Explosive Concoction is a goofy skill that minimally rewards topaz/sapphire flask usage
by pyrvuate4 years ago12
- DPS
- 32.39M
- Effective HP
- 78.88K
- Life
- 4.28K
- Level
- 95
- Min budget
Overview
Explosive Concoction is a goofy skill that minimally rewards topaz/sapphire flask usage is a Path of Exile Slayer build by pyrvuate, made for the Kalandra league (3.19). It is centered on Explosive Concoction and plays as a critical, dexterity, attack, area archetype. In Path of Building it reaches 32.39M DPS with 78.88K effective HP, 4.28K life. Key uniques include Arn's Anguish, Dying Sun, Skin of the Lords, Ralakesh's Impatience, Leadership's Price.
pyrvuate's Notes
When Frostferno was in the game, EC had a 5.5 link with +8 gems that was highly possible to use. You would take Avatar of Fire, get a double corrupted Frostferno and now you had a cool non traditional setup. It was reasonable to use sapphire at least due to cold to fire on Frostferno.
Frostferno is gone now though.
After a lot of PoB work, I am of the strong opinion that EC is better off without Sapphire/Topaz flasks. This, imho, basically makes it a broken gem.
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It takes solid investment to get the flasks to be useable over a longer period. If you go pathfinder, you have very little synergy with EC. If you get the survival secrets jewel and invest on the tree, you can use it, but it just doesn't provide that much and your flasks are worse. You invest for fantasy basically.
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You lose out on other flasks. Arguably the strongest flask is Dying Sun which gives 2 projectiles which is a major DPS bump as you go to 7x base damage from 5x base damage assuming you are using Greater Volley. This means the other two slots must be sapphire/topaz, BUT you can't actually use them or you don't get the damage bonus. You lose two flask slots for damage and honestly, a diamond and a cinderswallow is basically just as strong and you can still get suffixes.
Can I back up any of this? Kind of! Here are some theoretical PoBs. None of these are crazy expensive. These are end-game geared characters though.
https://pastebin.com/9EysbkYi Have a look. Compare it to other EC builds. Look at all those big shiny numbers.
Don't believe in charges with ralakesh's impatience? Eliminate ralakesh's impatience and all the charges and compare it. https://pastebin.com/Z3bcsydX still pretty good!
Those are pretty good characters on paper! I've played a much less geared version of those characters and killed normal Maven/EoW. It is a pretty good character, but the clear is bad and I can't fix it, so those are not recommendations and if you yoink those PoBs and hate your character then fair warning.
TLDR: Explosive concoction needs fixing but is playable if you just ignore most of the gem tags.
Loadouts
Gear
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Skills
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Berserk20W
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ryslatha
Character Stats
- Level
- 95
Damage
- Full DPS
- 32.39M
- Combined DPS
- 4.65M
- Hit DPS
- 3.72M
- With Poison DPS
- 3.72M
- With Ignite DPS
- 3.72M
- With Bleed DPS
- 3.72M
- Damage over Time
- 0
- Culling DPS
- 929.24K
- Average Damage
- 650.73K
Attack & Crit
- Attack/Cast Rate
- 5.71/s
- Hit Chance
- 100%
- Crit Chance
- 95%
- Crit Multiplier
- 394%
- Totem Limit
- 1
- Mana Cost
- 17
- Life Cost
- 0
Defence
- Effective Hit Pool
- 78.88K
- Life
- 4.28K
- Energy Shield
- 41
- Mana
- 88
- Ward
- 0
- Armour
- 40.92K
- Evasion
- 0
- Phys Damage Reduction
- 81%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+124%)
- Cold Resistance
- 79% (+9%)
- Lightning Resistance
- 78% (+16%)
- Chaos Resistance
- 33%
Max Hit Taken
- Physical
- 124.4K
- Fire
- 148.92K
- Cold
- 99.78K
- Lightning
- 96.08K
- Chaos
- 35.16K
Recovery
- Life Regen
- 373.1/s
- Net Life Regen
- 217.44/s
- ES Regen
- 0/s
- ES Recharge
- 41/s
- Mana Regen
- 12.7/s
- Life Leech
- 770.94/s
- ES Leech
- 0/s
- Mana Leech
- 139.4/s
- Total Degen
- 155.66/s
Attributes & Utility
- Strength
- 221
- Intelligence
- 121
- Dexterity
- 251
- Movement Speed
- 104%
- Endurance Charges
- 6
- Frenzy Charges
- 6
- Power Charges
- 3
- Devotion
- 0