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Critique Request - Deadeye Blazing Salvo Miner

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Hey all - first time creating my own build, wondering if anyone has any helpful suggestions to make it better!

Original idea for the build comes from Zlayge's HCSSF build, which dips down to the bottom-left of the passive tree to get more armor and health and stuff, as well as balance out the stats for Leadership's Price. Apparently guys have done HC Ubers with that set-up, but since I'm playing soft-core trade, I wanted to see what I could come up with sticking to the right side of the tree with the goal of using the character as a league-starter, with potential to scale up to whatever.

So far it seems to be doing quite well! My current build is lvl92, and has been comfortably running all sorts of corrupted T16 maps without bothering to even look at the map mods. I've been running Essences and generally am able to take down pretty scary ones without too much difficulty, and this is with only about 3.2k life and pretty crappy gear! It has farmed a few faceted fossils at about 200 depth in delve, done well on a variety of T16 league mechanics, and I've downed several of the end-game pinnacle bosses with this set-up (haven't had time to try them all), so I'm feeling pretty good it will work well at league-start.

Overall thought process for the build was to get spell suppression and ailment immunity from the tree, and then remove those points as suppression and immunity are achieved through gear upgrades. Haven't gotten to that point yet, but have lots of ideas of next steps that could be taken. Maybe even add some cluster jewels at some point!

Below is a scaled down version of the build with a lvl82 tree and 0% lvl18 skill gems, and PoB is showing up to 15 million theoretical DPS on pinnacle bosses. I say theoretical because I really don't think you're getting anywhere near full projectile hits with Blazing Salvo. But it sure is fun in maps!

The second set-up is my current state of the character that has a few lvl21 gems, Devouring Diadem (self-farmed - first try!), Leadership's Price, and a bunch of self-crafted but generally lackluster gear. At this level of investment the theoretical dps is more like 40+ million DPS on pinnacle bosses. Although PoB doesn't seem to add the ailment effects from Leadership's Price, so I manually set them to what it says is the max you can get on pinnacle bosses. Not sure if I'm doing that part right.

Anyways, I'm really interested in hearing constructive feedback on the build. Are there other cheap unique items that can be used in early mapping that would help out? Any ideas on how to get more bang out of the passive tree, or other make the build even better? And is there anything I totally screwed up in PoB? I'm definitely still learning!

And thanks!

Lvl82 PoB - https://pobb.in/xcqjCFe30V90

Lvl92 PoB - https://pobb.in/TW03wvm7Lt8w

Zlaybe's PoB - https://pobb.in/R_naInG9YnHz

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Life

3010

Mana

147

Energy Shield

380

DPS

15M

Effective Hit Pool

38.81K

Chaos Res

51

Fire Res

76

Cold Res

77

Lightning Res

76

Armour

8K

Evasion

16K

Block

28 | 6

Crit Chance

47%

Crit Multi

447%

Rage

0

Strength

241

Intelligence

164

Dexterity

222

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

54%

Gathering Winds
Gathering Winds
Wind Ward
Wind Ward
Focal Point
Focal Point
Eldritch Battery
Eldritch Battery
Assassination
Assassination
Ballistics
Ballistics
Blast Waves
Blast Waves
Blood Siphon
Blood Siphon
Charisma
Charisma
Coordination
Coordination
Crystal Skin
Crystal Skin
Devastating Devices
Devastating Devices
Doom Cast
Doom Cast
Efficient Explosives
Efficient Explosives
Explosive Elements
Explosive Elements
Fervour
Fervour
Heart of Oak
Heart of Oak
Influence
Influence
Instinct
Instinct
Intuition
Intuition
Inveterate
Inveterate
Physique
Physique
Primal Spirit
Primal Spirit
Prowess
Prowess
Revenge of the Hunted
Revenge of the Hunted
Saboteur
Saboteur
Successive Detonations
Successive Detonations
Survivalist
Survivalist
Trickery
Trickery
Whispers of Doom
Whispers of Doom
Written in Blood
Written in Blood
View full passive skill tree

  • Blazing SalvoBlazing Salvo
  • High-Impact MineHigh-Impact Mine
  • Trap and Mine DamageTrap and Mine Damage
  • Charged MinesCharged Mines
  • MinefieldMinefield
  • Increased Critical DamageIncreased Critical Damage

  • Molten ShellMolten Shell
  • Cast when Damage TakenCast when Damage Taken

  • Bear TrapBear Trap
  • Sniper's MarkSniper's Mark

  • Flame DashFlame Dash
  • Shield ChargeShield Charge
  • Faster AttacksFaster Attacks

  • Flame WallFlame Wall
  • Arcanist BrandArcanist Brand
  • FlammabilityFlammability

  • AngerAnger
  • Divine BlessingDivine Blessing
  • InspirationInspiration
  • Increased DurationIncreased Duration

  • Defiance BannerDefiance Banner
  • Herald of AshHerald of Ash
  • GraceGrace
  • Summon SkitterbotsSummon Skitterbots
  • DeterminationDetermination

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Salendrak

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