Zombie Father - Leaguestarter - Mapping and Delve (v3.22.16)
by Sir Moustache the Glorious2 years ago765
- DPS
- 22.1M
- Effective HP
- 74.33K
- Energy Shield
- 7.26K
- Level
- 100
- Min budget
Overview
Zombie Father - Leaguestarter - Mapping and Delve (v3.22.16) is a Path of Exile Guardian build by Sir Moustache the Glorious, made for the Ancestor league (3.22). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 22.1M DPS with 74.33K effective HP, 80 life, 7.26K energy shield. Suited for: Delve, Mapping. Key uniques include Shaper's Touch, Maata's Teaching, Coruscating Elixir, The Baron, Replica Dragonfang's Flight.
Build Video
Sir Moustache the Glorious's Notes
Please refer to this page for 3.23 version:
Changelog:
v3.22.16: Changes:
Polished the build. Removed greatwolf from leaguestart and mid tier versions. New gem quality changes should provide us the same amount of children now. Added hematophagy to the love story version.
Build Video: https://youtu.be/BlIobDPmDkM
v3.22.13: Added Deep Delve Build.
Changes: My Butler's delve gear Anomalous animate guardian gem for aoe on explosions Impossible Escape Split Personalities Fortress Covenant Bastion of Hope Drop immutable force Tree changes for better survivability. Switched to a safer flask setup for delve, less movement speed but better ehp. Changed increased critical strikes support to awakened melee physical damage.
This is my 800 depth version, I will update it as we go further.
Spectres are 2x Host Chieftains and 2x Carnage Chieftains.
Use the matching animate guardian gear if you are delving!
Build Video: https://youtu.be/fAEfpKo75a4
v.3.22.12: Added new tree and gear setup for those who can't find an attribute greatwolf. You can use the dragonfang setup until you get a greatwolf. With the reservation and lord of the dead anoint on it, It should only cost you one child. Strength will be an issue without greatwolf, but we can fix that too with a split personality.
There are some tricks you should now: Try to get at least 13% reservation efficiency dragonfang, this is the cheapest option. If you got a lesser roll, your first alternative is to use anomalaous precision. Second alternative is to get level 4 enlighten in your purity setup.
Spectres are changed now to: 2 carnage chieftains. 2 host chieftains.
We are letting go the demon harpies as their burst has very little uptime, carnage chieftains feel superior.
Fixed damage inflations, now what is shown is the pure damage we have. You should switch feeding frenzy and use predator on big delve bosses, as it has good damage output. Vaal haste is a great buff once activated, but I'm also disabling that one in the default trees. Toggle to see the difference it makes.
Build Video: https://youtu.be/nlIs28Tdufg
v.3.22.10: Endgame and delve update.
Use 2 Host Chieftains and 2 Demon Harpies as your spectres. Use Animate Guardian Delve Gear for your butler. Use Ghostwrithe switch items, tree and skills to start up the Zombie Father, then upgrade your gear as you get currency. Try toggling the items and skills to see what makes the difference in damage. Your first upgrade should be getting grand spectrums, they are very cheap.
Build Video: https://youtu.be/nlIs28Tdufg
v3.22.4: Add Love Story mid tier build.
See this video about the build explanation and changes. Build Video: https://youtu.be/l7KVLpH9HI4
v3.22.3: Add budget build and gear, as well as my implementation gear and leveling trees. We use montregul's now for budget and we have minimal tree changes. Added several new skill and gear setups while leveling it. Added budget animate guardian gear.
See this video for upgrade order for your gear. Build Video: https://youtu.be/JX4H1yCo2a8
Use haste and purity of elements before you fix your resistances and get your reservation jewels. Then drop purity and switch to determination, and add pride aura.
v1.0.1 Leveling tree in 77-92:
Try to get a large cluster jewel, a reservation jewel and a small mana cluster jewel with destructive aspect. (You can also use pure might or sublime form, but you have to switch the one you will use with the pride in boots, hence lose generosity buff.) It should have minimum of 3 points to allocate.
See this video for how to search for a reservation jewel (reservation tricks chapter) and some other tips. https://youtu.be/celuWa8wUrk
This will make you be able to use all the auras in the build. If you are struggling with resistances, and most probably we will at start, drop haste and use purity of elements.
Endgame:
This is the tricky part and it will depend on your currency situation. Do not make the switch unless you have your jewels.
Import your character to pob, bring in the jewels you will purchase and make sure you pass 1000 strength.
If you struggle finding a jewel with 8+ str and +35% effect, get two jewels with lesser strength, aim for 1000 strength.
Upgrade your jewels as you go along. Look for resistances, life and all attributes besides strength.
Gear:
Use cyclopean coil with 18% attributes while starting out. 30% reservation efficiency on shield is mandatory for auras (for now). You can use purity of elements and get haste after your fix your resistances.
Build Video: https://youtu.be/qvnHkXWvyYQ
If there is a mistake in the pob, let me know in the comments. See you next time!
Loadouts
Gear
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Skills
Tap a skill to open trade.
Passive Tree


















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 100
Damage
- Full DPS
- 22.1M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.69/s
- Hit Chance
- 100%
- Crit Chance
- 5%
- Crit Multiplier
- 150%
- Minion Limit
- 12
- Mana Cost
- 204
- Life Cost
- 0
Defence
- Effective Hit Pool
- 74.33K
- Life
- 80
- Energy Shield
- 7.26K
- Mana
- 45
- Ward
- 0
- Armour
- 31.67K
- Evasion
- 30
- Phys Damage Reduction
- 81%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 25%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+34%)
- Cold Resistance
- 84% (+34%)
- Lightning Resistance
- 84% (+52%)
- Chaos Resistance
- 75% (+3%)
Max Hit Taken
- Physical
- 14.13K
- Fire
- 53.64K
- Cold
- 53.64K
- Lightning
- 53.64K
- Chaos
- 32.61K
Recovery
- Life Regen
- 28.6/s
- ES Regen
- 0/s
- ES Recharge
- 7.26K/s
- Mana Regen
- 33.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 1.04K
- Intelligence
- 340
- Dexterity
- 152
- Movement Speed
- 63%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0