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Winter orb Crafting Guide, How to Craft The Best Gear | Elementalist/Occultist - Path of Exile 1

1 week ago476

by FubgunSubscribe

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130.2M

DPS

156.17K

Effective HP

1

Life

11.05K

Energy Shield

Overview

Winter orb Crafting Guide, How to Craft The Best Gear | Elementalist/Occultist - Path of Exile 1 is a Path of Exile Occultist build by Fubgun, made for the Allflame league (3.29). It is centered on Winter Orb and plays as a cold, intelligence, spell, channelling archetype. In Path of Building it reaches 130.2M DPS with 156.17K effective HP, 1 life, 11.05K energy shield. Suited for: Harvest, Essence. Key uniques include Stormblood, Graven's Secret, Tulfall, Willclash, Malachai's Loop.

Build Video

Fubgun's Notes

----New: Pact of Lycia This new skill gem gives 40% more damage for almost no downsides, just like with focus channeling you can snapshot this buff. So as long as the worb buff never falls off, it's a permanent 40% more damage. Pantheon: Soul of the brine king while you're elementalist, when you eventually swap to occultist you swap it out for soul of lunaris or solaris. Minor pantheon can be swapped depending on the content you're doing, generally I like using abberoth for red altars. ---Which bandit? Alira if you need res, otherwise kill all for +1 passive point - Generally take Alira at the start and swap it out once you have good resistance on gear in the late game. You can swap between bandits with a vendor recipe, learn more here: https://www.poewiki.net/wiki/Deal_with_the_Bandits#Changing_the_Bandit_choice ---Elementalist or Occultist? Elementalist is just by far the superior choice when league starting, occultist has greater scaling but won't feel good until you swap to full ES/Power charge stacking. The golems from elementalist really carry your early damage, defense and even mana regen. Heart of destruction is also extremely strong for AoE, which worb does need. ---Steelskin vs immortal call? Steelskin at the start, swap to immortal call when you start stacking ES and go CI. The higher pool you have, the more value immortal call has compared to steelskin. ---Dragonfang vs Pandemonius vs rare amulet. a +3 winter orb dragonfang is generally the best amulet you can get before power charge stacking, but it'll also be the most expensive. Pandemonius is very strong if it's cheap, otherwise an amulet with +1 cold skill lvls will be good enough. Once you swap to power charge stacking nothing will beat Badge of the botherhood ---How do I generate power charges? Power charge on crit support gem -Once you swap to power charge stacker, power charge generation is no longer needed because Ralakesh makes it so you always count as having maximum power charges (need the power charge version). ---How do I generate frenzy charges? At the start, it'll be through herald of ice with ice bite support, so you wont have frenzys for bosses but it's not a big deal since it's only 3. Once you swap to badge of the brotherhood, you can take the mark mastery for frenzy charges or get 10% chance to get frenzy charge on hit with your elegant hubris. If you're doing pure mapping gameplay, than disciple of the slaughter with ice bite on herald of ice is good enough for permament uptime. -If you want to focus on bossing, you will need an elegant hubris with "10% chance to gain frenzy charge on hit" this will give you permanent frenzy generation Another option is to use sniper's mark and take the mark master for chance to gain frenzy charge on hit by shadow (mark the prey). ---Focused channeling, how do I use this? Currently this support gem snapshots with winter orb. Meaning if you channel for 3 seconds at the start of the map and never let the worb buff fall off, it'll keep that 60% more damage for the whole map. Keep in mind only the damage snapshots and not the mana cost, making this gem extremely strong. ---Elegant Hubris You're looking for any combination of "Increased damage per power charge" "40% to critical strike multiplier" "80% increased spell damage" and "increased energy shield per a power charge" Use my video to learn how to search for jewels - https://www.youtube.com/watch?v=_kYy-s_B-ng ---Good Rare jewels? Generally you're just looking for any type of multi that works for this build (global multi, cold multi, spell multi or ele multi). %max energy shield is nice, but you're ideally looking for 2x multi first. ---Mystic Refractor vs Bitterdream vs Rare Wand Rare wand is the best option but will also be the most expensive option, it wont beat a Mystic Refractor until you can acquire a double +1 rare wand Bitterdream is the weakest option here, but will most likely also be the cheapest option. If you do use bitter dream you want to put worb in your weapon slot with Muiltiple projectiles+focused channeling. So until you swap to power charge stacking, you'll most likely use a Mytstic Refractor, do note you really want +3 projectiles on this weapon ---How to solve ailment avoidance? Soul of the brine king will give you freeze immune and semi-stun immune. Once you swap to occultist, you'll be stun, freeze and chill immune. Abberoth pantheon for ignite defense Charge mastery for shock immune if you want it, but not really needed. If you end up using mageblood down the line, you can use storm shroud and have 1 flask with 60% chance to avoid being shocked to be completely ailment immune. ---Corrupted blood/bleed immune? Generally you just buy any rare jewel you can afford for corrupted blood immunity, down the line when you start using unique jewels you'll grab one with CB immune. Before CI swap, you should be using a life flask with bleed removal. Once you swap to power charge stacker, Ralakesh boots will give you corrupted blood immunity. ---Resist on Pcharge stacker? If you're finding it rough to fill out your resist, remember you can always get jewels with resist on them, a single modifier can give 30% total resist, which helps a lot. ---Crafting Guide -gloves crafting - Need fractured warlock gloves with inc damage against chilled enemies The easiest way to get gloves with this mod (called an incursion or temple modifier). You buy gloves on a bad base with this mod and use recombs to transfer it over - There is a trick here, if the temple gloves don't have anymore suffixes and your warlock gloves have screaming essence of rage, than you can never lose your temple modifier, this is a very useful trick when transferring the mod after you fail your fracture as well. Once you have it on your warlock gloves, just need to 1/4 fracture (allflame fracture might not be worth it depending on prices). 1) Dense fossil spam for prefix, along with exalts/annuls/reforge more likely. Using allflame exalt slam is also good here if you have double t1 prefixes. 2) Suffixes are easy, since 1 is fractured. Use an eldritch ichor and Exalt/Eldritch annul until you hit a 2nd resist and gloves are done Use eldritch currency to finish the implicits. -chest crafting Need an ilvl 86 twilight regalia, theres 2 ways to do this. One you can try recombing for triple prefix, this is the easy and simple way to make a chest but wont work for quality bases, as it's too expensive to lose them over and over in recombs With recomb method, it's just as simple as mashing 2 prefix + 2 prefix together (so %es/hybrid es and flat es/hybrid es for example) It'll eventually work -How to craft a quality chest 1) Once you have a i86 over quality base, you'll dense fossil spam until double t1 prefix (i would prefer flat es and %es) 2) Now use an eldritch ichor, Exalt/eldritch annul until at least t2 resis (swap it to fire with harvest, as that resist is always useful) Ideally you'll also craft int -> exalt slam -> remove int -> elditch annul (this way you block a large weighting mod). 3) Use a fracturing orb for a 3/4 chance of fracturing (make sure the chest only has 4 mods total). Ideally you want to fracture a energy shield mod here, the resist isn't a great outcome, but still works. 4) As long as you didn't lose the 3/4 fracture, you can finish the chest - Proceed to dense fossils spam, exalt/annul/reforge more likely until prefix is done - You can also allflame exalt slam here when you have 2x t1 prefix and need a third (just remember to fill suffixes before) 5) once you finish prefixes, you just have to finish suffixes with the same method before Whenever you hit a t1 resist suffix, I would use allflame exalt or depending on prices, a foulborn exalt to get the 2nd suffix If you hit the 2nd resist, the chest is finished 6) use eldritch currency to finish your implicits -jewels, 3x multi or 2x multi and %es 1) Buy a fractured cobalt multi jewel (elemental multi, spell damage multi or global multi) 2) Reforge crit on harvest bench for 2nd suffix multi (prefix, can work, but less likely to succeed on exalt part) 3) Once you have 2x multi, use allflame exalt for a high chance of seeing any elemental multi (fire, cold or lightning) This works because you can change fire/cold multi to cold with harvest bench (need crystallised rancor If you don't hit multi, annul and try again and go back to harvest reforge crit if you annul multi. -Cluster jewels These are simple but can take time, just reforge cold with harvest bench until 2/3 notables and use ghostflame exalt for the last one.
Loadouts

Gear

Tulfall
Malachai's Loop
Willclash
New Item
Badge of the Brotherhood
Romira's Banquet
Kalandra's Touch
New Item
Graven's Secret
Ralakesh's Impatience
Sublime Vision
New Item
Elegant Hubris 86600; 4; Mind Over Matter
New Item
New Item
New Item
New Item
New Item
Impossible Escape
New Item
New Item
Unnatural Instinct
The Light of Meaning
New Item
New Item
New Item

Skills

Body Armour

  • Winter OrbWinter Orb20/30WMain
  • Infused ChannellingInfused Channelling20/20W
  • Cold PenetrationCold Penetration20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • InspirationInspiration20/20W
  • Focused ChannellingFocused Channelling20/20W

Boots

  • Cast when Damage TakenCast when Damage Taken1/20W
  • Immortal CallImmortal Call1/20W
  • FrostbiteFrostbite21/20W
  • Arcane SurgeArcane Surge1/20W

Gloves

  • Herald of IceHerald of Ice21/30W
  • Scornful HeraldScornful Herald3/20W
  • Ice BiteIce Bite20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Weapon 1

  • FrostblinkFrostblink20/30W
  • Frost ShieldFrost Shield20/20W
  • Pact of LyciaPact of Lycia20/20W

Weapon 2

  • Shield ChargeShield Charge14/30W
  • Faster AttacksFaster Attacks20/20W
  • MomentumMomentum20/20W

Helmet

  • DisciplineDiscipline21W
  • Arctic ArmourArctic Armour20/20W

Passive Tree

Passive tree 3.29
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Occultist
Occultist

Character Stats

Defence

Effective Hit Pool
156.17K
Life
1
Energy Shield
11.05K
Mana
62
Phys Max Hit Taken
22.58K
Armour
2.47K
Evasion
1.03K
Ward
0

Resistances

Fire Resistance
80%
Cold Resistance
75%
Lightning Resistance
80%
Chaos Resistance
-35%

Offence

Total DPS
130.2M
Crit Chance
93%
Crit Multiplier
667%

Attributes & Utility

Strength
22
Intelligence
59
Dexterity
34
Movement Speed
94%