- DPS
- 11.35M
- Life
- 4.35K
- Level
- 96
- Min budget
Overview
Accuracy-Stacking Wander Quick Showcase is a Path of Exile Juggernaut build by MontyPylo, made for the Scourge league (3.16). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 11.35M DPS with 4.35K life, 536 energy shield. Suited for: Mapping, Simulacrum, Ultimatum. Key uniques include Oskarm, Darkness Enthroned, Obscurantis, The Wise Oak, Atziri's Reflection.
Build Video
MontyPylo's Notes
https://www.youtube.com/watch?v=cF1fIhvSNQQ
Hello reddit,
I want to show off my favorite build of the league: an Accuracy-Stacking Wander. This is a build that I've been wanting to try since ultimatum but after the nerfs of 3.15, it felt impossible to put together a compelling version that wasn't a complete glass canon. BUT after since the addition of the new masteries, changes to our mitigation, as well as some clever tech from CaptainLance, it gave me the incentive to finally try and build this. First off -- a note on this build.
Pros & Cons
Pros :
- Decently tanky
- Very Respectable single target damage
- Strong clear which could be further improved with some Scourge-Mods
- Very zoomy with a fast shield charge and extremely fast attacks
- Flexible Body-Armour slot, unlike other wanders that don't have similar flexibility.
- Accuracy-stacker is certainly meta for juggernaut but this version isn't, so some items may be cheap to get (such as a +1 power charge Obscurantis)
Cons :
- Weak vs. Chaos damage and DoTs, which makes certain content quite annoying, such as Uber-Elder and the Feared.
- Not a good candidate for Wave 30 Simulacrum farming since we aren't extremely tanky like other simu farmers. The furthest I have pushed this build was Wave 25 but the damage drop-off on the 4-link clearing skill was very steep. It could probably be done with incredible investment though.
- Not the best for invitations since our power-siphon can feel extremely clunky if there are multiple targets and we have to move our hydrosphere. I have done everything up until The Feared on build so far.
- It's an stat-stacking build so costs can add up very quickly, especially when you trying to min-max it. The version in the video is sitting at around 75ex of investment currently.
- Quite skill-point and socket starved.
- I would like to get more Life onto this build somehow
Vengeant Cascade + Anomalous Blood Rage
Quite a significant portion of our damage is coming from the interaction between Vengeant Cascade, Hydrosphere and Sniper's Mark, which I first saw in CaptainLance's video last league. Essentially it allows us to double up on our hits and gives us approximately a 1.7x dps increase and it also allows us to abuse anomalous blood rage for frenzy charges on boss fights. Normally this only has a 2% chance to give you a frenzy charge on hit but since we attack up to 6.5 times a second with power siphon, firing 14 projectiles which then gets doubled by vengeant cascade, it gives us near instant ramp up on frenzy charges. As of 3.16 Assassin's Mark no longer overrides Sniper's Mark on hit so this interaction is finally possible to do with Oskarm!
Body-Armour
Our body-armour slot is very flexible and you can pretty much make anything work. In the video I was using an Inpulsa for better clear but I've experimented with Brassdome, Skin of the Loyal, Shroud of the Lightless, and a well-crafted Rare Astral Plate and they all are very feasible choices. You can choose based on personal-preference.
Closing Thoughts
If you are a fan of Wander and are looking for something new to try, definitely give this one a shot. There is something immensely satisfying about having a machine-gun Kinetic Blast and zooming around the map at the speed of light.
My Current PoB (Around 75ex invested) : https://pastebin.com/TQdMsHx6
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 11.35M
- Hit DPS
- 10.22M
- With Poison DPS
- 10.22M
- With Ignite DPS
- 10.22M
- With Bleed DPS
- 10.22M
- Damage over Time
- 389.38
- Poison DPS
- 22.05
- Culling DPS
- 1.14M
- Average Hit
- 10.22M
- Average Damage
- 121.51K
Attack & Crit
- Attack/Cast Rate
- 6.01/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 431%
- Mana Cost
- 16
- Life Cost
- 0
Defence
- Life
- 4.35K
- Energy Shield
- 536
- Mana
- 74.98
- Ward
- 0
- Armour
- 23.85K
- Evasion
- 6.95K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 18%
- Evade (Melee)
- 45%
- Evade (Projectile)
- 45%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+64%)
- Lightning Resistance
- 75% (+74%)
- Chaos Resistance
- -57%
Recovery
- Life Regen
- 238.14/s
- Net Life Regen
- 82.12/s
- ES Regen
- 0/s
- Mana Regen
- 18.5/s
- Life Leech
- 604.78/s
- ES Leech
- 0/s
- Mana Leech
- 163/s
- Total Degen
- 156.02/s
Attributes & Utility
- Strength
- 223
- Intelligence
- 210
- Dexterity
- 214
- Movement Speed
- 104%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0