Flicker Striker Raider Guide (15 Div Budget)
by falconandeagle3 years ago16
- DPS
- 13.3M
- Effective HP
- 80.97K
- Life
- 3.98K
- Level
- 100
- Min budget
Overview
Flicker Striker Raider Guide (15 Div Budget) is a Path of Exile Raider build by falconandeagle, made for the Sanctum league (3.20). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 13.3M DPS with 80.97K effective HP, 3.98K life, 108 energy shield. Suited for: Mapping, Sanctum, Bossing. Key uniques include Paradoxica, Southbound, Progenesis, Heatshiver, Taste of Hate.
falconandeagle's Notes
POB: https://pastebin.com/BdrCUmtm
Youtube guide: https://www.youtube.com/watch?v=ND_cLbQ74sQ
Hey guys, I am back with yet another raider build, I think you guys can guess which is my favorite ascendancy :D
I wanted to make a budget, tanky flicker strike char, that could do super fast mapping and mid tier bossing. I set myself a budget of 15 div and tried to squeeze in as much damage as possible. I ended up with around 12m dps with some pretty good defensive layers. I have around 80k ehp with molten shell up and around 50k without.
I have used progenesis but that flask could be subbed with a lions roar and you would actually gain a bunch of dps and would be pretty okay defensively too as we are stacking a bit of armour. I will say that this is the first upgrade I would do if I were to play the build, it gives chaos res and saves you quite often from getting one shot.
Let me know what you guys think of the build and if I can make any improvements to the tankyness of the build without sacrificing dps.
Edit: Added a video of me killing final form Lycia https://youtu.be/lYJN56Z-qpk, I have yet to fail a sanctum on this build. I think once you get relics which give inspiration on affliction sanctum becomes quite easy. I would try my best to avoid volatiles though, they make the run significantly harder.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 13.3M
- Combined DPS
- 12.27M
- Hit DPS
- 10.96M
- With Poison DPS
- 10.96M
- With Ignite DPS
- 11.04M
- With Bleed DPS
- 10.96M
- Damage over Time
- 79.03K
- Ignite DPS
- 79.03K
- Culling DPS
- 1.23M
- Average Damage
- 1.27M
Attack & Crit
- Attack/Cast Rate
- 8.62/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 375%
- Totem Limit
- 1
- Mana Cost
- 25
- Life Cost
- 0
Defence
- Effective Hit Pool
- 80.97K
- Life
- 3.98K
- Energy Shield
- 108
- Mana
- 78
- Ward
- 0
- Armour
- 39.81K
- Evasion
- 0
- Phys Damage Reduction
- 81%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+15%)
- Cold Resistance
- 75% (+25%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- 3%
Max Hit Taken
- Physical
- 31.39K
- Fire
- 71K
- Cold
- 92.2K
- Lightning
- 71K
- Chaos
- 21.76K
Recovery
- Life Regen
- 62.3/s
- ES Regen
- 0/s
- ES Recharge
- 108/s
- Mana Regen
- 22/s
- Life Leech
- 813.51/s
- ES Leech
- 0/s
- Mana Leech
- 174.24/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 112
- Dexterity
- 377
- Movement Speed
- 175%
- Endurance Charges
- 3
- Frenzy Charges
- 9
- Power Charges
- 3
- Devotion
- 0