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Sacred MaulSacred MaulExceptional Shrouded MailConstricting CommandMiracle TalonsRuby RingRuby RingGold AmuletRapture LeagueIngenuityRubyMegalomaniacAgainst the Darkness
Ultimate Life FlaskUltimate Mana Flask
Staunching CharmArakaali's GiftSilver Charm

Path of Building: https://pobb.in/dKhFfKAyHYd6

PoE Ninja: https://poe.ninja/poe2/builds/abyss/character/sdd9-5499/smithxXxsmith

This is my new Build Guide for Rolling Slam (0.3). My biggest issue with playing RS last league was it's lack of map clear. I ended up using Stampede and hating it. Well now I've got the alternative...

Introducing SLAMQUAKE:

Use Earthquake with a few sources of reduced skill duration to create a great map clearing skill. Paired with new movement speed options on the tree and our new ability to sprint and you end up with a much smoother mapping experience than ever before.

Use Rolling Slam on rares and bosses. One shot most rares, three/four shot most bosses. If you really want to continue to scale damage you can definitely one-shot all end game content. I just decided to focus on item rarity instead.

Video highlights:

00:00 - Intro

01:04 - Forged In Flame (Maximum Elemental Resistances)

01:12 - Against the Darkness (+5)

01:27 - Exceptional Gloves (+6)

02:00 - Belt Corruption (+3) & Jewel (+1)

02:20 - Constricting Command & Surround

03:10 - Hybrid Armour & Evasion

03:20 - Wind Dancer (Armour Break & Endurance Charge Generation)

04:45 - The only weakness of the build (PHYS DAMAGE OVER TIME)

05:02 - Atalui's Bloodletting

07:35 - Closing Thoughts

Find me here:

https://www.twitch.tv/lowquality

https://discord.gg/m7663vmmxf

Life

3151

Mana

542

Energy Shield

0

DPS

36K

Effective Hit Pool

18.05K

Phys Max Hit Taken

4.56K

Chaos Res

80

Fire Res

90

Cold Res

90

Lightning Res

90

Armour

3K

Evasion

4K

Block

undefined | undefined

Crit Chance

5%

Crit Multi

200%

Rage

0

Strength

456

Intelligence

64

Dexterity

73

Ward

Item Quantity

0%

Item Rarity

135%

Movement Speed

30%