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[POE 3.25] 8 mod 3x Teal Blight-Ravaged map Towerless with Poison Cremation

1 year ago21

by DNBSAVAGESubscribe

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6.06M

DPS

14.42K

Effective HP

2.97K

Life

639

Energy Shield

Overview

[POE 3.25] 8 mod 3x Teal Blight-Ravaged map Towerless with Poison Cremation is a Path of Exile Occultist build by DNBSAVAGE, made for the Kalguur league (3.25). It is centered on Cremation of Exhuming. In Path of Building it reaches 6.06M DPS with 14.42K effective HP, 2.97K life, 639 energy shield. Suited for: Mapping, Blight. Key uniques include Asenath's Gentle Touch, The Consuming Dark, The Consuming Dark, Carcass Jack, Atziri's Step.

Build Video

DNBSAVAGE's Notes

Hi everyone,

So yesterday I thought I will try something else and scale AOE instead of DPS. Initially just changed some medium cluster jewels, but because it gave so good results decided to drop lightning coil for carcass jack.

So for cluster jewel we go for Megalomaniac with Expansive might or Assert Dominance and mandatory Low Tolerance. First requires you to stay stationary to get 50% AoE which is definitely better if you have some towers to hold monsters for you, so that you can stay next to your pump and kill everything from a safe distance. Assert Dominance is better if you prefer being mobile. I kinda miss corrupted blood immunity with this setup but so far that wasn't any problem as we are killing stuff offscreen anyway.

Why this works? I played enough maps to understand the only problem with clearing monsters speed cannot be reduced is that bosses don't get enough explosion dmg taken because it happens there's not enough monsters around them. Increasing AOE not only makes geysers to overlap better and have higher range but also explosions to cover bigger area and chain better. This way we increase chance for boss to be around monsters and effectively die instantly thanks to our low tolerance stacking. We can also use dying sun for extra +2 projectiles and up to 20% more AOE, but it's bit more expensive.

That makes this build clear the map with so much more comfort. Actually it's safer to kill monsters off-screen than having any phys dmg taken mitigation and you can see, I can still facetank some bosses for a brief moment because we have evasion. Thing is, this update isn't even more expensive, it's the same cost and because by dropping lightning coil, we lower requirements for our rare items making this even cheaper and easier to build.

Anyway for full comfort use imbuing tower +50% dmg and sentiel towers for monsters speed cannot be reduced under base value + glacial cages give enough to do all mods at a very low budget with quite comfortable clear.

Need to measure speed after this change so let's see if it does better than previous iteration.

POB: https://pobb.in/b244aiJo37VO

Discord: https://discord.gg/rQVGM3pWHy

Gear

The Consuming Dark
The Consuming Dark
Morbid Veil
Carcass Jack
Cataclysm Charm
Oblivion Hold
Fate Eye
Asenath's Gentle Touch
Rapture Bond
Atziri's Step
Ancient Vision
Megalomaniac
Vivid Scar
The Light of Meaning
Watcher's Eye
Megalomaniac
The Red Dream

Skills

Body Armour

  • Cremation of ExhumingCremation of Exhuming21/20WMain
  • Awakened Elemental FocusAwakened Elemental Focus6/23W
  • Greater Multiple ProjectilesGreater Multiple Projectiles21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments6/20W
  • InspirationInspiration21/20W

Boots

  • GraceGrace21W
  • Whirling BladesWhirling Blades20/20W
  • Faster AttacksFaster Attacks20W
  • MalevolenceMalevolence21W

Gloves

  • Petrified BloodPetrified Blood21/20W
  • UnearthUnearth21/20W
  • Faster CastingFaster Casting20/20W
  • Flame DashFlame Dash21/20W

Weapon 2

  • Plague BearerPlague Bearer21/20W
  • EmpowerEmpower3W
  • Increased Area of EffectIncreased Area of Effect21/20W

Weapon 1

  • Immortal CallImmortal Call3/20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Withering StepWithering Step8/20W

Helmet

  • DesecrateDesecrate21/20W
  • EmpowerEmpower3/10W

Helmet

  • VitalityVitality1W

Helmet

  • ClarityClarity1W

Gloves

  • DespairDespair1W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.25
scroll to zoom
Occultist
Occultist

Character Stats

Defence

Effective Hit Pool
14.42K
Life
2.97K
Energy Shield
639
Mana
7
Phys Max Hit Taken
7.29K
Armour
0
Evasion
17.43K
Ward
0

Resistances

Fire Resistance
83%
Cold Resistance
83%
Lightning Resistance
83%
Chaos Resistance
54%

Offence

Total DPS
6.06M
Crit Chance
8%
Crit Multiplier
100%

Attributes & Utility

Strength
236
Intelligence
234
Dexterity
194
Movement Speed
49%