A tanky Poison SRS Occutlist - making good use of the curse changes
by Previlein3 years ago138
- DPS
- 51.75M
- Effective HP
- 297.64K
- Life
- 4.63K
- Level
- 100
- Min budget
Overview
A tanky Poison SRS Occutlist - making good use of the curse changes is a Path of Exile Occultist build by Previlein, made for the Sanctum league (3.20). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 51.75M DPS with 297.64K effective HP, 4.63K life, 1.52K energy shield. Suited for: Mapping, Simulacrum, Delirium. Key uniques include United in Dream, Darkness Enthroned, Atziri's Reflection, The Covenant, The Hungry Loop.
Build Video
Previlein's Notes
PoB: https://pobb.in/W1JyM64qeIS2
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This is a more well rounded version for the popular poison SRS, but on Occultist instead of Necro. Personally I wasn't fond of the Necro versions and the build was just "ok" for my standards. This Occultist version aims to improve upon a few areas, specifically more reliable Uber defense and better clear, while keeping the damage and budget relatively the same.
Clear is easy. Its Profane Bloom, using the generic more damage multi of SRS for hard hitting explosions.
For general defense I chose the reliable package of Grace/Determination/Defiance Banner/Spell Supp. Divine Flesh got added to help against Uber elemental penetration. This build features full elemental Ailment Avoidance via Stormshroud aswell as Curse immunity with Atziris Reflection.
Enfeeble rounds out the defense, increasing the evasion of this build to 90% and reducing the damage taken, while a powered up Temporal Chains dismantles Ubers. With a 94% Temp Chains curse effect there is no need for Unbound Ailments in this build, which is a dead link during clear for the Necro versions.
The curse heavy approach also favours the use of Dying Breath on Animate Guardian instead of Kingmaker.
In the end I also started using Enfeeble as selfcast for Ubers specifically, which persists during certain boss moves like Sirus Meteor. Enfeeble is a very reliable defensive layer now when boosted and has a ~90 second duration in this build and causes bosses to deal ~35% less damage.
This build can tank for example Sirus Maze with and without Enfeeble, Uber Sirus beam, Uber Eater Hunger and can facetank Uber Maven's Cascade and Fire Balls. All with proper Molten Shells obviously. It can survive an Exarch ball (with damage mods) without any cooldowns. The build can do 80%+ Quant Ubers with multiple damage mods and double turbo, Sim 30s and juiced 100% delirium content.
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The build reached level 100 deathless.
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Additional information and PoBs are in the video description.
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Edit:
Impresence Amulet is getting expensive. Here is an alternative setup that should work using either a Grace or Determination Aul:
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 51.75M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.58/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 22
- Mana Cost
- 121
- Life Cost
- 121
Defence
- Effective Hit Pool
- 297.64K
- Life
- 4.63K
- Energy Shield
- 1.52K
- Mana
- 0
- Ward
- 0
- Armour
- 39.22K
- Evasion
- 24.09K
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 92%
- Evade (Projectile)
- 92%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+70%)
- Cold Resistance
- 75% (+28%)
- Lightning Resistance
- 75% (+30%)
- Chaos Resistance
- 80%
Max Hit Taken
- Physical
- 38.16K
- Fire
- 134.34K
- Cold
- 117.86K
- Lightning
- 117.86K
- Chaos
- 152.3K
Recovery
- Life Regen
- 778.1/s
- ES Regen
- 0/s
- ES Recharge
- 1.52K/s
- Mana Regen
- 25.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 216
- Intelligence
- 258
- Dexterity
- 161
- Movement Speed
- 127%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0