- Effective HP
- 34.51K
- Life
- 3.88K
- Level
- 94
- Min budget
Overview
Is the Fulcrum worth it for Ignite MF? is a Path of Exile Chieftain build by iamthewhatt, made for the Affliction league (3.23). Defensively it sits at 34.51K effective HP, 3.88K life. Suited for: Mapping, Simulacrum. Key uniques include The Searing Touch, Bisco's Leash, Taste of Hate, Divination Distillate, Defiance of Destiny.
iamthewhatt's Notes
I have been slowly farming up div to buy a Fulcrum and it has been super slow going. I finally got enough div, but now I am second guessing whether or not the Fulcrum is worth it.
Right now, I am using Mokou's Embrace with the corruption that poison cannot be inflicted on me. With that I have a 3-link with CWS, Lifetap and Forbidden rite, with a 100+ chance to ignite myself. It's my little "poor man's Fulcrum" setup.
I also have the gloves that spread ignites (POB at the bottom), and I am mopping up maps just as the Fulcrum builds do on the videos (albeit not as juiced because I can't afford that kind of juicing).
From what I can gather, the Fulcrum makes it easier to cause and spread ignites to enemies, but in the case of MF'ing on maps... is that necessary? I was able to clear a 30 wave Simulacrum with this build even (despite needing to character switch to kill Krosis........), so I am not sure the damage is really the issue. Or is it mostly for maps that are EXTRA juiced?
POBB: https://pobb.in/YfCe_tPHp0H8
Chaos shows -1, but right now its at 76% with no flask active... not sure why it shows that.
Gear
Tap an item to open trade or solve how to craft it.

















Skills
Tap a skill to open trade.
Boots
Purity of Fire20W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Hit DPS
- 0
- Damage over Time
- 744.97K
- Ignite DPS
- 744.97K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 433.38K
- Average Damage
- 21.67K
- Burst Damage
- 21.67K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Chance
- 5%
- Crit Chance
- 0%
- Crit Multiplier
- 100%
- AoE Radius
- 2.2 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 34.51K
- Life
- 3.88K
- Energy Shield
- 0
- Mana
- 85
- Ward
- 0
- Armour
- 2.75K
- Evasion
- 372
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 83% (+216%)
- Cold Resistance
- 83% (+140%)
- Lightning Resistance
- 84% (+66%)
- Chaos Resistance
- -1%
Max Hit Taken
- Physical
- 14.2K
- Fire
- 42.91K
- Cold
- 42.91K
- Lightning
- 45.59K
- Chaos
- 7.22K
Recovery
- Life Regen
- 1.02K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- -121.6/s
Attributes & Utility
- Strength
- 188
- Intelligence
- 169
- Dexterity
- 133
- Movement Speed
- 7%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Quantity
- 31%
- Item Rarity
- 48%