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Couple of notes on the build. I am still working on getting resists truly over-capped, missing ~4-6% lightning resistance I can fill in somewhere. Frenzy and Power charges typically last well past bosses unless im doing pinnacle content. Scorched, Brittle and Sapped typically sit at 10-11, 7-8, and 10-11 respectively and have been set in the PoB to reflect. I am getting purity of ice effect on the chest piece soon for another +1% max res. In theory hitting 87% max res is possible with orbs of conflict.
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Life
3919
Mana
49.49
Energy Shield
8
DPS
728K
Effective Hit Pool
43.50K
Chaos Res
60
Fire Res
83
Cold Res
83
Lightning Res
78
Armour
6K
Evasion
4K
Block
0 | 0
Crit Chance
98%
Crit Multi
464%
Rage
0
Strength
14
Intelligence
14
Dexterity
32
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
90%