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PoE 3.24·Necropolis·Inquisitor

Build Development: Glacial Hammer Act 4

by Ny'Rok's Post2 years ago2Subscribe

DPS
15.59K
Effective HP
2.4K
Life
1.36K
Level
43
Min budget

Overview

Build Development: Glacial Hammer Act 4 is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Necropolis league (3.24). It is centered on Glacial Hammer and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 15.59K DPS with 2.4K effective HP, 1.36K life. Key uniques include Meginord's Girdle, Goldrim, Carnage Heart, Le Heup of All, Lochtonial Caress.

Build Video

Ny'Rok's Post's Notes

Act 4 is completed and Path of Building has been updated. Thus far this has been a very satisfying set of skills to play. I looked ahead a bit towards higher levels to see if I could figure out how to scale the build. Without any further changes keeping gear the same the build was looking to be around 100,000 dps at level 100. That being said that is simply from skill points.

Glacial hammer and Ice Crash convert 100% of physical damage to cold. What would be easier to scale physical or cold? I assume it would be a combo of both. But, the base damage of a weapon that is being converted is physical. I also don't know if cold and elemental scaling happen before or after the weapon is converted to cold. I'll have to play around with numbers more to figure this out.

Updated Path of Building: https://pobb.in/V7xH_ixC-Lus

Feel free to comment suggestions and ideas. Thanks for watching!

Loadouts

Gear

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Damnation Batter
Goldrim
Tabula Rasa
Carnage Heart
The Taming
Le Heup of All
Lochtonial Caress
Meginord's Girdle
Ralakesh's Impatience

Skills

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Weapon 1

  • Ice CrashIce Crash6W
  • ShockwaveShockwave8W
  • Elemental Damage with AttacksElemental Damage with Attacks8W
  • Added Cold DamageAdded Cold Damage10W

Gloves

  • Ancestral ProtectorAncestral Protector11W
  • Ancestral CallAncestral Call11W
  • RuthlessRuthless12W
  • Faster AttacksFaster Attacks9W

Boots

  • FrostblinkFrostblink11W
  • Elemental ProliferationElemental Proliferation11W
  • Unbound AilmentsUnbound Ailments9W

Body Armour

  • HatredHatred7W
  • ClarityClarity4W
  • VitalityVitality4W

Helmet

  • FrostbiteFrostbite5W
  • Immortal CallImmortal Call4W
  • Cast when Damage TakenCast when Damage Taken3W

Passive Tree

Passive tree 3.24
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
43

Damage

Full DPS
15.59K
Combined DPS
15.59K
Hit DPS
15.59K
With Poison DPS
15.59K
With Ignite DPS
15.59K
With Bleed DPS
15.59K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
7.09K
Burst Damage
7.09K

Attack & Crit

Attack/Cast Rate
2.2/s
Hit Chance
86%
Accuracy
451
Crit Chance
23%
Crit Multiplier
160%
Totem Limit
1
Mana Cost
7
Life Cost
0

Defence

Effective Hit Pool
2.4K
Life
1.36K
Energy Shield
24
Mana
124
Ward
0
Armour
86
Evasion
120
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+15%)
Cold Resistance
75% (+45%)
Lightning Resistance
75% (+15%)
Chaos Resistance
-33%

Max Hit Taken

Physical
2.18K
Fire
7.51K
Cold
7.51K
Lightning
7.51K
Chaos
1.03K

Recovery

Life Regen
51.7/s
ES Regen
0/s
ES Recharge
24/s
Mana Regen
26.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
256
Intelligence
263
Dexterity
104
Movement Speed
-3%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
37%