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PoE 3.18·Sentinel·Juggernaut

Strength Stacking Juggernaut: Plenty of questions

by Oathkeeper894 years ago1

DPS
818.88K
Effective HP
24.65K
Life
2.7K
Level
90
Min budget

Overview

Strength Stacking Juggernaut: Plenty of questions is a Path of Exile Juggernaut build by Oathkeeper89, made for the Sentinel league (3.18). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 818.88K DPS with 24.65K effective HP, 2.7K life. Suited for: Mapping. Key uniques include Pillar of the Caged God, The Iron Fortress.

Oathkeeper89's Notes

Current POB: https://pobb.in/fWrmtNrzx9vb

Hey folks, hope everything is swell with your league thus far.

I have been wanting to create a strength stacking build for a while now. I saw that Boneshatter Juggernaut were somewhat favorable so I pulled one together and farmed up towards maps. However, I haven't played a melee build (that's not Cast on Crit) in a while so things feels incredibly stubby.

I feel stubby. Everything I do feels very "locked" into place. Perhaps I don't have enough movement/attack speed, I'm exactly sure. Maybe it has to do with the skill itself.

My current list of concerns are as follows:

  • I wanted to use Pillar of the Caged God because I once saw a video of some totem build with absurd attack speed utilize them so they resembled those wacky inflatable men that you'd see outside of most car dealerships (at least, that's the case in N.America) going absolute ape shit. My attacks don't exactly resemble this. I am open to changing my weapon of choice if there are more accessible options out there, like Brutus' Lead Sprinkler.
  • If I'm sticking with Boneshatter, I don't know what my main supports should be. Should I lean more into the trauma stacking or keep them as it?
  • What should my pantheons be? Or should I just capture every boss and swap them around as necessary?
  • Gear is a bit on the more budget side. How necessary is that new Sentinel mod on boots that grant damage per strength?
  • Where can I free up some gem sockets? I want to consider fitting in Enlighten somewhere or swapping out something for Defiance Banner or Determination for more armor.

Any advice would be greatly appreciated.

Gear

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Pillar of the Caged God
Corruption Cowl
The Iron Fortress
Apocalypse Collar
Maelstrom Knot
Pandemonium Nail
Horror Claw
Ghoul Strap
Brood Urge
Spirit Blood
Forbidden Flesh
Loath Splinter
Gale Bloom
Forbidden Flame
Lethal Pride

Skills

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Body Armour

  • BoneshatterBoneshatter19/20WMain
  • Awakened Melee Physical DamageAwakened Melee Physical Damage1W
  • RuthlessRuthless18/20W
  • Awakened BrutalityAwakened Brutality1W
  • BloodthirstBloodthirst18/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun21/20W

Gloves

  • Immortal CallImmortal Call5/20W
  • Vengeance19/20W
  • InspirationInspiration17W
  • Cast when Damage TakenCast when Damage Taken4W

Helmet

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Ancestral ProtectorAncestral Protector18/15W
  • Ancestral CryAncestral Cry17W
  • MaimMaim17W

Weapon 1

  • Petrified BloodPetrified Blood17W
  • Blood RageBlood Rage17W
  • ArroganceArrogance18/20W

Weapon 1

  • War BannerWar Banner17W
  • Purity of ElementsPurity of Elements19W

Boots

  • Leap SlamLeap Slam19W
  • Faster AttacksFaster Attacks19W

Weapon 1

  • PridePride17W

Boots

  • PrecisionPrecision17W

Boots

  • BerserkBerserk19W

Passive Tree

Passive tree 3.18
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
818.88K
Hit DPS
589.68K
With Poison DPS
589.68K
With Ignite DPS
589.68K
With Bleed DPS
598.49K
With Impale DPS
810.07K
Damage over Time
8.81K
Bleed DPS
8.81K
Impale DPS
220.39K
Culling DPS
0
Average Damage
156.41K

Attack & Crit

Attack/Cast Rate
3.77/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
5
Life Cost
7

Defence

Effective Hit Pool
24.65K
Life
2.7K
Energy Shield
26
Mana
5.55
Ward
0
Armour
9.61K
Evasion
24
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
39%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+60%)
Cold Resistance
77% (+50%)
Lightning Resistance
78% (+38%)
Chaos Resistance
-46%

Max Hit Taken

Physical
20.07K
Fire
35.58K
Cold
34.04K
Lightning
35.58K
Chaos
3.88K

Recovery

Life Regen
354.04/s
Net Life Regen
238.16/s
ES Regen
0/s
ES Recharge
26/s
Mana Regen
13.3/s
Life Leech
1.03K/s
ES Leech
0/s
Mana Leech
151.8/s
Total Degen
115.87/s

Attributes & Utility

Strength
1.07K
Intelligence
119
Dexterity
168
Movement Speed
43%
Endurance Charges
9
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
9%