PoB ArchivesPoB Archives
PoE builds

PoE 3.23·Affliction·Necromancer

Leash of Oblation Necromancer

by Mathijn2 years ago4

DPS
73.09M
Effective HP
65.52K
Life
2.87K
Level
95
Min budget

Overview

Leash of Oblation Necromancer is a Path of Exile Necromancer build by Mathijn, made for the Affliction league (3.23). It is centered on Penance Brand of Dissipation and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 73.09M DPS with 65.52K effective HP, 2.87K life, 1.04K energy shield. Suited for: Mapping. Key uniques include Leash of Oblation, Bottled Faith, Ashes of the Stars, Taste of Hate, Corpsewalker.

Build Video

Mathijn's Notes

Yesterdays build thread had some interest in my Leash of Oblation Penance brand Necro, so I decided to do a short write-up.

Core concepts

  • Leash of oblation allows offerings to be active at the same time.
  • Mistress of Sacrifice allows offerings to affect us.
  • Offering effect from Charms and the jewel allow us to scale up.
  • Skill effect duration scales both our offerings and Penance brand.
  • We maintain offerings via a veiled trigger mod. I've tried the crafted version but it felt bad(even though we technically have enough duration on offerings)
  • Corpses are provided by corpsewalker boots for consistency.

The build

TLDR: Offerings are good, but low effect. Scale offering effect, run all offerings, big damage. Charms enable this.

https://pobb.in/b0Pu_tGvrukP

The build uses offering effect together with Leash of Oblation to give us massive base stats to work with. This would work for any skill that loves Cast/Attack Speed and Crit, I picked Penance brand because it also scales with duration, which the offerings naturally bring.

Budget version

It is possible to play this without clusters and on very cheap gear. Keep in mind that it won't feel as smooth due to the lack of Remarkable/Grand Design clusters. It will however suffice to farm them with. A lot of QoL in general is lost, so I wouldn't recommend this for inexperienced players. https://pobb.in/LVDREzj396BQ

Mid tier version

Mostly adding of QoL. Cluster jewels for better branding, sustain from leech and on kill, added tankyness from flasks, upgrade to your sceptre, getting a haste watchers eye with phasing is also great addition here. Most upgrades here are between 50c and 3d. https://pobb.in/FD_PAeVkkssK

High budget(50 divines)

I'll just do a slot by slot breakdown on how I rate them:

Weapon: Trigger mod and +1 to all spells are nice(since they buff spectres, auras, penance brand, offerings). +1 lightning can be basically any damage mod, minion damage is nice generic damage to scale heralds, our brand and explosions if you decide to pick them up.

Shield: Good chunk of armour and ES. allows us to go MoM/EB. Hard to replace

Helm: Flex slot. Can go brand helmet for the pseudo 7L, can go +2 minions here and drop it from gloves, could go aura reservation. I went with this option to smooth out phys damage taken and some AoE.

Chest: Offering effect is the only mandatory mod here in my opinion. You can go +1 curse/Offering effect/Explode chest with Hunter/Crusader, defensive mods like I did.

Gloves: Allow me to run 4 spectres and an AG. AG gives me ailment protection 99% of the time via Sign of the sin eater. Kingmaker would obviously be huge, but to expensive compared to budget setups.

Rings: Stats and resists. Cast speed is good for DPS and Smoothness, but by no means needed.

Belt: enables the build, non optional.

Boots: give you corpses to always have offerings.

Flasks: I ran 4 magic flasks until 95, taste of hate is huge defensive and gives some more damage, Bottled faith caps our crit and allows us to move away from diamond flask.

Amulet: I ran jinxed juju before Ashes. I would say they're very close in power. Ashes just scales all our main skills harder(spectres, offerings, brands), making it slightly better.

https://pobb.in/b0Pu_tGvrukP

Videos

Some scuffed videos of the build:

Baran + some mapping: https://www.youtube.com/watch?v=RxhYxEtCtNM

Invite with reduced crits and monster res: https://www.youtube.com/watch?v=8wl5ssme0I4

Gear

Tap an item to open trade.

Loath Call
Foe Veil
Phoenix Sanctuary
Ashes of the Stars
Havoc Gyre
Rapture Loop
Dragon Claw
Leash of Oblation
Corpsewalker
Aegis Aurora
Spirit Wound
Kraken Joy
Carrion Hope
Soul Desire
Glyph Solace
Necromancer's Corvine Charm of the Hierophant
Maelstrom Desire
That Which Was Taken
Carrion Sliver
Necromancer's Corvine Charm of the Elementalist
Soul Ruin
Fulgent Splinter
Watcher's Eye
Necromancer's Corvine Charm of the Necromancer

Skills

Tap a skill to open trade.

Body Armour

  • Penance Brand of DissipationPenance Brand of Dissipation21/20WMain
  • SwiftbrandSwiftbrand20/20W
  • IntensifyIntensify20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Elemental PenetrationElemental Penetration20/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/15W

Gloves

  • Raise SpectreRaise Spectre21W
  • Animate GuardianAnimate Guardian20/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Helmet

  • DeterminationDetermination20W
  • HasteHaste20W

Weapon 2

  • Shield ChargeShield Charge20W
  • FrostblinkFrostblink20W

Boots

  • HydrosphereHydrosphere20W
  • Elemental WeaknessElemental Weakness20W

Boots

  • HatredHatred20W
  • Divine BlessingDivine Blessing20/20W

Boots

  • Corpse Walk20W
  • Divine BlessingDivine Blessing20/20W

Helmet

  • Herald of IceHerald of Ice20W

Helmet

  • Defiance BannerDefiance Banner20W

Weapon 2

  • ConvocationConvocation20/20W

Weapon 1

  • Spirit OfferingSpirit Offering20/20W

Weapon 1

  • Flesh OfferingFlesh Offering20/20W

Weapon 1

  • Bone OfferingBone Offering20/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Necromancer
Necromancer
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
73.09M
Combined DPS
36.57M
Hit DPS
36.52M
With Poison DPS
36.52M
With Ignite DPS
36.57M
With Bleed DPS
36.52M
Damage over Time
48.17K
Ignite DPS
48.17K
Culling DPS
0
Reservation DPS
0
Average Hit
3.85M
Burst Damage
3.85M

Attack & Crit

Attack/Cast Rate
5.09/s
Hit Rate
9.49/s
Hit Chance
100%
Crit Chance
97%
Crit Multiplier
461%
AoE Radius
4.7 m
Mana Cost
102
Life Cost
0

Defence

Effective Hit Pool
65.52K
Life
2.87K
Energy Shield
1.04K
Mana
6
Ward
0
Armour
35.57K
Evasion
432
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+20%)
Cold Resistance
80% (+64%)
Lightning Resistance
75% (+20%)
Chaos Resistance
16%

Max Hit Taken

Physical
12.76K
Fire
15.56K
Cold
23.68K
Lightning
15.56K
Chaos
3.81K

Recovery

Life Regen
212.3/s
ES Regen
26.1/s
ES Recharge
1.04K/s
Mana Regen
35.5/s
Life Leech
574.2/s
ES Leech
104.4/s
Mana Leech
0/s

Attributes & Utility

Strength
156
Intelligence
345
Dexterity
182
Movement Speed
177%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0