PoB ArchivesPoB Archives
PoE builds

PoE 3.17·Archnemesis·Pathfinder

My Next League Build Goal - Near Immortal Poison Caustic Arrow Ballista

by bandos_claws4 years ago

DPS
12.21M
Effective HP
34.09K
Life
3.84K
Level
100
Min budget

Overview

My Next League Build Goal - Near Immortal Poison Caustic Arrow Ballista is a Path of Exile Pathfinder build by bandos_claws, made for the Archnemesis league (3.17). It is centered on Caustic Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 12.21M DPS with 34.09K effective HP, 3.84K life. Suited for: Heist, Simulacrum. Key uniques include Darkscorn, Snakebite, Circle of Nostalgia, Replica Farrul's Fur, Circle of Nostalgia.

bandos_claws's Notes

This is not meant to serve as a guide, more of a showcase of whats possible and why i plan to play it.

https://pastebin.com/VPXBTmyQ

this build brings:

  • high dps with low investment (currently sitting at 12mil, can easily double that on higher investment)
  • a comfortable play style, just normal totem things.
  • an insane recovery mechanic, you are near immortal to all hits. dots still hurt.
  • auto flask usage
  • really pretty mtx (celestial caustic arrow is so pretty😊)
  • the option to spec into crazy movement speed
  • optional self cast + focus ballista setup for more dps (rearranging the gem setup is required)

the dps on caustic arrow shotgunning is really good, caustic arrow brings a chaos dot pool, but it also brings an aoe explosion on impact that is able to shotgun. caustic arrow has a relatively low added damage effectiveness, but its consistency is really good compaired to something like tornado shot. caustic arrow also brings built in wither with the anomalous gem.tldr: its a ranged poisonous concoction, more defencive + comfortable play style thanks to totems and range.

pathfinder brings master surgeon, gain 6% of life when you use a flask. this is recovery not regen, so it can heal through things that turn off recovery like maven beams. when you set up your flasks properly you will use them after every single time you are hit, automatically. this leads to, on average, every time you are hit, you gain back 24% of your total life. this is an insane amount of instant recovery, compairable to aegis aurora but for life builds. (the sweet spot seems to be 13 flask charges used + 86%+ increased charges gained, you can check these values by hovering over your flasks in pob.)

this build can get much more movement speed than it currently has, being near the ranger side of the tree theres a lot of movement speed to be had. you would have to sacrifice defence for it, but it would be worth it for content like heist where you want to be permanently and unconditionally fast.

before you get a clarity watchers eye, just use lifetap, the starting budget is very low. you may have to sacrifice some things, but this build can be done as a league starter easily. sadly im not here to tell you how to downscale the build because that would be a whole seperate post in itself. 😅

overall i plan to start out as toxic rain and transiton into this build once i get the key uniques. it should make for an excellent simuloclarum farmer once the transition is complete.

Gear

Tap an item to open trade.

Darkscorn
New Item
Replica Farrul's Fur
Aul's Uprising
Circle of Nostalgia
Circle of Nostalgia
Snakebite
New Item
Darkray Vectors
New Item
New Item
Watcher's Eye
Forbidden Flesh
Forbidden Flame
Rain of Splinters
Glorious Vanity
New Item
New Item
New Item
New Item

Skills

Tap a skill to open trade.

Body Armour

  • Caustic ArrowCaustic Arrow21/20WMain
  • Ballista TotemBallista Totem21/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Greater VolleyGreater Volley21/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments6/20W

Weapon 1

  • Defiance BannerDefiance Banner21/20W
  • Herald of AgonyHerald of Agony21/20W
  • Purity of ElementsPurity of Elements21W
  • GraceGrace21/20W
  • ClarityClarity1/20W
  • EnlightenEnlighten3/20W

Gloves

  • MalevolenceMalevolence21/20W
  • DashDash21/20W
  • LifetapLifetap21/20W
  • Divine BlessingDivine Blessing21/20W

Helmet

  • Vaal Molten ShellVaal Molten Shell14/20W
  • DeterminationDetermination21/20W
  • Less DurationLess Duration21/20W
  • Cast when Damage TakenCast when Damage Taken8/20W

Boots

  • Plague BearerPlague Bearer21/20W
  • Vaal BlightVaal Blight16/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W
  • IntensifyIntensify21/20W

Helmet

  • Aspect of the Cat20W
  • Less DurationLess Duration21/20W
  • Cast when Damage TakenCast when Damage Taken8/20W

Gloves

  • DespairDespair1W

Passive Tree

Passive tree 3.18
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
100

Damage

Full DPS
12.21M
Combined DPS
294.62K
Hit DPS
2.12K
With Poison DPS
220.58K
With Ignite DPS
2.12K
With Bleed DPS
2.12K
Damage over Time
292.49K
Poison DPS
21.83K
Culling DPS
0
Average Damage
956.53

Attack & Crit

Attack/Cast Rate
2.22/s
Hit Chance
98%
Crit Chance
7%
Crit Multiplier
150%
Totem Limit
5
Mana Cost
16
Life Cost
0

Defence

Effective Hit Pool
34.09K
Life
3.84K
Energy Shield
40
Mana
55.7
Ward
0
Armour
93.33K
Evasion
0
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
99%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+77%)
Cold Resistance
75% (+77%)
Lightning Resistance
75% (+69%)
Chaos Resistance
86% (+34%)

Recovery

Life Regen
55.35/s
ES Regen
0/s
Mana Regen
16/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
120
Intelligence
137
Dexterity
328
Movement Speed
140%
Endurance Charges
5
Frenzy Charges
7
Power Charges
3
Devotion
0