This Sword is a GOAT! 3.25 league update
2 years ago21
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54.11K
DPS
62.54K
Effective HP
1.96K
Life
29
Energy Shield
Overview
This Sword is a GOAT! 3.25 league update is a Path of Exile Gladiator build by Doc, made for the Kalguur league (3.25). It is centered on Vaal Double Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 54.11K DPS with 62.54K effective HP, 1.96K life. Suited for: Simulacrum, T17, Mapping, Bossing, Delve, Legion. Key uniques include The Princess, Goldrim, Carnage Heart, Thief's Torment, Wanderlust.
Build Video
Doc's Notes
These are my twitch and youtube links:
https://www.youtube.com/@DrDesumilde
https://www.twitch.tv/dr_desumilde
Hello mates!
I've decided to start the new league with DW (dual wielding) DS (double strike) Gladiator
The reason is simple: man see buff, man try it!
Dual wielding got buffed, the class is going to provide the double of block, more damage agains bosses and bonuses from different types of weapons.
### Note that this is MY THEORY LEAGUE START and I'll update the guide during my game progression.
If this build doesn't work well, I have a PLAN B: Spell Totem Hierophant
I didn't make a guide for it but I'll put someone's guide in my video description.
League Guide Index
1. Dual Wielding?
2. Gladiator?
3. Why DS?
4. Scaling defences
5. Scaling damage
6. Suggested and Mandatore Uniques
7. How to leveling?
# Why Dual Wielding
Dual Wielding now inherently grants +20% chance to Block Attack Damage and 10% more Attack Speed
Wich means 40% block with The Determined Survivor Ascendancy Passive Skill.
More damage agains enemies low life and more accuracy (axe + sword).
# Why Gladiator
Got buffed, increasing block chance, bleeding and bonus for different types of weapons.
Ascendancy Passive Skills order to unlock:
1. The Weapon Master (bonus damage and accuracy)
2. The Gratuitous Violence (for clear speed)
3. The War of Attrition (more damage agains rare and unique monsters)
4. The Determined Survivor (double our attack block chance)
The Gratuitous Violence can be replaced later for The More Than Skill (chance to Block be Lucky if you've Blocked Recently), if you are going for end game content like ubers.
# Why Double Strike
Hit with both weapons, which means we can apply different effects from ea.
It's quality grants a chance to deal double damage agains bleeding enemies.
Also got a real nice buff (scaling up to 409%), also don't forget the Vaal Skills from it, going to be a good advantage agains bosses.
If you want to try another skill then double strike, I can suggest Lacerate.
# How to scale defences
We'll look for high armor base items, more than 70% attack and some spell block (waiting the POB updated), endurance charge generation, cap all elemental res and chaos if possible
High tier of life and damage taken recouped as life (rings are a great source).
For Uber content you'll need make flasks gain charges as much as possible and cap suppress spell chance to 100%, so the equipments must have armour and evasion.
# How to scale damage
Look from tree sources of physical damage, melee, impale, critical strikes,
Others sources we are going to take from auras and buffs, like Pride, Blood rage...
From rare weapons (look for the highest tier always):
1. %# and #-# physical damage (percentage and flat)
2. Attack speed (local) > local means from the item, not global.
3. Critical chance (local)
4. Global critical multiplier
# Unique items
There are some unique items we can make a good use of them, but remember that the way it works might change as the league begins
Rigwald's Command Midnight Blade (gain block bonus)
Rigwald's Savagery Royal Axe (gain damage and max rage bonus)
To abuse from tree passives:
Varunastra Vaal Blade (gain all skill tree bonus from any one handed passive weapon)
Final mandatore unique:
The Saviour Legion Sword (based on the last critical hit from a melee skill, creates 2 clones of you, each with 50% of you power)
# How to lvling
Act 1
First of all, create a marauder and reach the first city, we're going to make use of ruthless gem support from its tutorial.
Now as Duelist, we start already from lvl 1 with double strike, the goal here is to get a vaal version with quality if possible
Remember to get the first trial in the Prison.
Don't mind go already to Flooded Depths, do that after defeating Fairgraves.
Try get 3 links (2 Red, 1 Green) always look the it on NPC in town, to use DS with maim and ancestral call support
Agains bosses (like Merveil) replace ancestrall call for ruthless.
Act 2
Go to east to kill Krairyn and save Helena, don't forget the 2 trial of ancestor in Chambers of Sin 2 and The Crypt.
Get Herald of Purity as reward and if possible, get also Herald of Ash. Keep Vitality or Clarity working
Also you want to use blood rage for increase speed progression and agains uniques and bosses use Poachers Mark.
Than go west, kill Oak and once reach Alira, help her! Is going to be a real nice buff until end game.
Finishing the act, use DS, melee physical damage and maim.
If you have 4 link use ruthless (at this point you might have attack mastery to strike 1 additional enemy.
Act 3
There are 3 trial to get in this act: Crematorium, The Catacombs and in Imperial Gargens.
To increase defences, we are going to use Determination as main aura and for damage only herald of purity.
If you are at least lvl 32 and have 4 links, you're going to finish the first ascendant pretty well.
Act 4 ~ 10
From this act and beyond the campaign should progress faster, considering the char lvl and damage and defence bonus from tree.
To unlock the second trial, reach it in act 6 (The Prison) and 7 (The Crypt and Chamber of Sins 2)
To unlock the third and fourth: act 8 (Bath House), act 9 (The Tunnel) and act 10 (The Ossuary)
Hello mates! I just realise how broken this item is for our gladiator league starter. Pob bellow already updated. https://pobb.in/s7O2_7x9FAQs
Gear











































Skills
Passive Tree

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Character Stats
Defence
- Effective Hit Pool
- 62.54K
- Life
- 1.96K
- Energy Shield
- 29
- Mana
- 133
- Phys Max Hit Taken
- 5.69K
- Armour
- 8.55K
- Evasion
- 3.69K
- Ward
- 0
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- -60%
Offence
- Total DPS
- 54.11K
- Crit Chance
- 31%
- Crit Multiplier
- 280%
Attributes & Utility
- Strength
- 166
- Intelligence
- 57
- Dexterity
- 241
- Movement Speed
- 80%
- Item Rarity
- 10%