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PoE 3.18·Sentinel·Necromancer

Zoomy VD/DD build for 3.19

by Silverstrife4 years ago2

DPS
86.44K
Effective HP
215.69K
Life
6.29K
Level
100
Min budget

Overview

Zoomy VD/DD build for 3.19 is a Path of Exile Necromancer build by Silverstrife, made for the Sentinel league (3.18). It is centered on Spellslinger and plays as a trigger, intelligence, spell archetype. In Path of Building it reaches 86.44K DPS with 215.69K effective HP, 6.29K life, 2.95K energy shield. Suited for: Simulacrum, Essence, Mapping, Bossing. Key uniques include Rotgut, Crown of the Inward Eye, Taste of Hate, Atziri's Promise, Circle of Anguish.

Build Video

Silverstrife's Notes

(credit goes to ds_lily since it's based on the SSFHC VD/DD build she played in 3.16)

I've played VD/DD spellslinger since 3.16, and it's been nerfed every patch since thanks to ignite DD being so strong - it still lives, however, and is a fantastic build to league start with; I've played it to 100 twice and 98 this league when I decided to try out FR CoC instead (far superior build but at a price :P)

Pros: easy to gear, cheap, reasonably tanky with nice clear, juiiicy explosions

Cons: Low single-target (although in 3.18 I did Maven with 3-man health deathless with day 2 gear), need MTX to hide all the Volatile Dead balls, not running any defensive auras and just relies on max block and high life + ES pool, may destroy your PC.

This isn't a build for everyone, but it has very smooth leveling into maps into end-game progression. Just run your choice of spell (spark, holy flame totem, stormblast mines etc) into Armageddon Brand + Cremation until you snag the 3rd lab (Plaguebringer, Corpse Pact, Essence Glutton) and start slinging. Pick up an Imbued Wand and toss an added flat fire damage to attacks/spells essence and you're good to go.

We also want to snag two lvl 21 Spellslinger gems (3c~) and the 30% Spellslinger RMR lab enchant asap on any base (5-10c), which also lets us run Herald of Ash. If mana is too rough to sustain, pick up a Replica Conqueror's Efficiency and at least one non-channeling mana craft.

After that, focus on getting a 6L Inpulsa (should be even easier now that tainted currency is back; get 6 sockets, 5L it, beastcraft to 30% quality + corruption and then pray), and The Red Nightmare (a bit expensive at start since it requires a Chalupa Blessing) and Calamitous Visions. Red Nightmare comboes very well with Wyrmsign for zoomies and some more defenses. Then get a flammability on hit ring and a damage/buff effect HoA Circle of Anguish. Or maybe a RMR + damage/buff effect ring, since they removed the mana reservation mastery, havent been able to test it yet.

I also like to pick up Death's Rush early on but it now grants adrenaline instead, which is even better for us since we also run Rotgut for perma-onslaught anyway.

The Surrender is a fantastic shield until you can afford a high life, high block/spell block shield with % life on block. If you block chances are <75% you can also opt for Replica Reckless Defence and a spell damage cluster jewel with block mods on it.

Showcase:
Maven in 3.16 (imagine 66%~ less DPS now kekw):
https://www.youtube.com/watch?v=fAV7WHvYR7Q

T16 Atoll in 3.18 Standard (without specters to simulate 3.19 nerf):
https://www.youtube.com/watch?v=ZBQIaGvp-ZM

POB with rough outline for leveling:
https://pastebin.com/JA18Qb5q

Day 2 gear I killed all non-uber bosses with:
https://poe.ninja/pob/DMM

Day 7 gear:
https://poe.ninja/pob/DMO

Loadouts

Gear

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Mind Spire
Crown of the Inward Eye
Inpulsa's Broken Heart
Brood Braid
Rune Gyre
Circle of Anguish
Eagle Paw
Victory Tether
Golem Pace
Sorrow Wish
Morbid Leer
Forbidden Flame
Glorious Vanity
Honour Prism
Thread of Hope
Thread of Hope
Forbidden Flesh
Calamitous Visions
The Red Nightmare

Skills

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Body Armour

  • Vaal Detonate DeadVaal Detonate Dead21/20W
  • SpellslingerSpellslinger21/20WMain
  • Volatile DeadVolatile Dead21/20W
  • Awakened Elemental FocusAwakened Elemental Focus6/20W
  • InspirationInspiration20/23W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W

Boots

  • DesecrateDesecrate20/20W
  • SpellslingerSpellslinger21WMain
  • Spell CascadeSpell Cascade1W
  • EnlightenEnlighten2/20W

Gloves

  • FrenzyFrenzy1/23W
  • CombustionCombustion20/23W
  • BarrageBarrage20/20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • Shield ChargeShield Charge20/20W
  • Flame DashFlame Dash20/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 1

  • Bone OfferingBone Offering20/20W
  • Wave of ConvictionWave of Conviction21/20W
  • Arcane SurgeArcane Surge4/20W

Weapon 2

  • Immortal CallImmortal Call20/20W
  • Cast when Damage TakenCast when Damage Taken20W

Weapon 2

  • Herald of AshHerald of Ash20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
86.44K
Hit DPS
86.44K
With Poison DPS
86.44K
With Ignite DPS
86.44K
With Bleed DPS
86.44K
Damage over Time
0
Culling DPS
0
Average Hit
37.08K

Attack & Crit

Attack/Cast Rate
2.33/s
Cooldown
0.43s
Crit Chance
8%
Crit Multiplier
100%
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
215.69K
Life
6.29K
Energy Shield
2.95K
Mana
62
Ward
0
Armour
1.11K
Evasion
1.71K
Phys Damage Reduction
21%

Mitigation & Avoidance

Block
71%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
8%
Evade (Projectile)
8%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+28%)
Lightning Resistance
78% (+32%)
Chaos Resistance
5%

Max Hit Taken

Physical
32.52K
Fire
46.71K
Cold
46.71K
Lightning
51.9K
Chaos
6.63K

Recovery

Life Regen
169.94/s
ES Regen
147.7/s
ES Recharge
2.95K/s
Mana Regen
174/s
Life Leech
760.22/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
189
Intelligence
316
Dexterity
173
Movement Speed
24%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0