Is the Pure Zombies Necromancer still a good build? - Path of Exile 3.17 Archnemesis League
4 years ago148
39.34K
Effective HP
5.68K
Life
Overview
Is the Pure Zombies Necromancer still a good build? - Path of Exile 3.17 Archnemesis League is a Path of Exile Necromancer build by Jorgen, made for the Archnemesis league (3.17). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. Defensively it sits at 39.34K effective HP, 5.68K life, 569 energy shield. Suited for: Delve, Mapping. Key uniques include Rumi's Concoction, The Baron, The Surrender, Terminus Est, Saqawal's Nest.
Build Video
Jorgen's Notes
Today we ask the question... is the Pure Zombies Necromancer still a good build in 3.17?
Original build guide from 3.16: https://youtu.be/XQJlfSn03_c
PoB: https://poe.ninja/pob/4tZ
The build uses some key unqiues items but it can be toned down for a league starter variation. Minions are: skeletons, zombies (mainskill), spectres, animate guardian and carrion golem for meat shields and team buffs (frenzy and power charges from carnage & host chieftain).
Pro's of this build:
- Use of Baron
- Max Block
- Good map clear (T16+)
- Deathless A9 Sirus
- All Endgame content compatible
- Can be built up from league start
Con's:
- Not for Delve
- Not good with 10 boss Maven encounters
- Relies on some key unique items
Timestamps: 0:00 Intro 1:33 Gameplay 2:46 Gearing 5:31 Gem Setup 7:42 Skill tree and final thoughts
POE Updates: 3.17 Patch notes: https://www.pathofexile.com/forum/view-thread/3229187
My curated POE MTX store @ https://www.nexus.gg/jorgen/microtransactions Follow me on twitch.tv @ http://twitch.tv/jorgen_gaming Follow me on twitter @ https://twitter.com/Jorgen66979324
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#pathofexile #necromancer #exalt
Gear


















Skills
Passive Tree


Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 1.48/s
- Crit Chance
- 0%
- Crit Multiplier
- 298%
- Minion Limit
- 11
- Mana Cost
- 193
- Life Cost
- 0
Defence
- Effective Hit Pool
- 39.34K
- Life
- 5.68K
- Energy Shield
- 569
- Mana
- 112.96
- Ward
- 0
- Armour
- 7.51K
- Evasion
- 1.31K
- Phys Damage Reduction
- 44%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 74%
- Spell Suppression
- 0%
- Evade (Melee)
- 12%
- Evade (Projectile)
- 12%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+7%)
- Cold Resistance
- 75% (+26%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- 46%
Recovery
- Life Regen
- 583.39/s
- ES Regen
- 0/s
- Mana Regen
- 43.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 1.03K
- Intelligence
- 349
- Dexterity
- 129
- Movement Speed
- 54%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0