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Expedition's End Lightning Shenanigans in shambles

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I dropped said Body Armour early into the league and got very lucky 6-linking it. For those who don't know, it's the Heist Unique that lets you freeze with all damage at a higher effectiveness. Now what I'm trying to do is combining the strong freezes with high damage rolls of lightning skills and because I love the skill I'm going with Arc for the moment. Here's the PoB of my SSF Templar:

https://pastebin.com/xeRyauTb

While the plan to instafreeze Sanctum Guardians up to T16 map bosses works really well there are some roadblocks that are hard to overcome, namely Essences and everything that can't be fully slowed. Much of my survivability is owed to enemies simply not moving most of the time but once they do my lack of burst damage or strong secondary defenses really shows.

I have some ideas to improve the damage output but so far haven't managed to craft a good +1 Amulet, Wand or Shield. One more accessible option could be to balance Strength and Intelligence so I can drop Increased Crit for Crit Multi. The passive tree could be really wrong but whatever changes I did try seemed to only make it worse.

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My questions: Is giving up the Body Armour slot for the unique effect simply not worth it? Could it potentially work if I changed the skill? Did I overlook accessible damage/defense options that would make Arc viable?

Again, I'm SSF so +1 Fractures, T0 uniques and such are probably not within my reach.

edit: Here's the PoB of the overhauled build:

https://pastebin.com/93ubv8Gp

In addition to the suggested changes I balanced Strength and Int for more crit, got a Guard Skill and Culling Strike on the Golem. Feels much better than the original and I can... Recommend it? Well, maybe that goes to far but it works for T16s and Sanctums now and that's what the build is for.

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Life

4872

Mana

88

Energy Shield

720

DPS

735K

Effective Hit Pool

113.47K

Chaos Res

5

Fire Res

76

Cold Res

76

Lightning Res

77

Armour

11K

Evasion

1K

Block

24 | 0

Crit Chance

82%

Crit Multi

308%

Rage

0

Strength

263

Intelligence

345

Dexterity

127

Ward

0

Item Quantity

0%

Item Rarity

27%

Movement Speed

27%

Augury of Penitence
Augury of Penitence
Righteous Providence
Righteous Providence
Inevitable Judgement
Inevitable Judgement
Runebinder
Runebinder
Annihilation
Annihilation
Anointed Flesh
Anointed Flesh
Arcane Potency
Arcane Potency
Arcanist's Dominion
Arcanist's Dominion
Breath of Lightning
Breath of Lightning
Combat Stamina
Combat Stamina
Crackling Speed
Crackling Speed
Cruel Preparation
Cruel Preparation
Devotion
Devotion
Discipline and Training
Discipline and Training
Divine Judgement
Divine Judgement
Heart and Soul
Heart and Soul
Heart of Thunder
Heart of Thunder
Holy Dominion
Holy Dominion
Light of Divinity
Light of Divinity
Lightning Walker
Lightning Walker
Mental Rapidity
Mental Rapidity
Precision
Precision
Purity of Flesh
Purity of Flesh
Quick Recovery
Quick Recovery
Retribution
Retribution
Runesmith
Runesmith
Sanctity
Sanctity
Sanctuary
Sanctuary
Sovereignty
Sovereignty
Tireless
Tireless
View full passive skill tree

  • ArcArc
  • Spell EchoSpell Echo
  • HypothermiaHypothermia
  • Added Lightning DamageAdded Lightning Damage
  • InspirationInspiration
  • Increased Critical StrikesIncreased Critical Strikes

  • Storm BrandStorm Brand
  • Power Charge On CriticalPower Charge On Critical
  • OverchargeOvercharge
  • Increased Critical StrikesIncreased Critical Strikes

  • Assassin's MarkAssassin's Mark
  • Arcane SurgeArcane Surge
  • Faster CastingFaster Casting

  • DeterminationDetermination
  • VitalityVitality
  • ZealotryZealotry

  • Vaal Righteous FireVaal Righteous Fire

  • Summon Lightning GolemSummon Lightning Golem

  • ClarityClarity

  • Lightning WarpLightning Warp
  • Faster CastingFaster Casting
  • Swift AfflictionSwift Affliction
  • Less DurationLess Duration

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BorisTarczy

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