PoB ArchivesPoB Archives
PoE builds

PoE 3.16·Scourge·Champion

A Spin to Win Contender? Spectral Helix Champion - League Start Workshop

by Big Ducks4 years ago858Subscribe

DPS
454.87K
Life
4.84K
Level
90
Min budget

Overview

A Spin to Win Contender? Spectral Helix Champion - League Start Workshop is a Path of Exile Champion build by Big Ducks, made for the Scourge league (3.16). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 454.87K DPS with 4.84K life. Suited for: Mapping.

Build Video

Big Ducks's Notes

WARNING: This is a LEAGUE START TEST PoB That means it ONLY useful for going from a Fresh Start SSF -> Sirus and not meant for pushing or continuing beyond that. You can use this PoB as a base but I do not suggest more than that for right now. I will make a full guide closer to league start if there are no significant nerfs in patch notes. It took us 19hr 08min 30sec SSF Fresh Start Beach -> Sirus A0, this was my first time playing this ability, we also got heavily map screwed. The time could be significantly better with some practice. ---------------------------------- HOW THE TESTING WENT ---------------------------------- Campaign -> Absolutely destroyed. Use Splitting Steel until 12 and then Helix for the rest of the game. Don't toss your steel skills away as call of steel is very powerful once you are impaling. White Maps -> Destruction continues. Yellow Maps -> Start to run into first problems with damage, suggest attempting to upgrade your weapon ASAP. Red Maps -> With a solid weapon you shouldn't run into damage problems until LATE reds. Bosses will be a bit of a pain but clear should be solid. Around this point you need to make sure you are getting all of the defensive layers going and optimizing your auras. Bossing -> Relatively slow with only the SSF gear, however with Trade League gear or more time spent on gearing the damage should get significantly better. In trade league you could also go swords / crit / low life. Clearing -> Clearing is extremely fast once you learn how to use the ability properly and trust it to clear behind you. Call of Steel is the main focus for clear. ---------------------------------- CONCLUSION ---------------------------------- The build did extremely well. Excellent all the way through the game, only obstacle will be getting a weapon, and if you're in SSF, getting The Fledgling helmet might also be a bit of a pain. If you need additional help make sure to double check the video or join my discord, its linked on all of my social media.

Loadouts

Gear

Tap an item to open trade.

Hypnotic Sunder
Doom Star
Miracle Shell
Blight Idol
Plague Whorl
Death Nail
Bramble Fingers
Gloom Bind
Wrath Goad
Foul Chant

Skills

Tap a skill to open trade.

Body Armour

  • Spectral HelixSpectral Helix20WMain
  • LifetapLifetap20W
  • ImpaleImpale20W
  • BrutalityBrutality20W
  • Vicious ProjectilesVicious Projectiles20W
  • CrueltyCruelty20W

Helmet

  • Vaal Molten ShellVaal Molten Shell20W
  • Blood RageBlood Rage20W
  • Enduring CryEnduring Cry20W
  • Shattering SteelShattering Steel20W

Gloves

  • Dread BannerDread Banner20W
  • DeterminationDetermination20W
  • Herald of PurityHerald of Purity20W

Weapon 1

  • Leap SlamLeap Slam19W
  • LifetapLifetap19W
  • Faster AttacksFaster Attacks19W

Boots

  • Flesh and StoneFlesh and Stone20W
  • MaimMaim20W

Weapon 1

  • Ancestral ProtectorAncestral Protector19W
  • Multiple TotemsMultiple Totems18W

Gloves

  • TornadoTornado17W

Weapon 1

  • VulnerabilityVulnerability18W

Passive Tree

Passive tree 3.18
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
454.87K
Hit DPS
205.71K
With Poison DPS
205.71K
With Ignite DPS
205.71K
With Bleed DPS
238.87K
With Impale DPS
421.71K
Damage over Time
33.16K
Bleed DPS
33.16K
Impale DPS
216K
Average Hit
205.71K
Average Damage
53.74K

Attack & Crit

Attack/Cast Rate
3.83/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
0
Life Cost
89

Defence

Life
4.84K
Energy Shield
54
Mana
93
Ward
0
Armour
31K
Evasion
3.92K
Phys Damage Reduction
66%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
38%
Evade (Melee)
41%
Evade (Projectile)
41%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+6%)
Cold Resistance
78% (+44%)
Lightning Resistance
77% (+62%)
Chaos Resistance
-60%

Recovery

Life Regen
208.96/s
Net Life Regen
13.16/s
ES Regen
0/s
Mana Regen
14.4/s
Life Leech
871.38/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
195.8/s

Attributes & Utility

Strength
320
Intelligence
65
Dexterity
161
Movement Speed
30%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0