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PoE 3.16·Scourge·Ascendant

CWC Ice Storm Ascendant (to eventually respec into int-stacking wander)

by Burwicke4 years ago1

DPS
98.91K
Energy Shield
7.44K
Level
93
Min budget

Overview

CWC Ice Storm Ascendant (to eventually respec into int-stacking wander) is a Path of Exile Ascendant build by Burwicke, made for the Scourge league (3.16). It is centered on Icestorm. In Path of Building it reaches 98.91K DPS with 1 life, 7.44K energy shield. Suited for: Mapping. Key uniques include The Whispering Ice, Cyclopean Coil, The Wise Oak, The Stampede, Astramentis.

Burwicke's Notes

https://pastebin.com/G30sNTfu

I've never played Whispering Ice, but I'm wondering if it'll hold up. This is what I have so far as my first draft.

Theoretical DPS: 2.86 trigger rate * 5.43 duration = 15.53 active storms. We'll say 10 storms for clean numbers and to account for downtime (dodging etc). So total DPS in that case would be ~1M dps. Not blowing any minds but for a starter, it should be adequate for most mapping needs.

Defensively it's pretty safe, too. Freeze and chill innately give you some pseudo-defense by slowing (or stopping) enemy action speed. We use enfeeble for additional safety, as well as vigilant strike (which has bonkers up time since we stack skill effect duration). CWDT+IC+ID & Arctic Armor cuz we can, too. 7.4k ES with CI is our whole EHP pool, which is a little low but not awful by any means (especially for SC which I will be playing in).

Gearing is relatively simple. All the uniques are known and cheap, and none are strictly necessary except WI. There's enough rare slots to cover resists very trivially (which already have a huge amount from the tree). Cover what we need and slam max int everywhere it fits. Coloring isn't too terrible, except for the helmet, which might take a few jeweller orb tricks.

Lastly, for the cluster, I honestly didn't know what to pick, haha. I was about to drop it when I realized that one of the new elemental masteries make all exposure apply a minimum of -18% resistance. That makes the garbage exposure from the cluster notable actually a lot better (nearly twice as good). Combined with the cold mastery that makes exposure reduce by a further -5%, I thiiiiink the enemies should have -23% cold exposure pretty much permanently, unless I'm misunderstanding how these three interact.

Gear

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The Whispering Ice
Energy Shield Helmet
Energy Shield Chest
Astramentis
Resistance Ring
Resistance Ring
Energy Shield Gloves
Cyclopean Coil
The Stampede
Jewel
Cluster Jewel
Fertile Mind
Pure Talent
Brute Force Solution
Fertile Mind
Jewel
Cluster Jewel
Brute Force Solution

Skills

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Weapon 1

  • Icestorm1WMain
  • Cast while ChannellingCast while Channelling20W
  • InspirationInspiration20W
  • Cold PenetrationCold Penetration20W
  • Controlled DestructionControlled Destruction20W
  • Arcane SurgeArcane Surge20W

Weapon 1

  • CycloneCyclone20W
  • Cast while ChannellingCast while Channelling20W
  • InspirationInspiration20W
  • Cold PenetrationCold Penetration20W
  • Controlled DestructionControlled Destruction20W
  • Arcane SurgeArcane Surge20W

Body Armour

  • Ball LightningBall Lightning1W
  • EnfeebleEnfeeble20W
  • FrostbiteFrostbite20W
  • Cast when Damage TakenCast when Damage Taken1W
  • HextouchHextouch20W

Helmet

  • Immortal CallImmortal Call20W
  • Vaal DisciplineVaal Discipline20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Increased DurationIncreased Duration20W

Boots

  • VortexVortex20W
  • Vigilant StrikeVigilant Strike20W
  • BonechillBonechill20W
  • Increased DurationIncreased Duration20W

Gloves

  • ClarityClarity20W
  • Flesh and StoneFlesh and Stone20W
  • Flame DashFlame Dash20W
  • Arctic ArmourArctic Armour20W

Passive Tree

Passive tree 3.18
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
98.91K
Hit DPS
98.91K
With Poison DPS
98.91K
With Ignite DPS
98.91K
With Bleed DPS
98.91K
Damage over Time
0
Average Hit
34.62K
Average Damage
34.62K

Attack & Crit

Attack/Cast Rate
2.86/s
Trigger Rate
2.86/s
Hit Chance
100%
Crit Chance
2%
Crit Multiplier
100%
Mana Cost
25
Life Cost
0

Defence

Life
1
Energy Shield
7.44K
Mana
513
Ward
0
Armour
0
Evasion
541
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
18%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+43%)
Cold Resistance
75% (+59%)
Lightning Resistance
76% (+54%)
Chaos Resistance
-60%

Recovery

Life Regen
0/s
ES Regen
632.4/s
Mana Regen
221.8/s
Life Leech
0/s
ES Leech
2.31K/s
Mana Leech
0/s

Attributes & Utility

Strength
287
Intelligence
1.67K
Dexterity
249
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0