PoE 3.24·Necropolis·Inquisitor
Build Development: Glacial Hammer Act 4
by Ny'Rok's Post2 years ago2Subscribe
- DPS
- 15.59K
- Effective HP
- 2.4K
- Life
- 1.36K
- Level
- 43
- Min budget
Overview
Build Development: Glacial Hammer Act 4 is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Necropolis league (3.24). It is centered on Glacial Hammer and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 15.59K DPS with 2.4K effective HP, 1.36K life. Key uniques include Meginord's Girdle, Goldrim, Carnage Heart, Le Heup of All, Lochtonial Caress.
Build Video
Ny'Rok's Post's Notes
Act 4 is completed and Path of Building has been updated. Thus far this has been a very satisfying set of skills to play. I looked ahead a bit towards higher levels to see if I could figure out how to scale the build. Without any further changes keeping gear the same the build was looking to be around 100,000 dps at level 100. That being said that is simply from skill points.
Glacial hammer and Ice Crash convert 100% of physical damage to cold. What would be easier to scale physical or cold? I assume it would be a combo of both. But, the base damage of a weapon that is being converted is physical. I also don't know if cold and elemental scaling happen before or after the weapon is converted to cold. I'll have to play around with numbers more to figure this out.
Updated Path of Building: https://pobb.in/V7xH_ixC-Lus
Feel free to comment suggestions and ideas. Thanks for watching!
Loadouts
Gear
Tap an item to open trade.



























Skills
Tap a skill to open trade.
Passive Tree





- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 43
Damage
- Full DPS
- 15.59K
- Combined DPS
- 15.59K
- Hit DPS
- 15.59K
- With Poison DPS
- 15.59K
- With Ignite DPS
- 15.59K
- With Bleed DPS
- 15.59K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 7.09K
- Burst Damage
- 7.09K
Attack & Crit
- Attack/Cast Rate
- 2.2/s
- Hit Chance
- 86%
- Accuracy
- 451
- Crit Chance
- 23%
- Crit Multiplier
- 160%
- Totem Limit
- 1
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- 2.4K
- Life
- 1.36K
- Energy Shield
- 24
- Mana
- 124
- Ward
- 0
- Armour
- 86
- Evasion
- 120
- Phys Damage Reduction
- 22%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+15%)
- Cold Resistance
- 75% (+45%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- -33%
Max Hit Taken
- Physical
- 2.18K
- Fire
- 7.51K
- Cold
- 7.51K
- Lightning
- 7.51K
- Chaos
- 1.03K
Recovery
- Life Regen
- 51.7/s
- ES Regen
- 0/s
- ES Recharge
- 24/s
- Mana Regen
- 26.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 256
- Intelligence
- 263
- Dexterity
- 104
- Movement Speed
- -3%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 37%