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PoE 3.16·Scourge·Occultist

A Low to Mid-end Dudes journey in Scourge [Part 1]

by jothi924 years ago7

DPS
153.5K
Life
3.24K
Level
82
Min budget

Overview

A Low to Mid-end Dudes journey in Scourge [Part 1] is a Path of Exile Occultist build by jothi92, made for the Scourge league (3.16). It is centered on Essence Drain and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 153.5K DPS with 3.24K life, 2.01K energy shield. Suited for: Blight, Mapping. Key uniques include Bated Breath, Daresso's Courage.

jothi92's Notes

With a lot of content creators showing off their insane progress, it felt a bit weird that i was proud that i made it to maps on the first weekend, so i kinda got inspired by that to share and document my experience

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A bit about myself

I have played about 500 hours total in PoE, very sprinkled out over years and Leagues. I have about 2-3 hours of time to play on Weekdays, on Weekends it varies heavily (got lucky on launch wekkend woo), to me it seems a lot of time for someone who is working fulltime and wants to have a healthy balance in life, but in PoE terms it seems very little :)

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Leaguestart SSF

My plan was to make a Bane Occultist, before reaching Act 3 and my Ascension i used mostly Freezing Pulse and Flamewall since i hate Blight. After getting the +1 Curse on the Skilltree and Profane Bloon everything was smooth sailing through the campaign (Except getting shit on in the Scourge realm).

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My Build at the moment

im still a Bane Occultist: https://pastebin.com/iFSCJsj0

  • Enduring Cry / Stormshield are purely for defensive purpose and i didnt know what else to take
  • Lucked a 6 link and put bane in, because its nicer for maps then ED / Contagion, couldnt manasustain so lifetap is my boy
  • Dont have enough reservation to actiave all 4 auras, i turn off malevolence or arctic armour depending on situation until i get freeze immunity somewhere

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Short term goals

  • +1 Chaos Wand: Im breeding some ED in second weapon slots to turn them into 20 quality and to the Vendor recipe where you turn in a white Wand with 40% quality Chaos gems and you get a +1 blue Chaos Wand, then Augment, Regal and pray its not shit. Im also banking some wands with 38% or higher Spell dmg
  • Boots: Nothing to say about my Boots except i need new ones

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Thats it, im not looking for Help on my Build (Yet), just thought maybe its interesting to read someones experience whos not on red maps day 2

Thanks for coming to my TED Talk

Loadouts

Gear

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Corpse Goad
Corruption Corona
Death Guardian
Phoenix Beads
Havoc Grip
Corruption Turn
Beast Paw
Bated Breath
Skull Urge
Daresso's Courage
Foe Spark
Conqueror's Potency
Pandemonium Edge

Skills

Tap a skill to open trade.

Body Armour

  • Essence DrainEssence Drain20WMain
  • Vaal BlightVaal Blight20W
  • EfficacyEfficacy20W
  • Controlled DestructionControlled Destruction20W
  • Void ManipulationVoid Manipulation20W
  • Swift AfflictionSwift Affliction20W

Boots

  • Essence DrainEssence Drain18WMain
  • Void ManipulationVoid Manipulation19W
  • Controlled DestructionControlled Destruction18W
  • EfficacyEfficacy19W

Body Armour

  • DespairDespair18W
  • Temporal ChainsTemporal Chains18W
  • EnfeebleEnfeeble18W
  • BaneBane18W
  • LifetapLifetap18W
  • Controlled DestructionControlled Destruction18W

Boots

  • BaneBane25W
  • DespairDespair17W
  • EnfeebleEnfeeble17W
  • Temporal ChainsTemporal Chains15W

Gloves

  • Void SphereVoid Sphere20W
  • ContagionContagion20W
  • Increased Area of EffectIncreased Area of Effect20W
  • IntensifyIntensify20W

Weapon 2

  • Tempest ShieldTempest Shield15W
  • Enduring CryEnduring Cry20W
  • Flame DashFlame Dash20W
  • Arcane SurgeArcane Surge20W

Helmet

  • Flame DashFlame Dash18W
  • Enduring CryEnduring Cry18W
  • Tempest ShieldTempest Shield18W
  • Arcane SurgeArcane Surge2W

Gloves

  • Void SphereVoid Sphere18W
  • ContagionContagion19W
  • IntensifyIntensify18W
  • Increased Area of EffectIncreased Area of Effect18W

Weapon 1

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration4W

Helmet

  • MalevolenceMalevolence17W
  • DisciplineDiscipline20W
  • Withering StepWithering Step20W

Weapon 2

  • Immortal CallImmortal Call3W
  • Cast when Damage TakenCast when Damage Taken1W
  • EmpowerEmpower1W

Weapon 1

  • Arctic ArmourArctic Armour18W
  • Vaal DisciplineVaal Discipline18W
  • MalevolenceMalevolence18W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
82

Damage

Full DPS
0
Combined DPS
153.5K
Hit DPS
18.57K
With Poison DPS
12.38K
With Ignite DPS
12.38K
With Bleed DPS
12.38K
Damage over Time
141.12K
Average Hit
12.38K
Average Damage
12.38K

Attack & Crit

Attack/Cast Rate
1.5/s
Hit Chance
100%
Crit Chance
1%
Crit Multiplier
150%
Mana Cost
76
Life Cost
0

Defence

Life
3.24K
Energy Shield
2.01K
Mana
-722
Ward
0
Armour
774
Evasion
359
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
42%
Spell Block
63%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+28%)
Cold Resistance
75% (+62%)
Lightning Resistance
62%
Chaos Resistance
-52%

Recovery

Life Regen
73.09/s
ES Regen
40.2/s
Mana Regen
37.3/s

Attributes & Utility

Strength
147
Intelligence
407
Dexterity
97
Movement Speed
-8%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
7%