- DPS
- 219.74M
- Effective HP
- 19.72K
- Life
- 3.16K
- Level
- 100
- Min budget
Overview
min-maxed cwdt deadeye showcase is a Path of Exile Deadeye build by nanas420, made for the Archnemesis league (3.17). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 219.74M DPS with 19.72K effective HP, 3.16K life. Suited for: Mapping, Simulacrum. Key uniques include The Annihilating Light, Bottled Faith, Olroth's Resolve, Kiara's Determination, Dying Sun.
Build Video
nanas420's Notes
Hey poe builds, this is my last character of the league that i decided to throw a bunch of currency at. Upon seeing the cwdt builds I immediately knew that I wanted to try some variation of it.
I was originally going to go Scion which seemed like an obvious choice, but the price for her FF jewels was so prohibitively expensive for what they offered (if you can live without tailwind, 2 well rolled triple crit multi + life jewels will be almost the same damage). Elementalist seemed like a weird choice as I didn't feel the ascendancy offered anything particularly strong besides the one shot protection from aegis and she also has no way to generate flask charges on her own.
So I settled with Deadeye because I figured that the additional budget from getting much cheaper FF jewels (Nature's Boon) would allow me to make an overall stronger build for the time being. Upon some more reflection, I think Deadeye is as good if not better even at high investment:
- one more Projectile
- more Mark Effect as well as 25% less damage taken from enemies close to mark
- Chain chain chain, this is so good for mapping/sims and on its own makes Deadeye a serious contender.
- 6% reduced elemental damage taken
In terms of damage, I have found that Deadeye's ascendancy nodes provide roughly the same damage as Scion's. For single target, Scion will ultimately have a bit more damage because of the 5 extra skill points which are very valuable for this build. On top of that she has a more flexible tree, because she can start from Witch or Ranger (or her own starting nodes ofc). However, since Simulacrums are my favorite content, I wouldn't consider giving up chain for 20-30% more damage.
POB: https://pastebin.com/dCkUWc1B. Some peculiarities that I haven't really seen other cwdt builds utilize are the small travel nodes towards Natural Remedies. These are about as good as a medium flask cluster jewel, for the price of only 3 skill points. These also allow me to not run a Balbala jewel at all! This means no rolling for flask charges gained as well as being able to actually run 5 perma flasks, which seems like a natural goal for a build revolving around flasks. I also spend the majority of my skill points on travel nodes as well as 12p clusters. I believe 12p clusters provide more damage and utility than pretty much any nodes on the tree. If I was to upgrade this build further I would try to fit in a third one instead of voices.
Some video showcases:
Sirus: https://www.youtube.com/watch?v=ZD6eqCRrY3E
Maven: https://www.youtube.com/watch?v=dpwplf4zj_U
Feared 110% quant: https://www.youtube.com/watch?v=UxK6DPqhZMY
Wave 30 Simulacrum: https://www.youtube.com/watch?v=epIqj7_FBLA
Budget: Hard to say, since I crafted all rares besides the jewels myself. The rest of the gear I'd very roughly estimate at 300-400ex
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 219.74M
- Combined DPS
- 166.53M
- Hit DPS
- 166.53M
- With Poison DPS
- 166.53M
- With Ignite DPS
- 166.53M
- With Bleed DPS
- 166.53M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 3.02M
Attack & Crit
- Attack/Cast Rate
- 5.01/s
- Cooldown
- 0.2s
- Crit Chance
- 100%
- Crit Multiplier
- 558%
- Mana Cost
- 166
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.72K
- Life
- 3.16K
- Energy Shield
- 0
- Mana
- 1.63K
- Ward
- 1.94K
- Armour
- 0
- Evasion
- 83
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 8%
- Spell Block
- 5%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+11%)
- Cold Resistance
- 75% (+14%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 217.12/s
- Net Life Regen
- -264.49/s
- ES Regen
- 0/s
- Mana Regen
- 67.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 688.02/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 1.32K
- Movement Speed
- 174%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 15%