PoE 3.22·Ancestor·Elementalist
Body Swap is not a Meme (One of the best ignite Variants IMO)
by WizChampChamp2 years ago2
- DPS
- 2.87M
- Effective HP
- 16.63K
- Life
- 2.32K
- Level
- 95
- Min budget
Overview
Body Swap is not a Meme (One of the best ignite Variants IMO) is a Path of Exile Elementalist build by WizChampChamp, made for the Ancestor league (3.22). It is centered on Bodyswap and plays as a intelligence, movement, spell, area archetype. In Path of Building it reaches 2.87M DPS with 16.63K effective HP, 2.32K life. Suited for: Mapping, Essence, Bossing. Key uniques include Oriath's End, Taste of Hate, Replica Emberwake, Bronn's Lithe, Polaric Devastation.
Build Video
WizChampChamp's Notes
A week ago I posted my meme Soulthirst Bodyswap ignite build (new account because reddits automated systems messed up my old one). After a week of testing I've arrived at the finished version, with about 2m dps to clear maps and up to 16.5m dps single target (if you can squeeze in 2 extra gem supports). Best of all it doesn't make you puke.
Pob: https://pobb.in/G43cCM5m3gO1
Example t16 Clear: https://youtu.be/vymnG_sj91Y
Why Bodyswap over other Ignite Variants or CWC Bodyswap
Bodyswap, like shield charge ignite, allows you to deal damage while moving, which is always broken for clearing, making it faster than spells like EK or Arc Ignite inherently. It is comparable to shield charge ignite and Vortex Ignite, going faster or slower depending on the density of the map, while also having more options for single target.
Bodyswap has an insane single target ceiling due to how it scales with corpse life, a 4 link unearth with the helm enchant and level 3 empower and enhance gets us to 16.5m dps without focusing on it at all. A more focused single target build can easily reach dot cap.
CWC Variants like Incinerate CWC Bodyswap are too clunky to consider IMO due to having to awkwardly wait between triggers, also they lack the same damage ceiling.
The only problem the build currently has, if it can be called that, is random one shots from juiced essence mobs. Blood notch + Golemancer + Spell Suppression protects against mostly everything, but once every couple maps you'll get one shot if you try to face tank a juiced essence mob. I'm thinking of getting an enduring composure cluster and speccing into reservation to run determination to potentially solve that problem, or you can just be smart and not mindlessly face tank essence monsters. Either way the build is an amazing map clearer, and has bossing potential if built that way. If you are in the market for a different ignite build, give it a try.
Gear
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Skills
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Weapon 2
Flame Dash19/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Abberath
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 2.87M
- Hit DPS
- 43.48K
- With Poison DPS
- 43.48K
- With Ignite DPS
- 2.3M
- With Bleed DPS
- 43.48K
- Damage over Time
- 2.83M
- Ignite DPS
- 2.26M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 10.08K
- Burst Damage
- 10.08K
Attack & Crit
- Attack/Cast Rate
- 4.31/s
- Hit Chance
- 100%
- Crit Chance
- 10%
- Crit Multiplier
- 100%
- AoE Radius
- 2 m
- Mana Cost
- 14
- Life Cost
- 31
Defence
- Effective Hit Pool
- 16.63K
- Life
- 2.32K
- Energy Shield
- 63
- Mana
- 77
- Ward
- 0
- Armour
- 0
- Evasion
- 4.68K
- Phys Damage Reduction
- 18%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 95%
- Evade (Melee)
- 32%
- Evade (Projectile)
- 32%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+31%)
- Cold Resistance
- 75% (+37%)
- Lightning Resistance
- 75% (+33%)
- Chaos Resistance
- 56%
Max Hit Taken
- Physical
- 9.53K
- Fire
- 24.68K
- Cold
- 24.68K
- Lightning
- 24.68K
- Chaos
- 11.08K
Recovery
- Life Regen
- 683.5/s
- ES Regen
- 0/s
- ES Recharge
- 63/s
- Mana Regen
- 77.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 146
- Intelligence
- 237
- Dexterity
- 152
- Movement Speed
- 97%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0