Path of Exile [3.20] Sanctum - Tanky Bane Occultist Map Cleaner
3 years ago11
by Furkan Mudanyalı3 years ago11Subscribe
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2.33M
DPS
382.2K
Effective HP
3.75K
Life
1.5K
Energy Shield
Overview
Path of Exile [3.20] Sanctum - Tanky Bane Occultist Map Cleaner is a Path of Exile Occultist build by Furkan Mudanyalı, made for the Sanctum league (3.20). It is centered on Bane and plays as a chaos, trigger, intelligence, spell archetype. In Path of Building it reaches 2.33M DPS with 382.2K effective HP, 3.75K life, 1.5K energy shield. Suited for: Simulacrum, Mapping, Sanctum, Delirium. Key uniques include Skin of the Lords.
Build Video
Furkan Mudanyalı's Notes
Took subtractem's Bane Occultist as a base and modified it heavily towards hybrid defense (Armor, Evasion, ES, spell supression). Feels really comfortable to play, more than half of the time I don't even know what buttons I'm pressing and I'm facetanking most of the damage. The build is pretty forgiving.
"Iron Will" is provided by Skin Of The Lords to convert our strength to spell damage. Glorious Vanity with Doryani converts "Pain Attunement" to "Corrupted Soul", which increases our effective hit pool quite a bit by converting 15% of our maximum life as extra ES, but it also makes half of non-chaos damage bypass ES. Although I think this is probably better as we can already start replenishing our lost health through Vitality and flask while the ES is taking half of the damage.
One of its downsides is it suffers from DoT. The only mitigation I'm using for corrupted blood and bleeding is a life flask but it could be fixed easily with a jewel. Chaos DoT could be mitigated by Arakaali pantheon and burning ground is dealt with Abberath pantheon.
I started this league with this build, the high investment builds I created after this didn't even come close, probably the best league starter I have ever played.
This build lags my PC heavily though, especially on high enemy events such as delirium but it feels damn satisfying to see the whole screen explode.
The build currently sits around 10 - 15 divine investment and could be pushed further. Mana reservation on helmet is not necessary, its just what I got when I was running lab. PoB link: https://pobb.in/u/4EveRatcheT/QrVFsYMPYTe2 (in configuration, herald of ash overkill damage is set to 100k but I do not know if its accurate or not, it might be higher)
subtractem's build: https://www.youtube.com/watch?v=Y8BIS6Gq8kg
Gear
















Skills
Body Armour
Passive Tree


Character Stats
Defence
- Effective Hit Pool
- 382.2K
- Life
- 3.75K
- Energy Shield
- 1.5K
- Mana
- 162
- Phys Max Hit Taken
- 24.22K
- Armour
- 36.96K
- Evasion
- 38.7K
- Block | Spell Block
- 25% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 75%
Offence
- Total DPS
- 2.33M
- Crit Chance
- 0%
- Crit Multiplier
- 150%
Attributes & Utility
- Strength
- 159
- Intelligence
- 232
- Dexterity
- 172
- Movement Speed
- 57%
- Item Rarity
- 16%