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PoE 3.17·Archnemesis·Inquisitor

LS CoC Inquisitor, Sirus showcase

by spiderdick174 years ago49

DPS
544.56K
Effective HP
61.63K
Life
6.48K
Level
96
Min budget

Overview

LS CoC Inquisitor, Sirus showcase is a Path of Exile Inquisitor build by spiderdick17, made for the Archnemesis league (3.17). It is centered on Lancing Steel and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 544.56K DPS with 61.63K effective HP, 6.48K life, 2.21K energy shield. Suited for: Mapping. Key uniques include Cyclopean Coil, Astramentis.

spiderdick17's Notes

Hey guys just wanted to post a showcase of a Sirus kill because I am a pretty big fan of CoC and this is my first league in HC (although I've done HC events). I like all variants of CoC but I do feel safest with LS CoC because if things get sketchy you can just off screen trigger your CoC from a safe distance. I always think of it playing like some weird unleash or totem build because you can just occasionally attack to keep your damage up.

You can find my build here (should be the only Lancing Steel Inquis). It will probably show me with LS + Ice Spear + Fireball but I have just been swapping in Fireball for pinnacle bosses, I normally map with Ice Spear + either Frostbolt (man do I miss the proj speed from this threshold jewel) or Spark. Here is my current PoB.

Build thoughts -

Overall I am a sucker for CoC so naturally love the build. With that said I think LS CoC can be a bit clunky to play but I do genuinely believe it is broken with how many spell triggers you can get out of a single attack. I played this same build to 100 in ssf in 3.13 and I played it again last league in SC trade as a deadeye. The deadeye version is a way better mapper but I was more confident in not dying on an inquisitor.

I feel comfier on the shield version because of the defenses and having access to reduced crit damage taken but I am pretty confident the two handed sword version is better. I also like that the shield nodes have extra res to alleviate suffix pressure since this build wants intelligence and accuracy rolls. However, I would have switched to the two handed version already if I could get my hands on a 6 linked shaped ezomyte blade. I would drop the block nodes and path down by marauder for the extra max res and drop Herald of Ice and Tempest Shield for Grace, drop my gloves for Shaper's touch since on top of giving tons of accuracy we would be getting 120% increased evasion rating out of them too. Also would need to focus harder on getting spell suppression on gear, potentially even pathing to MageBane.

I have the version I am currently playing and the two handed version I recommend in my above PoB.

Lancing steel notes -

Calculating the damage is always a bit of a headache because of the way Lancing steel works with CoC. A general rule of thumb is about 2/3 of the projectiles will trigger a spell (assuming 2 spells) so the baseline skill with shards shoots 12 projectiles meaning you will trigger your 2 linked spells 4 times each per attack. I am using GMP so when I attack with shards I shoot 24 projectiles which means each spell is trigger 8-9 times each, but I have 14% cool down recovery speed so it ends up being around 10-11. With 14% CDR it seems you get an additional 2 spells triggered around every every 10 Lancing Steel projectiles , so you without gmp you would get another 2 triggers and with gmp you get another 4. These numbers just come from my recent testing by going into beach map and attacking glace with LS + Voltaxic burst (the count makes this easy to track) + other spell and having ancestral bond taken so I can't hurt him.

Loadouts

Gear

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Blood Fang
Havoc Dome
Storm Ward
Astramentis
multi + int
Agony Loop
Foe Talons
Cyclopean Coil
Entropy League
Apocalypse Fend
New Item
mana cost
New Item
Grand Spectrum
Grand Spectrum
Grand Spectrum
Dusk Glisten

Skills

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Body Armour

  • Lancing SteelLancing Steel20/20WMain
  • Ice SpearIce Spear21/20W
  • FireballFireball20/7W
  • SparkSpark21/20W
  • FrostboltFrostbolt21W
  • Cast On Critical StrikeCast On Critical Strike19/20W
  • InspirationInspiration20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Weapon 1

  • Lancing SteelLancing Steel20/20WMain
  • Ice SpearIce Spear21/20W
  • FireballFireball21W
  • SparkSpark20/20W
  • FrostboltFrostbolt21W
  • InspirationInspiration20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Increased Critical DamageIncreased Critical Damage20W

Gloves

  • VitalityVitality20W
  • DeterminationDetermination20W
  • Herald of IceHerald of Ice20W
  • PrecisionPrecision20W
  • Tempest ShieldTempest Shield20W
  • GraceGrace20W

Weapon 2

  • Whirling BladesWhirling Blades19/20W
  • Shield ChargeShield Charge20/20W
  • Blood RageBlood Rage20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • ZealotryZealotry20W
  • Flame WallFlame Wall20W
  • Divine BlessingDivine Blessing20W
  • LifetapLifetap20W

Boots

  • Vaal Molten ShellVaal Molten Shell12W
  • Cast when Damage TakenCast when Damage Taken5W
  • Increased DurationIncreased Duration19/20W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Arcane SurgeArcane Surge7W
  • Mark On HitMark On Hit20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Help Alira

Character Stats

Level
96

Damage

Full DPS
544.56K
Combined DPS
106.86K
Hit DPS
106.25K
With Poison DPS
106.25K
With Ignite DPS
106.77K
With Bleed DPS
106.25K
With Impale DPS
106.33K
Damage over Time
525.72
Ignite DPS
525.72
Impale DPS
81.85
Culling DPS
0
Average Damage
6.36K

Attack & Crit

Attack/Cast Rate
1.64/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
295%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
61.63K
Life
6.48K
Energy Shield
2.21K
Mana
-1.02K
Ward
0
Armour
15.23K
Evasion
606
Phys Damage Reduction
51%

Mitigation & Avoidance

Block
42%
Spell Block
53%
Spell Suppression
18%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+4%)
Cold Resistance
77% (+11%)
Lightning Resistance
76% (+28%)
Chaos Resistance
23%

Recovery

Life Regen
1.34K/s
Net Life Regen
1.34K/s
ES Regen
1.34K/s
Mana Regen
32.4/s
Life Leech
705.33/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
347.6/s

Attributes & Utility

Strength
648
Intelligence
597
Dexterity
195
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
22%