  • Seismic CrySeismic Cry19/20W
  • Ingenuity1/20W
  • LifetapLifetap1/20W
  • Murderous IntentMurderous Intent1/20W
  • BerserkBerserk19/20W
  • Clarity1/20W
  • Vitality1/20W
  • Precision1/20W
  • Scavenged PlatingScavenged Plating19/20W
  • Persistence1/20W
  • Cannibalism1/20W
  • Herald of AshHerald of Ash19/20W

Passive Tree

Passive tree 0.4
scroll to zoom
Titan
Titan

Character Stats

Defence

Effective Hit Pool
13.45K
Life
4.63K
Energy Shield
0
Mana
527
Phys Max Hit Taken
4.93K
Armour
6.75K
Evasion
456

Resistances

Fire Resistance
76%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
11%

Offence

Total DPS
8.63K
Crit Chance
5%
Crit Multiplier
300%
Rage
0

Attributes & Utility

Strength
636
Intelligence
25
Dexterity
35
Movement Speed
20%
Item Rarity
16%