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PoE 3.18·Sentinel·Occultist

possible 3.19 Hit Based Chaos BV Map Speedrunner (3.5m DPS Sirus config)

by metalonorfeed4 years ago1

DPS
3.55M
Effective HP
75.27K
Life
4.23K
Level
95
Min budget

Overview

possible 3.19 Hit Based Chaos BV Map Speedrunner (3.5m DPS Sirus config) is a Path of Exile Occultist build by metalonorfeed, made for the Sentinel league (3.18). It is centered on Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 3.55M DPS with 75.27K effective HP, 4.23K life, 266 energy shield. Suited for: Mapping. Key uniques include Obliteration, The Gull, Obliteration, Ming's Heart, Blunderbore.

metalonorfeed's Notes

https://pastebin.com/ayyRNvNc

Hey guys, recently thought about possible offmeta league starters and came up with this Chaos BV, heavily inspired by the trending Cold BV variants. Build has 60% chance to explode ennemies and gull+blunderbore for fast mapping, as well as badge of the brotherhood for high withering step uptime to have it up for almost every pack and get the wither damage multiplicator for the explosions too. The build has actually 3.5M dps with the current config even against sirus which seems pretty decent.

Ive found two things a bit worrysome: first, the build relies on getting a frenzy on hit timeless jewel - this means no frenzies until timeless jewels become available on the market - this also limits the usability of blunderbore, which cannot be realistically used without supreme ostentation. The second thing is the lack of tankyness without shrine buffs- I think you would need to be extremely mindful in the first few packs until you get a lesser shrine with some defensive perks from the gull proc which could be potentially a pretty big nuisance.

This build should beat a similarly invested cold BV by miles but will get outscaled in more or less the same fashion by Cold BV as soon as hatred buff effect scaling kicks in properly. The wither Damage multiplicator is just insane on a low budget is just difficult to beat, also, capping chaos res with just a mings heart and ascendancy is also pretty nuts tbh.

To conclude, I like the clever use of supreme ostentation+blunderbore to ease strength and dex requirement and I like the idea of exploding every pack regardless of map tier but I have a feeling it falls of in tier14-16 environment where rares and magic packs can burn through the defenses quite easily when unbuffed by shrines. Also, gull+dual obliteration is the only thing you need to speedfarm confortably which should be 20c all together even on day1.

Gear

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Obliteration
The Gull
Blunderbore
Badge of the Brotherhood
Ring
Ming's Heart
Armour/Evasion Gloves
Belt
Armour/Evasion Boots
Obliteration
New Item
Elegant Hubris
New Item
Cluster Jewel
New Item
New Item

Skills

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  • Blade VortexBlade Vortex21/20WMain
  • UnleashUnleash20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Void ManipulationVoid Manipulation20/20W
  • LifetapLifetap20/20W
  • GraceGrace20/20W
  • DeterminationDetermination20/20W
  • Herald of PurityHerald of Purity20/20W
  • Defiance BannerDefiance Banner20/20W
  • Withering StepWithering Step20/20W
  • Arcane SurgeArcane Surge7/20W

Helmet

  • Create Lesser Shrine1W

Ring 1

  • DespairDespair1W
  • SteelskinSteelskin20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Help Alira

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
3.55M
Hit DPS
3.55M
With Poison DPS
3.55M
With Ignite DPS
3.55M
With Bleed DPS
3.55M
Damage over Time
0
Culling DPS
0
Average Hit
473.31K

Attack & Crit

Attack/Cast Rate
2.92/s
Hit Rate
7.5/s
Crit Chance
89%
Crit Multiplier
481%
Mana Cost
0
Life Cost
155

Defence

Effective Hit Pool
75.27K
Life
4.23K
Energy Shield
266
Mana
44
Ward
0
Armour
26.6K
Evasion
18.96K
Phys Damage Reduction
64%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
69%
Evade (Projectile)
69%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+6%)
Cold Resistance
75% (+6%)
Lightning Resistance
75% (+6%)
Chaos Resistance
75% (+6%)

Max Hit Taken

Physical
18.63K
Fire
20.32K
Cold
20.32K
Lightning
20.32K
Chaos
25.76K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
266/s
Mana Regen
36.8/s
Life Leech
761.4/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
24
Intelligence
266
Dexterity
78
Movement Speed
90%
Endurance Charges
3
Frenzy Charges
7
Power Charges
7
Devotion
0