[POE Necro Settlers 2.0] Divine Lantern Hour Highlights, Tips and Tricks
by aer0planeGaming1 year ago54Subscribe
- DPS
- 5.23M
- Effective HP
- 43.42K
- Life
- 3.96K
- Level
- 92
- Min budget
Overview
[POE Necro Settlers 2.0] Divine Lantern Hour Highlights, Tips and Tricks is a Path of Exile Trickster build by aer0planeGaming, made for the Kalguur league (3.25). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 5.23M DPS with 43.42K effective HP, 3.96K life, 1.2K energy shield. Suited for: Simulacrum, Mapping, Delirium, Ritual. Key uniques include Profane Proxy.
Build Video
aer0planeGaming's Notes
Stream: twitch.tv/aer0plane
Summary: Conversions based off strongest monster and all div conversions have been off of jewellry
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Atlas passives summary: Quant/rarity, map effect, deli, exarch/eater, seance https://imgur.com/a/ClOXzLc
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Scarabs Optimal scarabs (IMO): 2x adversaries, 2x divinity, 1x nemesis Nemesis is expensive, so alternatives are scarab of wisp or delirium scarab if you don't have it on tree If divines spawn on a unique monster, this could differ by using titanic scarab of legends
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Other findings / experiences: Ritual doesn't seem to work for conversion Strongbox doesn't seem to work for conversion Rarity on player affects drops - gold flask it up / item rarity support (I did not use this but will try next) Quant altars + basic currency dupe works
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Tips Pre-lock 1 more map 30seconds before the hour to be safe. Personally, I open a new map and prelock another immediately right before the hour. Exalt all maps to 6 mod (if you can do all mods) Favourite all of that map on atlas to sustain as you're going to burn through your maps. The more maps you have, the more packs you can skip if you can identify the rare divine mob. I have seen 2-3stack divs before if you get the right conversions Full juicing how I did with scarabs can make the monsters quite strong, you might want to scale back on deli / divinity scarabs if your build can't handle. Going fast is what matters, rares/minute
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Mod groups Group 1 Regex: "bom|laris|hum|nim|cul|unari|osts|by un|eto|itc" abomination animals cultists ghosts humanoids lunaris fanatics sea witches skeletons solaris fanatics undead
Group 2 Regex: "oa|emons" Goatmen Demons
Others: monster variety ranged monsters
Fubgun discord seems to be the place to go to get access to the crowdsourced discord notifications on divine hour.
If you're interested in the build here is my progression: Day 1: https://pobb.in/2JHx3lBGZxsa -- Day 2: https://pobb.in/mZKoJm2_9Mof -- Day 2.5: https://pobb.in/NsGbexSqAazY -- Day 3: https://pobb.in/L40OziI76JoZ -- Day 3.5: https://pobb.in/tq51QqlKRZHu -- Day 4: https://pobb.in/f_1HTFSMGMiS -- Day 4.5: https://pobb.in/qCKO6NB9UnXa -- Day 5: https://pobb.in/VAzK9F1w6yJ1
#pathofexile #poe #settlersofkalguur #necropolis #necrosettlers #poe2 #divine
Gear
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Skills
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Passive Tree




- Bandits
- Help Alira
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 92
Damage
- Full DPS
- 5.23M
- Combined DPS
- 5.22M
- Hit DPS
- 5.18M
- With Poison DPS
- 5.18M
- With Ignite DPS
- 5.22M
- With Bleed DPS
- 5.18M
- Damage over Time
- 41.77K
- Ignite DPS
- 41.77K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 432.55K
- Burst Damage
- 432.55K
Attack & Crit
- Attack/Cast Rate
- 11.97/s
- Hit Chance
- 100%
- Crit Chance
- 77%
- Crit Multiplier
- 430%
- AoE Radius
- 2.8 m
- Totem Limit
- 1
- Mana Cost
- 34
- Life Cost
- 6
Defence
- Effective Hit Pool
- 43.42K
- Life
- 3.96K
- Energy Shield
- 1.2K
- Mana
- 430
- Ward
- 0
- Armour
- 0
- Evasion
- 20.81K
- Phys Damage Reduction
- 12%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 72%
- Evade (Melee)
- 71%
- Evade (Projectile)
- 71%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 75% (+44%)
- Lightning Resistance
- 76% (+37%)
- Chaos Resistance
- 22%
Max Hit Taken
- Physical
- 10.4K
- Fire
- 34.44K
- Cold
- 34.44K
- Lightning
- 35.72K
- Chaos
- 9.34K
Recovery
- Life Regen
- 235.1/s
- ES Regen
- -619/s
- ES Recharge
- 1.2K/s
- Mana Regen
- 50.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 87
- Intelligence
- 307
- Dexterity
- 197
- Movement Speed
- 99%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 4
- Devotion
- 0