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[PoE1 3.26] DAY 3 Chaos & Go T17 Boss Rushing for PROFIT - Prep & Results (12-16 div+ per hour)

PoE 3.26 · Secrets of the AtlasWardenTornadoT17MappingBossing

1 year ago174

by SnooBAE85Subscribe

31.17M

DPS

12.4K

Effective HP

2.87K

Life

Overview

[PoE1 3.26] DAY 3 Chaos & Go T17 Boss Rushing for PROFIT - Prep & Results (12-16 div+ per hour) is a Path of Exile Warden build by SnooBAE85, made for the Secrets of the Atlas league (3.26). It is centered on Tornado and plays as a dexterity, spell, duration, physical archetype. In Path of Building it reaches 31.17M DPS with 12.4K effective HP, 2.87K life. Suited for: T17, Mapping, Bossing. Key uniques include Painseeker, Dying Sun, The Fledgling, Hyrri's Truth, Ahuana's Bite.

Build Video

SnooBAE85's Notes

3.26 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 2 link: Frostblink + Arcane Surge Blink Arrow Sniper's Mark Acts 4-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger Movement : Flame Dash Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Mirage Archer + Returning Projectiles + Trinity + Elemental Damage with Attacks 4 link: Storm Rain + Blast Rain + Manaforged Arrows + Inspiration 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Immolate 2 link: Frenzy + Manaforged Arrows 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger Movement : Flame Dash >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Early Leveling,' and 'Late Leveling.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is cheap now thanks to the addition of Gold. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 90+ with Spell Suppression cap and high Evasion 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire a Bone/Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build 6) Get a double Inspired Learning setup (and subsequently a Headhunter) to unlock the true potential of map blasting

Loadouts

Gear

Kraken Wind
The Fledgling
Hyrri's Ire
Hyrri's Truth
The Taming
The Taming
Painseeker
Invasion Lock
Lioneye's Paws
Ahuana's Bite
Inspired Learning
Thread of Hope
Unnatural Instinct

Skills

Weapon 1

  • TornadoTornado20/20WMain
  • Sniper's MarkSniper's Mark20/20W
  • HydrosphereHydrosphere1/20W
  • Storm RainStorm Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Body Armour

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • TrinityTrinity20/20W
  • Mirage ArcherMirage Archer20/20W
  • InspirationInspiration20/20W
  • Returning ProjectilesReturning Projectiles20/20W

Helmet

  • Flame DashFlame Dash20/20W
  • Purity of ElementsPurity of Elements20/20W
  • Vaal HasteVaal Haste20W
  • Elemental Hit of the SpectrumElemental Hit of the Spectrum19/20W

Boots

  • Elemental WeaknessElemental Weakness20/20W
  • BonechillBonechill20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Gloves

  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones20W
  • FrenzyFrenzy20/20W
  • CombustionCombustion20/20W
  • Manaforged ArrowsManaforged Arrows20/20W

Boots

  • Rain of ArrowsRain of Arrows5W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.26
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
93

Damage

Full DPS
31.17M
Combined DPS
15.71K
Hit DPS
15.71K
With Poison DPS
15.71K
With Ignite DPS
15.71K
With Bleed DPS
15.71K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
3.93K
Burst Damage
3.93K

Attack & Crit

Attack/Cast Rate
2.37/s
Hit Rate
4/s
Hit Chance
100%
Crit Chance
39%
Crit Multiplier
306%
Mana Cost
30
Life Cost
0

Defence

Effective Hit Pool
12.4K
Life
2.87K
Energy Shield
54
Mana
422
Ward
0
Armour
621
Evasion
22.35K
Phys Damage Reduction
5%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
94%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+25%)
Cold Resistance
76% (+8%)
Lightning Resistance
75% (+28%)
Chaos Resistance
-26%

Max Hit Taken

Physical
3.04K
Fire
12.71K
Cold
10.83K
Lightning
10.44K
Chaos
2.28K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
54/s
Mana Regen
15/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
112
Intelligence
157
Dexterity
477
Movement Speed
153%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0