- DPS
- 1.09M
- Effective HP
- 82.89K
- Life
- 2.11K
- Level
- 90
- Min budget
Overview
returning player: armor stacking juggernaut is a Path of Exile Juggernaut build by Marc98g, made for the Crucible league (3.21). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 1.09M DPS with 82.89K effective HP, 2.11K life, 1.47K energy shield. Key uniques include Offering to the Serpent, Replica Dreamfeather, Abyssus, Belt of the Deceiver, Carnage Heart.
Marc98g's Notes
So im coming back to path of exile (left just about when sirus got in the game) and this is my league start, taking inspiration from varius different versions of armor stackers.
character is currently lvl 88 in crucible, i've defeated both eater of worlds and searing exarch without any previous knowledge of the fights with a budget version of it, going for maven and sirus next.
its a armor stacker using replica dream feather and emperor vigil, and seething fury for crits. its already a well know interaction at this point.
however this build includes (the fourth vow), that allows to scale chaos resistace further using armor, and taking the new mastery that conversts %10 of physicals hits to chaos
defence:
jugg's armor stacking nodes on his ascendecy are well know, and i will avoid mentioning them.
70k ehp without guard skills up
both attack and spell block capped, throgh tempest shield
imune to shock through tempest shield, imune to ignite by the charge mastery, imune to frozen throgh jugg acendency, imune to maim and hindered throght protection mastery, imune to burning ground throught pantheon, still working on corrupted blood (currently on flask want it on jewel), imune to bleeding throgh boots and also have acces to throgh the gloves (offering of the serpent) overleach.
currently looking for a way to fit (tainted pact) amulet wich will provide imunity to all forms of chaos DOT due to the fact the build has permanent overleech (main problem with it is the fact that ill actually have to learn to craft a decent ring for the stats)
offence:
without mentioning dream fether and seething fury.
permanent onslaught throught annoints, dance of blades
frenzy through mark mastery, and power charges throgh assasin's mark, permanent culling strike throght the mark mastery.
the damage is scaled mostly throught impale so theres nothing to intricate here
still working on a way to fit rage in the build
made my best to not inflate any numbers, no crucible either, no flasks on POB
feel free to copy the build all the gear is dirt cheap, only exeption being (emperor's vigilance)
any advice from more experienced players is appreciated this has been my project ever since the beggining of crucible.
POB:https://pobb.in/bOFbnG5yXrKq
new: POB https://pobb.in/OWGdJ3WVUc4B MUCH BETTER IN TIER 16 WITHOUT PROBLEMS
STILL DIE TO CRUCIBEL BUT I CRANCK IT TO THE MAX
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Abberath
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 1.09M
- Hit DPS
- 534.97K
- With Poison DPS
- 534.97K
- With Ignite DPS
- 534.97K
- With Bleed DPS
- 534.97K
- With Impale DPS
- 981.66K
- Damage over Time
- 0
- Impale DPS
- 446.7K
- Culling DPS
- 109.07K
- Reservation DPS
- 0
- Average Damage
- 126.25K
- Burst Damage
- 126.25K
Attack & Crit
- Attack/Cast Rate
- 4.24/s
- Hit Chance
- 100%
- Crit Chance
- 65%
- Crit Multiplier
- 511%
- Totem Limit
- 1
- Mana Cost
- 28
- Life Cost
- 0
Defence
- Effective Hit Pool
- 82.89K
- Life
- 2.11K
- Energy Shield
- 1.47K
- Mana
- 58
- Ward
- 0
- Armour
- 74.33K
- Evasion
- 35
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+3%)
- Cold Resistance
- 79% (+3%)
- Lightning Resistance
- 80% (+2%)
- Chaos Resistance
- 57%
Max Hit Taken
- Physical
- 11.22K
- Fire
- 25.68K
- Cold
- 25.68K
- Lightning
- 26.8K
- Chaos
- 19.57K
Recovery
- Life Regen
- 258.4/s
- Net Life Regen
- 106.69/s
- ES Regen
- 0/s
- ES Recharge
- 1.47K/s
- Mana Regen
- 14.4/s
- Life Leech
- 485.8/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 151.71/s
Attributes & Utility
- Strength
- 398
- Intelligence
- 140
- Dexterity
- 190
- Movement Speed
- 58%
- Endurance Charges
- 5
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0