PoE 3.23·Affliction·Pathfinder
Pathfinder MF Poison Tornado Shot - Best Abyss Farmer This League.
by spiritarr2 years ago97
- DPS
- 1.15M
- Effective HP
- 35.81K
- Life
- 3.83K
- Level
- 100
- Min budget
Overview
Pathfinder MF Poison Tornado Shot - Best Abyss Farmer This League. is a Path of Exile Pathfinder build by spiritarr, made for the Affliction league (3.23). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 1.15M DPS with 35.81K effective HP, 3.83K life. Suited for: Abyss, Magic Find, Mapping, Bossing. Key uniques include Headhunter, Taste of Hate, Divination Distillate, Defiance of Destiny, Kalandra's Touch.
spiritarr's Notes
Hey, over the last 10 days I've received a lot of questions regarding my build, So I decided to put this out there so we can all have a discussion and you can ask anything u wanna know.
The reason I went MF Pathfinder is because I wanted something tanky with MF and reliable at doing abysses, I hate randomly dying so much.
If anyone is interested I can try my best to provide some showcase or just show over discord.
My POB - No settings - dmg against Bosses
Poe.Ninja where u can check my progression
So let me explain what makes this build the best abyss farmer(in my opinion- after you play it maybe in yours too):
1.The build is exceptionally tanky, with full physical to elements conversion and elemental flasks, we are at a point where there isn't really a rare in maps that can hit you for more than 30% of your life(even less) without damage mods (with damage mods that threshold goes to probably 50%) therefore thanks to Defiance Of Destiny amulet we're pretty much recovering everything lost, we can make a spire full summon and just stand in there, the only thing that can brick us is a flask siphon rare monster.
2.Since the build is really tanky, we can lower abyss's spires HP to 50% with ease, without risking of oneshotting it or instakilling it.
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We can run any blue altair that pops on our screen, so basically go jungle valley and just click all the altairs your heart desire - we're at 400+ res alll elements and capped chaos res.
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Damage with my current character is insane, I did uber bosses with the same MF gear u see on my pob///poe ninja.
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We can do almost any map mod - the only thing I avoid is avoid poison(it just takes so much time) and - max res since this can kill you. Anything else you can run, no leech, no regen, ele reflect (if ure immunte to it), phys immune doesnt matter.
6.. The build is so much cheaper than the TS MF phys/// ele one its absurd.((bow is mirrored but I was using a bow for 100 div before it, and used a bow for 25 div before that - still tanked abyss like a champ, still farmed t16 like a god)
- Why should you pick this over CA or CA poison - I was CA PSN at start at my poe ninja u can see my progress - and oh boy does the dps increase from going CA to TS PSN --- also TS is the best skill scaling HH buffs in the game and since our sole goal is to butcher abyss rares we get constant supply of buffs - ca will never be even close to ts in terms of power with HH buffs.
Random facts:
Dropped 3 mirrors, 1500+ raw div, 12k wisps is the max I've done,
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 1.15M
- Hit DPS
- 5.46K
- With Poison DPS
- 1.14M
- With Ignite DPS
- 15.7K
- With Bleed DPS
- 5.46K
- Damage over Time
- 1.14M
- Poison DPS
- 94.08K
- Ignite DPS
- 10.25K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1K
- Burst Damage
- 1K
Attack & Crit
- Attack/Cast Rate
- 5.43/s
- Hit Chance
- 98%
- Crit Chance
- 6%
- Crit Multiplier
- 150%
- Mana Cost
- 22
- Life Cost
- 13
Defence
- Effective Hit Pool
- 35.81K
- Life
- 3.83K
- Energy Shield
- 0
- Mana
- 90
- Ward
- 0
- Armour
- 1.07K
- Evasion
- 3K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 21%
- Evade (Projectile)
- 21%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+220%)
- Cold Resistance
- 75% (+172%)
- Lightning Resistance
- 75% (+176%)
- Chaos Resistance
- 75% (+4%)
Max Hit Taken
- Physical
- 33.88K
- Fire
- 32.39K
- Cold
- 32.39K
- Lightning
- 34.85K
- Chaos
- 25.76K
Recovery
- Life Regen
- 134.5/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 40.7/s
- Life Leech
- 109.05/s
- ES Leech
- 0/s
- Mana Leech
- 86.51/s
Attributes & Utility
- Strength
- 159
- Intelligence
- 131
- Dexterity
- 378
- Movement Speed
- 202%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Quantity
- 42%
- Item Rarity
- 120%