Absolution + Dom.Blow + Herald of Purity Guardian
by -taromanius-5 years ago21
- DPS
- 5.54M
- Life
- 6.22K
- Level
- 93
- Min budget
Overview
Absolution + Dom.Blow + Herald of Purity Guardian is a Path of Exile Guardian build by -taromanius-, made for the Ultimatum league (3.14). It is centered on Herald of Purity and plays as a strength, spell, herald, minion archetype. In Path of Building it reaches 5.54M DPS with 6.22K life, 766 energy shield. Suited for: Abyss. Key uniques include The Scourge, Darkness Enthroned, Victario's Charity, Victario's Charity, Shroud of the Lightless.
-taromanius-'s Notes
Hello there. As a devout Templar player I took it upon myself to make a "Me and the boys crusading through wraeclast" build.
This idea was thrown around a lot, but I really wanted to generically scale all minions equally. As such, no impale is used as that'd make the Absolution Minions kinda weird to use.
Higher budget: https://pastebin.com/7GifpLqr
Lesser budget: https://pastebin.com/W65teMxE
> Disclaimer: I use a lot of %-supports, so the actual DPS will be lower. If I turn off 1 damage supporgem like Melee Damage/Minion damage and swap some gear to less pricey things, I still get a fairly realistic 2-3mil Combat DPS with very tanky minions. (Capped Ele+chaos Resists, almost block capped, 30k+ hp on domblow e.g) and consider that Absolutism doesn't exist yet. It'll prolly be a stronger minion than a Skeleton Mage!
The gear I used in the higher budget version will cost a handful of ex depending on the state of the league which is something I find achievable. Until you get uniques, you can absolutely ^hah just use whatever rares you find that have HP, resists, have the right colors and skip abyss jewels for lower gear levels.
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Shroud of the lightless is really nice, gives a bunch of DPS, tankyness
it also keeps me sane because screw 6 Linking things -
the Scourge is a solid claw that grants a lot of damage, but you could also go for a rare one, autocast desecrate + Flesh Offering, but I don't mind the more button intense gameplay personally.
-
Victario's Charity's a 1Alch or Chaos Unique usually, so you can have fun with some silly corruptions for Auras etc.
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Darkness enthroned's also really cheap. Can also go for a good, rare Stygian Vise or if you enjoy rampage, can also go for Bisco's Leash! (Or HH if you're rich. Of course.)
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Other gear can just be random rares with HP and resists, except for the Helmet. That thing's gonna be pricey, as it needs the minion damage support and +2-3 to levels to minion gems. This will make sure our Domblow deals a TON more damage.
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I also made sure the abyss jewels all only have 29 hp and 1 minion damage mod to make them be in the "handful of chaos" range.
This should be a really strong, reliable leaguestarter that, according to the manifesto, won't be hit by the nerfs too much - with tons of room to grow, a very active playstyle thanks to many buttons being required and the use of 2 new skillgems which is always fun.
Any and all thoughts on similar paths are appreciated!
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 5.54M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Average Hit
- 0
- Average Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 1.02s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Minion Limit
- 4
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 6.22K
- Energy Shield
- 766
- Mana
- 160
- Armour
- 1.4K
- Evasion
- 1.61K
- Phys Damage Reduction
- 10%
Mitigation & Avoidance
- Block
- 12%
- Spell Block
- 10%
- Evade (Melee)
- 6%
- Evade (Projectile)
- 6%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+28%)
- Cold Resistance
- 67%
- Lightning Resistance
- 10%
- Chaos Resistance
- -40%
Recovery
- Life Regen
- 267.55/s
- ES Regen
- 0/s
- Mana Regen
- 28.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 266
- Intelligence
- 253
- Dexterity
- 94
- Movement Speed
- 47%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0