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3.23 Tornado shot + Frostblink of wintry blast (endgame version)

PoE 3.23 · AfflictionDeadeyeTornado ShotMapping

2 years ago3

by IntronizatorSubscribe

129.1M

DPS

34.29K

Effective HP

1.67K

Life

Overview

3.23 Tornado shot + Frostblink of wintry blast (endgame version) is a Path of Exile Deadeye build by Intronizator, made for the Affliction league (3.23). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 129.1M DPS with 34.29K effective HP, 1.67K life, 123 energy shield. Suited for: Mapping. Key uniques include Mageblood, Asenath's Mark, Progenesis, Crystallised Omniscience, Kalandra's Touch.

Build Video

Intronizator's Notes

config for damage is not set up correctly (do not check dps as it's used only to calculate trigerrate or frostblink) triger cap is at 7.58 - but its not matched with attackspeed therefore effective triggerrate is worse. You can reach highier triggerrate (10.1 with effective trigger 8.27) by using Badge of the Brotherhood + res ring to fix missing resistances (possible to play with ventor's gamble but harder to sustain mana) if you use Badge you can expect to lose a lot of dmg provided by omni. With badge you can struggle with inteligence you can fix that by attributes on clusters. Mana cost is calculated so tornado shot cost 1 mana, you need at least 1 mana cost to activate inspiration charges. buying flast with 25% reduced mana cost will break it, and cause for tornado to have no cost. Watcher's eye - do i need 2 mods. No, but gear is already fairly expensive if you want to replicate it. you need haste modifier if you target for 10.1 breakpoint. if you have lower AS than 7.58 you can use eather Badge of the Brotherhood without watcher's eye or setup as i do without amulet. But with watcher's eye. Third option is to use watcher and badge but without The stampede boots. it will allow you to cap your elemental avoidance. (it will require additional mana reservation charm, or switch anointment from shoes to amulet) How many power/ frenzy charges i need? - 4 is ok. your frostlink will be in 10.1 trigerrate only when you have at least 4 active charges, and any additional are up to you. (dont forget that if you use badge your frenzy are based on power charges so you can free 2 points added into frenzy charges) Why frostblink have no cdr? - when you put it in helmet it's cdr is counted as helmet cdr ( only transfigured version of skill) and you can still reduce it further to get certain trigger points What auras do i use? -hatred -precision -vitality (with arrogance) -dread banner ( with arrogance) you can use defiance banner as well its just a preferrance -haste (mainly to activate watcher's eye) -arctic armour or herald of purity (arctic is a strong defensive option, that also gives freeze immunity, and as long as you move only with frostblink you are caunted as stationary) -grace or petrified blood (also its just a prefferance but since we are weak to physical hits i prefer petrified blood, it also allow me to add 2 auras on life) Mana forge setup, why sometimes there are frenzy and sometimes ensnaring arrow? - it's my personal prefferance to use ensnaring arrow as it greatly combine with arctic armour to reduce enemy speed/ action speed, on top of that it allow you to deal more dmg to those targets. frenzy gives you nothing unless it's fight against tanky mob so your blood rage cannot generate frenzy charges anymore. Why manaforge setup is linked to lifetap when my mana cost of linked skills are 0? - manaforge triggers after your other boww skills spend total of 300% mana cost of linked skill. example frenzy/ensaring arrow both have 10 mana cost. while my tornado shot have 1 mana cost. i would need shoot 30 times to activate it. but for some reason when its linked to lifetap, it triggers every time you shoot (of course manaforge still have 0.5 sec cooldown) Can i kill uber bosses with it? -depends on your skill, build have lots of damage but its not recomended for arena bosses like UE shaper, maven, while for bossrush or guardians invitation it's extreamly good. Is it tanky build? -expect to die a lot with it. Not only bck its hard to control but also effective hp is not that high. Is there any map mods i should avoid? - yes, elemental reflect is killing us because of manaforge setup, we can take skill gem out for those maps. (did not menage to kill myself with frostblink dmg) -less cooldown recovery is a killer for our frostblink setup. What pantheon are you using? -Major soul of lunaris/solaris (prefer lunaris for chain avoidance) -minor soul of tukohama (we can use full power of it as we are counted as stationary all the time) What is the total cost of the build? - current setup i estimate at ~2 mirrors, but its hard to say as its a long leage project and a lot of selfcrafting. also many t0 items like MB and kalandra ring droped in price by a lot over league. If you have any other question feel free to ask under yt video.

Gear

Agony Thunder
Asenath's Mark
Tempest Veil
Crystallised Omniscience
Beast Band
Kalandra's Touch
Vortex Grasp
Mageblood
The Stampede
Plague Hail
Forbidden Flesh
Assassin's Lupine Charm of the Raider
That Which Was Taken
Watcher's Eye
Unnatural Instinct
Forbidden Flame
Rapture Glimmer
Thread of Hope
Entropy Essence
Hierophant's Corvine Charm
Deadeye's Lupine Charm of the Raider
Lethal Pride
Rapture Sliver

Skills

Body Armour

  • Tornado ShotTornado Shot21/20WMain
  • InspirationInspiration20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/23W
  • Awakened ForkAwakened Fork5/20W

Weapon 1

  • Petrified BloodPetrified Blood20/20W
  • HasteHaste21/20W
  • HatredHatred21W
  • Arctic ArmourArctic Armour21W
  • PrecisionPrecision20W
  • EnlightenEnlighten4/5W

Helmet

  • Dread BannerDread Banner20/20W
  • VitalityVitality19W
  • Frostblink of Wintry BlastFrostblink of Wintry Blast1W
  • ArroganceArrogance21/20W

Boots

  • Sniper's MarkSniper's Mark20/20W
  • Blood RageBlood Rage21/20W
  • SteelskinSteelskin20W
  • Mark On HitMark On Hit20/20W

Gloves

  • Ensnaring ArrowEnsnaring Arrow20W
  • Manaforged ArrowsManaforged Arrows20W
  • Power Charge On CriticalPower Charge On Critical20W
  • LifetapLifetap20W

Passive Tree

Passive tree 3.23
scroll to zoom
Deadeye
Deadeye
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
98

Damage

Full DPS
129.1M
Combined DPS
16.14M
Hit DPS
14.52M
With Poison DPS
14.52M
With Ignite DPS
14.52M
With Bleed DPS
14.52M
With Impale DPS
14.52M
Damage over Time
577.89
Ignite DPS
577.89
Impale DPS
0
Culling DPS
1.61M
Reservation DPS
0
Average Damage
1.7M
Burst Damage
1.7M

Attack & Crit

Attack/Cast Rate
8.57/s
Hit Chance
99%
Crit Chance
99%
Crit Multiplier
433%
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
34.29K
Life
1.67K
Energy Shield
123
Mana
54
Ward
0
Armour
154
Evasion
16.44K
Phys Damage Reduction
10%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
76%
Evade (Projectile)
76%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+81%)
Lightning Resistance
75% (+8%)
Chaos Resistance
75% (+3%)

Max Hit Taken

Physical
10.5K
Fire
32.84K
Cold
25.94K
Lightning
25.94K
Chaos
28.39K

Recovery

Life Regen
362.5/s
Net Life Regen
262.15/s
ES Regen
0/s
ES Recharge
123/s
Mana Regen
36.7/s
Life Leech
569.2/s
ES Leech
0/s
Mana Leech
201.4/s
Total Degen
100.35/s

Attributes & Utility

Strength
14
Intelligence
14
Dexterity
32
Omniscience
1.28K
Movement Speed
80%
Endurance Charges
3
Frenzy Charges
4
Power Charges
4
Devotion
0