PoE 3.24·Necropolis·Chieftain
[3.24] Flamewood Totem Chieftain, Juiced Harbi + Beyond T17s
- DPS
- 48.25M
- Effective HP
- 789.52K
- Life
- 5.19K
- Level
- 100
- Min budget
Overview
[3.24] Flamewood Totem Chieftain, Juiced Harbi + Beyond T17s is a Path of Exile Chieftain build by Uberjager, made for the Necropolis league (3.24). It is centered on Vaal Rejuvenation Totem and plays as a totem, aura, strength, spell archetype. In Path of Building it reaches 48.25M DPS with 789.52K effective HP, 5.19K life, 327 energy shield. Suited for: T17, Mapping. Key uniques include The Dark Seer, Mageblood, Progenesis, Ashes of the Stars, Maloney's Mechanism.
Build Video
Uberjager's Notes
Scarabs: 1x Harbi 1x Nemeses 1x Regency
Beyond is procced off Atlas. This is a particularly rippy strategy where you roll + % rare mobs and + rare modifers and giga boost them with atlas explicit modifiers to get scarabs off amplified artifacts. Eater altars are for duplicate scarab nodes.
Build does fine but will occasionally get one shot out of nowhere if I'm not paying attention to incoming damage or can't see shit (I blame density).
With this video, build is ultimately complete any other improvement to it is going to be marginal, but you never know I may find some new tech to utilized here.
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 48.25M
- Hit DPS
- 47.95M
- With Poison DPS
- 47.95M
- With Ignite DPS
- 48.25M
- With Bleed DPS
- 47.95M
- Damage over Time
- 302.41K
- Ignite DPS
- 302.41K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 49.05M
- Burst Damage
- 49.05M
Attack & Crit
- Attack/Cast Rate
- 0.98/s
- Cooldown
- 1.02s
- Hit Chance
- 100%
- Crit Chance
- 10%
- Crit Multiplier
- 100%
- AoE Radius
- 2.2 m
- Totem Limit
- 4
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 789.52K
- Life
- 5.19K
- Energy Shield
- 327
- Mana
- 45
- Ward
- 0
- Armour
- 188.39K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 89% (+279%)
- Cold Resistance
- 89% (+155%)
- Lightning Resistance
- 89% (+124%)
- Chaos Resistance
- 77% (+35%)
Max Hit Taken
- Physical
- 150.89K
- Fire
- 128.99K
- Cold
- 128.99K
- Lightning
- 128.99K
- Chaos
- 78.56K
Recovery
- Life Regen
- 2.48K/s
- Net Life Regen
- 1.97K/s
- ES Regen
- 0/s
- ES Recharge
- 327/s
- Mana Regen
- 23.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 506.37/s
Attributes & Utility
- Strength
- 165
- Intelligence
- 165
- Dexterity
- 165
- Movement Speed
- 122%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 22%